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TI Z80 / Re: Flappy Bird
« on: February 19, 2014, 09:40:23 pm »I must say, this looks really nice. Keep up the good work and welcome to Omni! ^3^
Ditto.

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TI Z80 / Re: Flappy Bird« on: February 19, 2014, 09:40:23 pm »I must say, this looks really nice. Keep up the good work and welcome to Omni! ^3^ Ditto. ![]() 452
Introduce Yourself! / Re: Hi« on: February 19, 2014, 09:39:40 pm »
Nice...
Oh, and use the MODIFY button to edit your posts if you want to change or add to their content. 453
Introduce Yourself! / Re: Hi« on: February 19, 2014, 09:35:11 pm »
Welcome to the community!
I'm actually eager to see what more you've done! And to compete with you on "Flappy Bird". ![]() 454
Humour and Jokes / Re: The Rules Game« on: February 19, 2014, 12:01:07 pm »
Every rule must have a phrase causing the reader's defeat while playing "THE GAME".
Race fast, safe car. ![]() 455
TI Z80 / Re: Flappy Bird - Hayleia« on: February 19, 2014, 11:53:12 am »I saw the screenie. :pAnyways, I love it! Better than ClrDraw's version! (And I don't say that often)Well, thanks, but how can you say that before trying it ? Sure looks realistic. I might respond. 456
Axe / Re: Graphics Help?« on: February 18, 2014, 07:29:11 pm »
Thanks; that's just what I needed.
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Axe / Graphics Help?« on: February 18, 2014, 04:59:40 pm »
I've heard somewhere that you can absorb actual picture variables from the calc for use on buffers (only needed for compilation). Is this true, and if so, how do I do so?
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TI Z80 / Re: Flappy Bird - Hayleia« on: February 18, 2014, 04:54:18 pm »
I, for one, welcome our new Flappy overlords.
![]() Anyways, I love it! Better than ClrDraw's version! (And I don't say that often) 459
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: Official TI-Boy SE Beta Thread« on: February 16, 2014, 02:29:19 pm »
It has a proper ROM. I took the ROM from my calc using the software included.
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TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: Official TI-Boy SE Beta Thread« on: February 15, 2014, 12:12:48 pm »
Never mind; must be a Wabbitemu glitch.
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TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: Official TI-Boy SE Beta Thread« on: February 15, 2014, 11:54:09 am »
This is worse, let me just say.
I first tried to convert a (working) European version of Monopoly for Gameboy (I checked, and it's not GBC or GBA), and even though you said that the "page beginning with FFh" glitch was fixed, 3 pages of the app began with FFh, and it froze at the splash screen. Then, I tried playing the game included, "Adjstris". It showed the splash screen for only a small fraction of a second, then it cleared the RAM. (I tested these in Wabbitemu, BTW, with OS 2.43) 462
Official Contest / Re: TI-Concours 2014« on: February 03, 2014, 04:33:14 pm »
Once again, show me the binary!
![]() The file is still binary (as is every file). 463
Official Contest / Re: TI-Concours 2014« on: February 03, 2014, 01:29:07 pm »
AI? :O
Show me the binary! 464
Official Contest / Re: TI-Concours 2014« on: February 03, 2014, 11:36:17 am »
Make a new one, name it TOMEK, put the MIND code in TOMEK using 2nd-Rcl, then reupload it.
This is mine, in case you were all wondering (with stats for Noel): ![]() 465
Web Programming and Design / Re: Chrome Omnimaga Theme!« on: February 03, 2014, 01:39:36 am »
Installed!
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