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Messages - JosJuice
Pages: 1 ... 65 66 [67] 68 69 ... 98
991
« on: January 29, 2011, 04:18:05 am »
Uhm, when your calc says receiving calc software and 4 or 7%, if the percentage froze, it doesn't mean the calc froze: it just refreshes every 7 or 8%. I'm not sure why TI did that because it's really misleading and we think it's not updating. Maybe it's only updating the percent when it has finished writing a page? It's easier to program than displaying the current progress within the page. Or maybe it updates every sector instead of every page... I don't know a lot about assembly.
992
« on: January 29, 2011, 02:21:25 am »
993
« on: January 28, 2011, 04:10:41 pm »
I wrote a little sample code to show how to use CALCnet2.2 in Axe. The code assigns a player index to your calculator, occassionally broadcasts that index to others, and takes recieved player indices and stores their 5-byte addresses in memory: <codebox omitted>
This crashes for me. Yes, I remembered to call the "stop CALCnet" opcode. Have you tested this? I'm not sure whether to trust my hardware anymore.
Are you using the newest versions of Axe? The older versions stores variables in the location where CALCnet expects its data to be.
0.4.8. It just up and RAM clears whenever I try to call any of those opcodes.
DCS 7 Beta 1.
That might be your problem. DCS 7.1 Beta 2 was the first version to have Calcnet implemented in it if I'm not mistaken.
NetPong and the speed test work, so I'm guessing that's not true.
Any version of 7.1 (including the 7.1 betas) should work. However, if you're going to connect to other calcs, it's strongly recommended that you use 7.1.1.
994
« on: January 28, 2011, 12:02:50 pm »
I wrote a little sample code to show how to use CALCnet2.2 in Axe. The code assigns a player index to your calculator, occassionally broadcasts that index to others, and takes recieved player indices and stores their 5-byte addresses in memory: <codebox omitted>
This crashes for me. Yes, I remembered to call the "stop CALCnet" opcode. Have you tested this? I'm not sure whether to trust my hardware anymore.
Are you using the newest versions of Axe? The older versions stores variables in the location where CALCnet expects its data to be.
995
« on: January 28, 2011, 01:49:47 am »
If this is for the 84 you could add a timer. Right before the game starts use the command start->A (at least that is what I think the timer command is) and then after all the question are over, start-A->A, will yield the time in seconds in took to answer all the questions.
On start: startTmr→AOn end: checkTmr(A
996
« on: January 27, 2011, 01:22:55 am »
1176: You think in TI-Basic (seriously, I'm starting to)
:"1176→Str1 :" :If not(inString("think in TI-Basic",Str1 :" don't :Disp "1178: You"+Ans+" understand what Holmes is talking about.
1179: You optimize the thoughts of others.
997
« on: January 26, 2011, 02:03:54 pm »
Since that app is only intended to be obtained as a paid app, we won't tell you anything about cracking it since it's against the rules. (I don't think many of us know how to do it, anyway...)
We even had to remove the download link for one of TI's OSes that is normally available for free (Nspire OS 1.1), so we on Omnimaga are usually very careful with discussing how to obtain software of this kind for free.
998
« on: January 26, 2011, 11:02:50 am »
my serial number ends with P-0409L that is later than F. is it still worth the try? i have also access to a F revision calculator, maybe there?
I'd say it's worth the try. Some programs will fail completely if the extra pages aren't present, but I believe MSD8x might work to a certain extent if they're not there.
999
« on: January 26, 2011, 10:15:56 am »
Hmm... I've heard about similar stuff happening before. Maybe your swap sector is deleted... If it is, garbage collecting and a few other things will crash your calc. But this doesn't seem right... I think the 83+ doesn't have more than 1 MB of total flash memory (including OS, certificate, and swap sector), but I'm not sure.
1000
« on: January 25, 2011, 02:26:07 pm »
Hmm, I wonder what "PORNO" is...
1001
« on: January 25, 2011, 11:11:03 am »
Since I don't have a lot of calcs, I made four pictures of the only one I have... This is my TI-84+SE. I bought it used a few months ago. It seems to be one of the earlier models... It has Boot code 1.00 and all of the extra RAM. This is the top of it. As you can see, I have a fancy ViewScreen connector, which I believe is rare... The batteries I'm using right now are very cheap. I'm going to replace them soon. Rechargeable batteries will work fine with the calc, right? This is what it looks like without a faceplate. I'm actually planning on buying another faceplate soon... But I don't know if they're sold anywhere in Sweden.
1002
« on: January 23, 2011, 02:51:15 pm »
On a side note I hope {AP} still moderates the image folder, though. It would suck if somebody started uploading pr0n and the like X.x
Unless of course, it was calc pr0n like KOS is. ;-) j/k.
Or the inside of a Prizm
1003
« on: January 22, 2011, 03:00:21 pm »
since the ti-83/84 keypad gives you more access to assembly then why not try and find a way to bypass the emulator and go strait for the hardware IE the screen, keypad, memory - flash and ram what if you could just redefine the emulators parameters and then it would basically be an extreme ti-84 better screen resolution more ram faster CPU and so on
in a nutshell just redefine the emulators parameters As far as I know, that would only be possible if we hack the 84 emulator from the Nspire software - we can't really hack it that way from the emulator itself. So if it's possible, hacking the Nspire software would still be required.
1005
« on: January 22, 2011, 02:35:39 pm »
You mean making the emulated TI-84 access the Nspire hardware? The emulator and the keypad are two very different things (although TI makes it look like they're the same).
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