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Messages - Jonius7
Pages: 1 ... 50 51 [52] 53 54 ... 129
766
« on: March 06, 2012, 04:07:39 am »
Banned permanently? Surely not? His profile account doesn't look banned but something could be hidden. The two of them will unfortunately have to come to terms somehow, either being less active and posting updates now and then, or some other way, if they don't want to leave the calc community completely.
Also about Tamagotchi 89, I'll search for cheat codes and other ways to help if possible.
767
« on: March 06, 2012, 04:03:44 am »
Why have such an avatar that you might not want? Does your sis have some control over you and told you to get that avatar, or is she aware of your Omnimaga account? I really liked your previous avatar, really was BalancedFury.
768
« on: March 06, 2012, 03:52:16 am »
Do you get this when you visit bulk.destructoid.com:
This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error> <Code>AccessDenied</Code> <Message>Access Denied</Message> <RequestId>38A972990695D739</RequestId> <HostId> 42R0RIXltfGWCF19IglV7aAVeedc8EyzEsOSGwnLWp5TqE6PZ5LoUrRCYyzJjSad </HostId> </Error>
Actually it may look different on Opera. I'll try it on that then. EDIT: it does look quite similar
769
« on: March 05, 2012, 10:35:39 pm »
It has potential for a platformer, or possibly something more complicated with RPG elements? I don't know. Also it would be interesting to have enemies that are circular, triangle shaped etc.
770
« on: March 05, 2012, 10:31:57 pm »
I've updated the first post with calc84maniac's definitions which I think are quite good. If you think you have a good definition, post here, and I'll see if I can add it.
771
« on: March 05, 2012, 10:07:22 pm »
That is waaaay off topic, I have no idea what that has to do with quotes. Also you have 44444 posts. Sorry for going off topic myself!
772
« on: March 05, 2012, 05:35:49 am »
Woo hoo! So need that feature to rotate the sine curve so that x-> y and y-> x.
773
« on: March 05, 2012, 04:30:15 am »
That looks like great progress you've made recently. Don't forget credits to Superbany, who created the original game.
774
« on: March 04, 2012, 08:51:56 pm »
Jason's Melody No.5 (Debontu) was completed a few days ago for me. Well not completely as it may be better to make some minor modifications. Currently Melodies 1,2,3,5,6,7 are done, and 9/10 are half done (I skipped some numbers accidentally ). No.4 in doubt. All of these were created in Finale with Garritan Instruments, Piano Solos. I am seeing if I can increase the overall volume of the audio files. I started on a MTVMG (PC) song a week ago, stilll have not completed.
775
« on: March 04, 2012, 08:49:29 pm »
Overall, Casio's response to sammyMaX's is much better than TI would offer. I think I emailed TI about 2 or 3 times on various issues and they never responded. And some other people's responses back from TI were just lame, if I can find them in the Omnimaga forums somewhere...
776
« on: March 04, 2012, 08:49:24 pm »
TI planet is pretty much the only good place to get the old OSes these days. Even nspireos.megabyet.net doesn't work anymore.
777
« on: March 04, 2012, 08:38:41 pm »
I don't know what's going to happen now, now that jimbauwens has left... Sorry I personally can't be of much help...
778
« on: March 04, 2012, 08:35:24 pm »
Wow TBO_Yeong, you live in Sydney? Oh wait lol no you live in Arden, NC. Why the Sydney Harbour Bridge?
779
« on: March 04, 2012, 08:32:43 pm »
Bleh, I think Labor is still going to lose anyway at the next election in 2013. They've gone too far down the 'no hope' track.
780
« on: March 04, 2012, 08:29:36 pm »
This project is not dead, but many of you may not be aware of this project. Battle of 16s was a project I started in 2010 and gave up when the graphical limitations became too much of an issue. It is however, pretty much dead on TI-nspire basic. Its future is in a Lua version, but my overall idea for implementing the concept of 16 has changed and if I am ever to restart development in Lua, it will be very different to the Basic version.
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