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Messages - Jonius7
Pages: 1 ... 25 26 [27] 28 29 ... 129
391
« on: April 19, 2012, 05:29:34 am »
An Axe Parser Extended environment I would see. Kinda like how there's Lua (PC programming language version), and TI modified it for the TI-nspire, removing and adding and modifying commands/functions.
So like jimbauwens' PCspire too!
392
« on: April 19, 2012, 01:50:49 am »
As for forum time offset it works fine for me. I think it's an issue on your end.
W8 so it works completely on your end? So a GMT/UTC-5 would equal -5 in FTO? For me a +10 equals 14 FTO but otherwise it works fine.
393
« on: April 19, 2012, 01:45:27 am »
I noticed that the number of lines has increased a bit from 67 to 84. But I guess your modification does allow for expansion if I wish. Thanks for all your help someone.
394
« on: April 19, 2012, 01:40:17 am »
Well it looks like the 6 hours that were changed before have been changed back so now that UTC+10 has a FTO of 14 instead of 8. And the Omnom Times have been fixed up too!!!
395
« on: April 19, 2012, 01:38:10 am »
Wow nice games! Cool to see some updates. Also JamesV I noticed you're from Australia! I'm also from Australia too.
396
« on: April 19, 2012, 01:31:45 am »
This is a very nice set of examples that you have managed to make work for the Axe Emulator. It definitely simplifies things by putting the calc screen into a single window (and nice Axe logo too). Did you also manually keymap the keys too? If so then well done! Hope to see more progress on this.
397
« on: April 19, 2012, 01:25:16 am »
No we have enough, 99 to be exact. We need better more fairer for highscore games in the arcade section. Maybe we'll have to delete some, but that won't be fair either...
398
« on: April 19, 2012, 01:17:25 am »
w8 what it actually works? http://www.omnimaga.orgRight This post will die, OMG it actually worked. EDIT: it didn't even work with one space (the line above merged with the same line above that)EDIT2: Ignore that
399
« on: April 19, 2012, 01:14:00 am »
Yeah even I wasn't sure I had an account on casiokingdom.com (I feel proud that I signed up so long ago?) But I do have an account on UCF, thought a bit older (late 2009)
I was mostly looking into casio websites back then. I downloaded programs from there though and didn't really post in the forums though.
400
« on: April 19, 2012, 01:11:56 am »
Nice fake news! I once thought that if I just put one space after the url, it'd take the whole line as a url. Then I discovered having no spaces would take the whole line as a url (well duh). Nice! Parsing of URLs has gone mad!
401
« on: April 19, 2012, 12:01:17 am »
Edited my post to include Scissors Paper Rock. I am quite surprised at myself for getting to v0.8 (reasonably working program) in such a short amount of time.
402
« on: April 18, 2012, 11:56:55 pm »
I think it's the Yeong_RPG DJ_O's referring to? Now we just have to wait for your brother to catch up
403
« on: April 18, 2012, 11:49:19 pm »
Yes ok. Sorry it is time consuming and I may have to redraw some whole sections due to them being too narrow and stuff for the 3x3 square.
Also it is your game nxtboy III so you should probably be updating us on some progress such as trying to add in coins and other detections stuff.
404
« on: April 18, 2012, 11:46:47 pm »
People on #cemetech keep reporting the site being down a lot, is this supposed DDoS still occurring? Perhaps someone is exploiting a glitch in one of the site projects like OmnomicIRC? Cemetech has had no lag or downtime at all, other than the self-inflicted database load yesterday from me importing all the UnitedTI data.
I don't go on cemetech that often but every time it's always been up for me with no lag or downtime really at all. Also the anti-spam is blocking out many ip addresses which means I have to type in a captcha
405
« on: April 18, 2012, 11:43:51 pm »
no other replies I also realised that it had been so long since I last actively logged into casiokingdom that I had used one of my very old usernames: jahes Interesting.
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