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Messages - JosJuice

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1441
TI-Nspire / Re: Would an NES emulator be possible on Nspire?
« on: October 04, 2010, 03:45:40 pm »
sometimes a copy of a game may work while another may not. Sometimes just the region (japan, europe, america) seems to do a difference x.x

Quite normal, as it was doing a difference on the true consoles too.


You had to cut a chip pin in order to play european games on your american NES, and in order to play american games on your european NES. Some bugs could then appear, due to the different refresh frequencies between PAL and NTSC (yes, some graphic features included in some games, did depend of the refresh frequency).

I've experienced both.

Unfortunately, I've had no experience, with the japanese console.


I suppose the emulator supports at least american ROMs.
I wonder if european/japanese ROMs are supported by the emulator, as some games were released only in Europe, and many games were released only in Japan.
If the emulator supports American ROMs, it should automatically support Japanese ones too since they're both NTSC. PAL games are definitely trickier.

1442
Other Calculators / Re: T3 teachers stupidity, ignorance & hypocrisy!
« on: October 04, 2010, 01:07:17 pm »
"La plate forme TI-nspire a été conçue pour faire des maths et des sciences"

Oh noez, they want us to use our calculators as calculators D:

1443
Other Calculators / Re: T3 teachers stupidity, ignorance & hypocrisy!
« on: October 04, 2010, 12:59:23 pm »
"Le sujet que vous avez spécifié n’existe pas."

I don't know what that means but it seems like I can't read the topic ???

1444
TI Z80 / Re: Dual Falldown
« on: October 04, 2010, 03:22:44 am »
I don't really understand the goal of the game, but it's pretty fun anyway. :P

1445
TI Z80 / Re: The Impossible Game
« on: October 03, 2010, 03:24:04 pm »
Yeah, that happens to me every time I view the stats after playing a level. Luckily it's nothing that a simple restart of the game doesn't solve :D

1446
TI Z80 / Re: The Impossible Game
« on: October 03, 2010, 02:28:26 pm »
This game is pretty awesome. But I fail horribly on it :P

1447
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 03, 2010, 04:26:32 am »
601: You can create random numbars faster than the WFRNG itself

1448
Introduce Yourself! / Re: I'm new...-ish
« on: October 03, 2010, 02:25:52 am »
Do you have any programming experience besides for a couple weeks of TI-BASIC?
I've been using Game Maker and its built-in programming language for about two years.
Yeah, I was going to start with that soon. I think I should program a bit more in TI-BASIC first, though.

Any interesting program ideas so far?
No, not yet.
I prefer the unknown. I'm not much of a pokemon fan, but I would either go with unknown or mew :)
It's called Unown, not unknown ;_;
Welcome here!  What's the last letter of the serial number (on the back of the calc)?  That'll tell us if it has the extra RAM or not. :)
A. I was a bit confused at first, though, since there also was an S earlier in the serial number.

1449
TI Z80 / Re: Builder
« on: October 02, 2010, 03:24:40 pm »
Do you think it should run only when a block is dropped, though? That's a really easy thing to change.
Yeah, that would be good.

1450
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 02, 2010, 03:18:59 pm »
595: You don't live in Soviet Russia, but WFRNG writes you anyway

1451
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 02, 2010, 03:09:23 pm »
593: You didn't write WFRNG, you forced WFRNG to write itself

1452
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 02, 2010, 03:02:10 pm »
591: You've played Wacky Fun Random Numbar Generator more than any other game.

1453
Introduce Yourself! / Re: I'm new...-ish
« on: October 02, 2010, 02:07:55 pm »
where did you buy that calc? if it isnt used then i doubt it has the RAM pages.
It's used, but it was in mint condition when I got it.
if you're looking for somewhere to start and already have some knowledge about the workings of basic then you should check out quigibo's Axe Parser. it's a good way of transitioning from basic to asm, if that's your goal, and is fast enough to make wonderful games on it's own.
Yeah, I was going to start with that soon. I think I should program a bit more in TI-BASIC first, though.
pokemon ftw, especially magikarp
Metakarp is just the second best Pokémon. Everyone knows Metapod is better :D

1454
Introduce Yourself! / I'm new...-ish
« on: October 02, 2010, 01:52:25 pm »
...yeah. I don't have lot to say, actually. D:

Got my first calculator about a week ago (a TI-84+ SE, I think it has the extra RAM pages but I'm not sure) and registered here about a week ago. I've programmed some small programs in TI-BASIC but I have no idea what kind of stuff I want to program right now D:

And I'm kinda wondering what's up with all the peanuts and lobsters. s:

1455
TI Z80 / Re: Builder
« on: October 02, 2010, 10:02:33 am »
Pressing 2nd while a ship is onscreen makes the crane move a bit (or quite a lot if you hold the button) without dropping a block. I don't know if that's intentional or not, but I find it a bit odd. Other than that, nice game :D

edit: typo

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