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Messages - JosJuice
Pages: 1 ... 8 9 [10] 11 12 ... 98
136
« on: December 08, 2011, 02:52:53 pm »
(Note: I don't actually have an Nspire, so I might not be completely correct.)
While this would be useful, I don't think it is feasible (at least not right now). The OS is very complicated, and inserting code that affects nearly everything about how Lua programs are run is incredibly complex, especially because the OS wasn't intended to be modified by programs. Even if all of that was possible, you can't simply increase the frame rate because you want to. You'd need to do some serious optimization (without any access to the source code at all!), but an overclock might be easier. Actually, overclocking grayscale Nspires is already possible, so maybe that could be possible on OS 3.0/3.1 at some point in the future. You won't get a special Lua "launcher", but the speed will be increased.
137
« on: December 08, 2011, 02:40:47 pm »
What is ndless? (yes, i dont know yet) lol
Ndless is a tool that allows you to run ASM and C programs on the TI-Nspire.
ahh. so nspire uses what language as default?
i know casio FX-9860 come with the SDK, which is C/C++ so does TI have an equivelant to that?
Originally, the Nspire had no programming at all other than TI-BASIC, but the Nspire version of that language was incredibly limited, even when compared to TI's oldest calculators. When Ndless was first released, it used an exploit to run C/Asm code. However, TI blocked the exploit, preventing Ndless from working. They are even preventing people from downgrading the OS. New Ndless versions are still being made, and TI are still blocking them. As of the OS 3.0 update, Lua is supported, but TI's SDK is not a "proper" SDK (at least it seems like they're saying that on their site) - it's more like a simple converter that wraps the code into a compatible file (no compilation)
138
« on: December 08, 2011, 02:34:42 pm »
The funniest thing that I've been part of was a minecart collision that made the redstone for the rails freak out. It's hard to describe it, but it was hilarious.
139
« on: December 06, 2011, 12:13:01 pm »
You also have to emulate the GB/GBC's modified z80 core as the secondary processor.
That processor can't be accessed by games running in GBA mode as far as I know. The only way for games to use it is to be a GB/GBC game, and we already have an emu for that.
140
« on: December 04, 2011, 02:14:35 pm »
If you don't have the install CD(s)/DVD(s), buy it/them.
141
« on: December 04, 2011, 05:42:50 am »
The only on-calc programming that's officially supported is the Nspire flavor of TI-BASIC. Writing Lua on-calc is possible if you use a certain program, but I don't know much about how it works. Typing on a non-QWERTY keyboard might be hard, though
142
« on: December 02, 2011, 11:54:45 am »
Instead of simple having a limit of 5 upvotes/downvotes, would it be possible to not have a limit of how much a post can have but limit how many upvotes/downvotes on a single post can affect the total post ratings?
143
« on: November 29, 2011, 03:31:54 pm »
This is a port of that game. (I have a nokia 1100 (10 year old FTW and still working FTMW))
I thought that game was pretty boring when compared to Snake. It was still pretty nice, though. And my 1100 also works! (It doesn't have a SIM card right now, though.)
144
« on: November 28, 2011, 10:39:01 am »
The TI-89T is a more eco-friendly device precisely because it doesn't have a color screen. It will get much better battery life than anything with a color screen can get. The only graphing calculator that can beat the TI-89T in the battery life category is the TI-84+/SE (which gets about double the battery life).
My Prizm seems to have a battery life that's at least as good as my TI-84+SE (at least when both use NiMH batteries, but even the non-rechargeable batteries that were included with the Prizm seemed to last a few months of active use). I haven't compared it with an 89T, however.
145
« on: November 27, 2011, 12:28:18 pm »
We really need Wine? That's quite bad. I don't even have Wine installed, I never had to use it.
The normal way is to compile from source. Running the Windows binaries using Wine is simply another way to do it.
146
« on: November 26, 2011, 12:30:43 pm »
I thought the screen was 384x216 pixels.
Yes, normally. But 396x224 is possible.
147
« on: November 25, 2011, 02:43:56 pm »
Does the prizm use tokens, or does it edit BASIC programs like the 86 did? I can see syntax-similarity problems if it's token based.
It uses tokens.
148
« on: November 23, 2011, 10:57:53 am »
I'm using v5 lite. One of the computers I use regularly is very slow, so it can't handle v5 well.
149
« on: November 22, 2011, 10:15:24 am »
Why are Asm (and for the Nspire, C) and TI-BASIC in the same category? Aren't they the languages that are the least similar to each other?
150
« on: November 20, 2011, 10:13:45 am »
So, say a certain person tried to make a program on their calculator in Axe, but when they made the main loop, they failed at the GetKey= statement and can't quit their program.
What should I, I mean they, do?
If a program cannot be exited by normal means, the best way to cancel it is to pull a battery. RAM will be cleared, but nothing else will be damaged.
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