Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jonius7

Pages: 1 ... 45 46 [47] 48 49 ... 129
691
TI Z80 / Re: Seeker
« on: March 11, 2012, 12:10:59 am »
Yeah, it's ok. From what I got from the game, it seemed pretty good, and well programmed. There's always the optimisation thing, but yeah it looks pretty polished and completed.
Now of course, to look at your other projects...

692
Web Programming and Design / Re: Shiny new OmniPlayer
« on: March 11, 2012, 12:02:54 am »
W8, I take some of that stuff back
It actually wouldn't be that hard to implement as each download has a download attachment id.
All you'd have to do is take the url and change the download id. Which might work.

Download file page: http://www.omnimaga.org/index.php?action=downloads;sa=view;down=**
Direct link:             http://www.omnimaga.org/index.php?action=downloads;sa=downfile&id=**

693
Miscellaneous / Re: What is your avatar?
« on: March 10, 2012, 11:58:35 pm »
Why have such an avatar that you might not want? Does your sis have some control over you and told you to get that avatar, or is she aware of your Omnimaga account?
I really liked your previous avatar, really was BalancedFury.
No she goosed me using my own accound while I was in the bathroom :P

Lol :P As long you're alright with it. It is pretty funny.

Horse? Blasphemy.

I'm not sure what mine is.

@leafy where did you get that avatar from? looks like one of those theatres of some sorts or light room fancy things.

694
Miscellaneous / Re: What Does Your Voice Sound Like? (New Collection)
« on: March 10, 2012, 11:56:26 pm »
I encourage everyone if possible to record their voices here.
Instructions on the first post.
I understand it may not be possible for everyone, however having a collection of voices from Omnimaga members would be really cool, for everyone to listen to.

695
TI-Nspire / Re: TI-Nspire emulator
« on: March 10, 2012, 11:51:57 pm »
You either have to use polydumper (available at tiplanet.org) on a real CX to get boot 1 in order to run nspire_emu, or ask someone else for a boot 1 raw file. However it technicially is considered illegal to distribute roms, it still happens sometime :P

Also welcome to Omnimaga!
Please introduce yourself in the Introduce Yourself Board http://www.omnimaga.org/index.php?board=10.0

696
Axe / Re: Axe wiki flooded with spam
« on: March 09, 2012, 04:17:27 am »
Yes, that would help stop the crazy inflow of new useless members.
What also needs to be solved is the deletion of current spam members and all the useless pages.

697
Miscellaneous / Re: What Does Your Voice Sound Like? (New Collection)
« on: March 09, 2012, 03:57:10 am »
I feel like I know you guys so much better after listening to your recordings. Along with the member picture thread, I can get a much better general idea of what you guys are like.

698
Miscellaneous / Re: What Does Your Voice Sound Like? (New Collection)
« on: March 08, 2012, 10:05:58 pm »
Yay! More recordings!!! Well done everyone! I know it isn't easy.
I'll listen to them when I can.
Edit: Actually I might redo mine. I don't have a custom line, really.

699
Miscellaneous / Re: What Does Your Voice Sound Like? (New Collection)
« on: March 08, 2012, 08:49:17 pm »
So for example DJ_O, you know what Juju's voice sounds like, and if Juju recorded his voice, it would sound different to what you'd hear face to face?
Yeah, it does depend, as for some people it sounds only a little bit different, some others a bit more.

But remember what we hear when we ourselves speak is different to what everyone else hears.
At least I think so.

700
Miscellaneous / Re: What Does Your Voice Sound Like? (New Collection)
« on: March 08, 2012, 08:15:11 pm »
Maybe no one knows this topic exists?
Also remember if you want to pursue this to name your audio file Voice_[omnimaga username]. that way we can use the view attachments tool and download them all if anyone wants to.

701
TI 68K / Re: Tamagotchi 89
« on: March 08, 2012, 08:13:33 pm »
I don't know much about those but I'm sure they're capable of running doom.
I know there are some cheat codes, but those are probably implemented for fun so idk.

???
I'm a bit confused now.
there are cheat codes for Tamagotchi v2,3,4 etc, but not sure about the original ones though.

702
Lua / Re: Ti RPG 2 done in Lua (V0.04c)
« on: March 08, 2012, 07:38:42 pm »
You should definitely be getting post ratings for this ambitious project. I have given you some, as you deserve it and I like what I am seeing right now.

703
TI-Nspire / Jonius7 General Projects Topic
« on: March 08, 2012, 08:04:21 am »
Hi everyone, I'll be adding a bit more history in this post later.

My History
I used to program some Casio Basic (I may still return to it someday), then got some TI-nspire Basic projects, tried and stalled Doodle God in Axe Parser, and am now attempting to port my TI-nspire games to Lua.


My Projects
My projects are in my signature, right now they are mostly TI-nspire Basic projects mainly originated in 2010.
Collectively they are referred to as the TI-nspire Stadium. :D
April 7 2012: You can now download a rar file containing pretty much all my TI-nspire Basic Projects!!!
Here: Download TI-nspire Stadium Projects Collection

Jason's TI-nspire Hold 'em: My first TI-nspire Basic game, the best and most completed out of them all. After two and a half years (mostly stagnating) I have finally finished with the Basic version. :D
Available at ticalc.org
Battle of 16s: Pretty much dead in TI-nspire Basic, but in Lua the game will be different as I have changed my mind about some the concepts, such as the concept of 16s.
Cosmic Legions: Incomplete, RPG/Strategy space themed game.
sTIck RPG (formerly TIMRPG): Based on Stick Game RPG (flash game), partial release on Omnimaga. Got to implement some university increasing skills and earning money functions, got stuck when it came to the bar fight battle engine.
Monopoly: Got around to making the visuals in a graphing window (looks pretty realistic), plotted positions for some other points, and that was it.
Health Bar: a demonstration program that illustrated the capabilities of implementing health bars into TI-nspire Basic games. Was controversial as I went into crazy mode trying to protect the source code before I learnt my lesson (well that's the short version of the story). Completed (open source) and available on ticalc.org.
Scissors Paper Rock: New 2012 game. This is different to other similar games in that it contains some extra features such as changing scissors, paper, rock for stuff such as fire earth water! More development to come soon!

中文 (Chinese) Demonstration: A demonstration program that I hadn't released until April 7-8, 2012.

Axe Parser
Doodle God: started this in the Programming Contests last year, never got very far.


Spoiler For I split my post from another topic you see so it might sound weird:
Generally, I need to get some projects up and running again. Right now, it's looking pretty "stalled" overall.
Most likely, if possible, all those stalled projects I had because of the limitations of TI-nspire BASIC will be ported to Lua eventually, after I'm more comfortable with the language.
I just have to fix a bug with my TI-nspire Hold 'em when putting in all in chips as a bet in BASIC and then I'll port that to Lua.

704
Lua / Re: Ti RPG 2 done in Lua (V0.04b)
« on: March 08, 2012, 07:45:06 am »
Good to see the source code attached as a .lua file. It was a bit of a hassle trying to copy the text from the code box as somehow pressing copy to clipboard didn't work and I had to select all, copy and paste it to view it manually.
And also yay! Health bars in the right sidebar makes it much better and more consistent.

705
Wow, I had glanced at this topic title a few times before, but now I come to look at it it is quite similar to TokenIDE. How could I have not come across this before?
Now downloaded it and trying, I am loving the Picture Editor!

Pages: 1 ... 45 46 [47] 48 49 ... 129