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Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth
« on: November 05, 2009, 08:33:32 am »
Stop posting GameBoy screenshots!
no really, this looks fantastic
no really, this looks fantastic
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 256
Escheron: Shadow over Ragnoth / Re: Escheron: Shadow over Ragnoth« on: November 05, 2009, 08:33:32 am »
Stop posting GameBoy screenshots!
no really, this looks fantastic 257
Miscellaneous / Re: Birthday Posts« on: November 04, 2009, 02:29:43 pm »
maybe it just wants to say everyone's a zero except for him
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Miscellaneous / Re: Birthday Posts« on: November 04, 2009, 11:50:47 am »
oh, eh
* NecroF-_-ckk redirects the topic back to birthday post-thing
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Miscellaneous / Re: Birthday Posts« on: November 03, 2009, 09:18:15 pm »
serious? I'd just spam it all over the other topics anyway
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Introduce Yourself! / Re: hi« on: November 03, 2009, 08:29:33 pm »
Due to my inactivity in september I haven't noticed some off the new members saying hi
therefor: Welcome at Omnimaga ^^ 262
Miscellaneous / Re: Birthday Posts« on: November 03, 2009, 08:21:29 pm »
Nice idea
* NecroF-_-ckk freezes himself so he doesn't have to wait till 31 JANUARI :p
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TI Z80 / Re: Basic FPS Wolfenstein« on: November 03, 2009, 06:06:22 am »
I'm afraid pictures will be the easy part :p
also level making can't be too hard once the engine is done. Anywho for today: I have once week of vacation (started this weekend), so today I'm going to use some of that time to learn some mathematics. I'm going to look at the matrices thing later this day. Q: DJ, you said how it works but, I thought i'd also have to check 2tiles and 3tiles further to the north? no? Might have misunderstood yr post tho but I dunno 264
TI Z80 / Re: Basic FPS Wolfenstein« on: November 02, 2009, 04:51:50 pm »
yh, there appear to be no tut's on this
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TI Z80 / Re: Crimson warfare the ti game poll thing« on: November 02, 2009, 02:34:30 pm »although I want to know progress too DJ you mean bastard logs out of Omnimaga.org j/k you know I never could 266
TI Z80 / Re: Crimson warfare the ti game poll thing« on: November 02, 2009, 01:45:53 pm »
hrm, yh, you are right, again
but of course Geekboy is welcome * NecroF-_-ckk hugs Geekboy ily mate 267
TI Z80 / Re: Basic FPS Wolfenstein« on: November 02, 2009, 01:41:45 pm »
Well, I'm going to make a First Person Shooter, so all graphical I'm afraid
I'm still looking at codes of other games first tho, I don't get a **** of how they use matrices to create maps, neither how they read 'em I think it'l be a wire-enviroment, with pic-objects. 268
TI Z80 / Basic FPS Wolfenstein« on: November 02, 2009, 08:19:48 am »
Ehrm so yeah, I just might make a game
I mean, I've been here for 4 months now, and I havn't contributed something of my own yet so.. OK, this might take a while ( maybe never gets finished either) c'z this would still be my first full program. The only thing I have atm is a spash screen, don't get too excited, it's just 2 pictures changing in a loop, and a ClrDraw everytime But hey, let me nub mah own way actually, It does look a tiny little bit better on a real calc EDIT; YES I run it from MirageOS, Hell no it ain't asm/hybrid/whutever just putted ::"Wolfenstein on the first line of code, things just look cooler when you open them from MirageOS 269
TI Z80 / Re: Crimson warfare the ti game poll thing« on: November 02, 2009, 08:14:38 am »that post wasn't too appropriate, NecroF-_-ckknecropost, sorry, should have putted a '' after that phrase 270
F-Zero 83+ / Re: F-Zero Progress Thread« on: November 01, 2009, 02:28:04 pm »not necessarily just mario kart, but maybe just using this engine as such, making two independent games with the engine?that what I was thinking too, and not only space and 'toony' games, also something like Real racing you know, Colin Mcrae, V-rally style it'd crush all other 'realistic racing' games |
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