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Messages - Jon

Pages: 1 ... 12 13 [14] 15 16 ... 20
196
Introduce Yourself! / I think, therefore I am
« on: February 27, 2007, 03:53:00 pm »
* Jon kicks bfr (cashews are my job :(sad.gif )

197
TI Z80 / Tetris BG Code
« on: February 27, 2007, 12:10:00 pm »
* Jon apologizes to Fallen Ghost for ignoring him, then adds his routine, as well as cure's routine to the mix, giving a grand total of 11 routines (-54125+10).

@Fallen Ghost: shifting down, looks exactly the same as shifting to the right, sorry.

198
Other Calculators / ASM program needed
« on: February 27, 2007, 11:47:00 am »
It already does, Ans is the string it will use as the name.
An Example:

c1-->
CODE
ec1
:"PROGNAME":Asm(prgmMEH
c2
ec2

Then you can run the outputted program with Asm( and it will copy the pic

199
Computer Projects and Ideas / 3D Rubik's Cube
« on: February 26, 2007, 06:32:00 pm »
I'm absolutely awful at computer programming (just ask papersnowman, who tried to teach me php), but I do think that's an awesome idea.

200
Other Calculators / ASM program needed
« on: February 26, 2007, 06:22:00 pm »
Jon to the rescue!!

c1-->
CODE
ec1
#include "ti83plus.inc"
.org $9d93
.db $bb,$6d

start:
 bcall(_rclans)
 ld a,(hl)
 and $1f
 cp 4
 ret nz
 ex de,hl
 inc hl
 inc hl
 ld bc,8
 ld de,temp_str+1
 ldir
 ld hl,temp_str
 rst 20h
 bcall(_chkfindsym)
 bcallnc(_delvararc)
 ld hl,800
 bcall(_createprotprog)
 inc de
 inc de
 ld hl,code
 ld bc,32
 ldir
 ld hl,plotsscreen
 ld bc,768
 ldir
 ret
temp_str:
.db 6,"TEMPSTR",0
code:
.db $bb,$6d
201
TI Z80 / The Ultimate Calculator
« on: February 26, 2007, 06:15:00 pm »
* Jon adds this to his ever-growing list of reasons to visit youtube

202
News / Contests are back!
« on: February 26, 2007, 06:10:00 pm »
Jon points at ASM again, hoping his nagging will one day succeed in spurring an ASM animation competition. Maybe a TEAM competition, that way all the work isn't laid on one person.

203
General Calculator Help / TILP?
« on: February 26, 2007, 06:03:00 pm »
Ummm, I'm pretty sure you answered yourself: use TiLP

204
TI Z80 / Insanity's Projects
« on: February 26, 2007, 06:00:00 pm »
Best idea: make your own sprite routine that goes to the and of the sprite, then reads it from the bottom up, but still plots it from the top down, making it upside-down on the screen. (Jon points out that he wrote a NexGenGS routine that does this)

205
TI Z80 / NexGenGS
« on: February 26, 2007, 04:33:00 pm »
QUOTE
It would be cool if someone came up with a masked routine that saves the background.


Erm, didn't I already do that?

206
TI Z80 / Tetris BG Code
« on: February 25, 2007, 07:37:00 pm »
Jon needs to learn html first. :(sad.gif

207
Art / some zelda sprites
« on: February 25, 2007, 06:15:00 pm »
I like the red levelers, they look like upside-down crabs :)smile.gif

208
TI Z80 / NexGenGS
« on: February 25, 2007, 06:09:00 pm »
* Jon throws his calc into the fires of mount doom, and even there, the TIOS routines can't be slimmed down to not be so bloated/slow

Delnar: it's not whether or not they are made for MirageOS, it's whether or not they use the MirageOS libraries, and since TVF also works on Ion as well, my guess is that it only uses Ion libraries.  I can't be sure about Desolate, you would have to ask Tr1p1ea

209
[FR] Autres Discussions TI et Casio / Les Sims z80
« on: February 25, 2007, 06:03:00 pm »
J'aime Les sims. Tres bien!

210
TI Z80 / NexGenGS
« on: February 25, 2007, 05:53:00 pm »
* Jon shuts up

On a lighter note, I have a key input routine that actually works (unlike the first one I made)
(note that lowercase_ofs has to be equated somewhere)
c1-->
CODE
ec1
keyinput:
vkinplp:
   push hl
   bcall(_getcsc)
   pop hl
   or a
   jr z,vkinplp
   cp skEnter
   jr z,vdoneinput
   cp skdel
   jr z,del_let
   cp skalpha
   jr z,tog_lower
   ld ix,chartable
   ld e,a
   ld d,0
   add ix,de
   ld a,(ix)
   cp $ff
   jr z,vkinplp
   ld c,a
   ld a,(lowercase_ofs)
   add a,c
   ld (hl),a
   bcall(_putc)
   inc hl
   djnz vkinplp
vdoneinput:
   xor a
   ld (lowercase_ofs),a
   ld (hl),0
   ret
del_let:
   push hl
   ld hl,curcol
   dec (hl)
   ld a,' '
   bcall(_putmap)
   inc b
   pop hl
   dec hl
   jr vkinplp
tog_lower:
   ld a,(lowercase_ofs)
   xor $20
   ld (lowercase_ofs),a
   jr vkinplp
CharTable:
.db 0
.db $ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,"WRMH",$ff,$ff,"?",$ff
.db "VQLG",$ff,$ff,":ZUPKFC",$ff," YTOJEB",$ff,$ff
.db "XSNIDA",$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff,$ff
c2
ec2

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