Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jonius7

Pages: 1 ... 29 30 [31] 32 33 ... 129
451
Lua / Re: Numstrat - Stumbling into Lua
« on: April 11, 2012, 07:34:12 am »
I think he's talking about your own work. I know you've been doing some edits, optimizations, and remakes, but you could try making your own project.  ;)

As a suggestion, you could try making a Lua sudoku. It'd be easy enough and it'd be pretty nice.  :D

Well kind of cyano. I was talking about any project anywhere that someone started and even though it is from someone else's project I'd still count it. Very nice..

And good idea for the Lua Sudoku.
I'm possibly leaning towards making some card games in Lua including Texas Hold 'em Poker (porting my Basic version), Hearts Solitare etc.

452
I'm not 100% sure about this. Do you mean anyone typing anything and submitting into chat in general makes the Omnom jump to the bottom?

I don't think I have this problem in Chrome, though maybe when the post notifier bot says something it jumps to the bottom? I don't know, may need to do some testing.

I will also try it in Opera in the meantime to see if I am experiencing the same thing

:D

453
News / Re: DDoS attack leads to 16 hours of Omnimaga downtime
« on: April 11, 2012, 07:20:50 am »
WTF I thought my computer couldnt access the internet yesterday because of this!

I always go to http://www.google.com.au (in my case) just to check that it's not just omnimaga that's down.

Wow it must have been bad timing yesterday that I was online in IRC during the time it went down. I believe it went for longer than 3 hours though.
Wow what a fail I just read the times wrong and thought it was 3 hours without actually reading the title topic! Yes 16 hours makes much more sense.
I really hope that this doesn't happen again (though it probably will :P), downtimes like these are not good for Omnimaga

454
News / Re: Omnimaga introduces Minus World on forums
« on: April 09, 2012, 02:01:23 am »
Interesting that many of them have consecutive topic id numbers.
But yeah, I guess that would help in further integration of Pre Invisionfree stuff into the current website.

455
Site Feedback and Questions / Re: TIMGUL down
« on: April 09, 2012, 01:57:40 am »
Ah that explains why he hasn't been around lately. I hope he returns soon (and nothing wrong occurs before he does).

One thing he could maybe do is kill the domain name and switch to www.omnimaga.org/timgul/ instead, then e-mail the entire TIMGUL userbase about it. That way whenever Omni moves to a new server, TIMGUL is sure to remain online too. :P

Lolol first we move the old omnimaga posts onto the same domain then we can now move TIMGUL on too! It's a bit drastic, possibly. And Omnimaga is also down sometimes too, which usually means people go to Cemetech for a while. :D

That's not good for TIMGUL. I was looking at some posts on there a few days ago...

456
Miscellaneous / Re: Who was the first person you met on omnimaga?
« on: April 09, 2012, 01:53:43 am »
Confirmation that I was talking to DJ_O first (thought I did direct my first post at him especially for some reason :P)
http://ourl.ca/6924

457
Site Feedback and Questions / Re: Unresponsive website (at times)
« on: April 09, 2012, 01:51:19 am »
Huh, now it's happening to me too (with Chrome). Once in a while it just stops responding in a particular tab.

It seems to be in loading the page, because posts I make load fine even when the page after submission doesn't load.
This is true, I get Omnom updating where as in another few tabs I can't load the website page at all. Just temporarily.
And when were there ever captchas? I strongly oppose to these.

458
TI-Nspire / Re: Minicraft / Terraria clone
« on: April 09, 2012, 01:47:39 am »
*cough*tinycraft*cough*
Yeah I mentionned it above, but he wants a more side-scrolling approach with pits and cliffs rather than the flat lands in Tinycraft.
I'd prefer the Terraria style any day. Allows fall damage and other things.

459
TI-Nspire / Re: Minicraft / Terraria clone
« on: April 08, 2012, 08:26:56 pm »
Many die due to the sheer difficulty and mass scale of these types of projects. It could probably take years for a project like this to near completion.
Side view is much simpler than 3D viewing.

460
Miscellaneous / Re: What is your avatar?
« on: April 08, 2012, 08:25:52 pm »
heh, still fluttershy nomming an apple :3

A lot of penguins and ponies I see. But you changed your avatar Juju :O
I should probably change mine to something (been there since November)

461
Lua / Re: Numstrat - Stumbling into Lua
« on: April 08, 2012, 08:23:00 pm »
"action" was used to classify which actions can be performed when you press a key. I'm not sure if you intend to add more command actions (like flee, heal, steal, etc.), but if you do, you can now easily add them on the table.

"state", behaves as a filter event. It keeps track of the action executed. Then you can control in your program what to do when something happened.

"chance" was created to reduce the amount of lines. Since attack & defense behave alike, you can group them. I added the blank one just in case you want to create something like a "miss" or so. This is an ordered table, so when the variable r2 = 1, chance[r2] is the same as "successful . +"


This link might be helpful for understanding more about how to use tables
http://nixstaller.sourceforge.net/manual/0.2/nixstaller_9.html#Tables

Thanks someone, it seems you know a great deal about Lua. Have you got or are planning any Lua projects yourself?

Also it would probably be possible to transpose matrices, you would somehow do a for .... do command to transpose x and y coordinates of each value in the matrix over to the new coordinates.

462
TI-Nspire / Re: Minicraft / Terraria clone
« on: April 08, 2012, 08:19:01 pm »
Oh wow! I was just working on a game like this! I swear, as soon as I start working on a project, someone else makes a topic about them making the exact same thing.
Lol yes, looks like we might have several clones of Terraria or Minecraft. :P Minecraft 3D would be very hard to do though.

463
TI-Nspire / Re: Minicraft / Terraria clone
« on: April 08, 2012, 08:15:56 pm »
Nice job linuxgeek96! I've been thinking of a Terraria clone in Lua too for a while (check my signature) but I was planning to learn and release some more easier games first before I tackle this more ambitious project myself. Have you created any other projects? Cuz attempting this as one of your first projects will be difficult.
Anyway good luck!

464
Introduce Yourself! / Re: Hi.
« on: April 08, 2012, 08:07:41 pm »
cool o.o DO you guys have IB at your school (International Baccalaureate)? If so, I would highly recommend Math SL or HL. Math SL goes into calculus, 3D spaces, linear algebra and all sorts of fun goodies.
Hey I do IB!

Anyway, welcome TheNlightenedOne! Hope you enjoy your stay at Omnimaga!

465
TI-Nspire / Re: Jonius7 General Projects Topic
« on: April 08, 2012, 03:21:13 am »
Big announcement.
I have gone back to all my basic projects and "standardised" them. With this I release pretty much all of the projects that I have worked on since May 2010, complete or not, demo or actual game. I may recommence development on some of these but you are free to look at these versions if you want. If you would like to use some of the code in some of my programs in your own projects just say. I will most likely say yes :P

Thank you everyone.

PS:That reminds me I also need to update my signature then.

Pages: 1 ... 29 30 [31] 32 33 ... 129