Wow. It's little things like the screen-shake that pull this together. Brilliant concept, with insane levels of depth and a presentation that pulls it all together. Bravo, sir.
Nice to see updates. Looks like you've built a solid engine.
Re dialogue boxes, IMO, name below portrait in the left-hand side of the screen.
Spoiler For Musical Spoiler (What's the attached file for?):
Hehehe! Yes, my first real track for Yumé! Though it's not really a song so much as a jingle. I'm happy with it, tho. This one took me about half an hour.
Plays when you get the Pure Light (pending your approval, Tsukasa ).
EDIT: Reuploaded for Moar Cello! EDIT 2: Reuploaded for Even Moar Cello!
Well, it took a while, but it's finally here. A whole host of new stuff, including the biggest addition, scrolling levels. You have no idea how hard that was. While only horizontal scrolling is shown in the demo level, vertical scrolling is also supported. I've also added a new splash screen, fixed two bugs, and added a series of new tiles.
Cool. I wish I'd had these back when I was doing trig. Any chance you can make one for indefinite integration? <--- Joke. I realize this is nigh-impossible.
Hey that's nice JustCause It would fit pretty well in Yumé IMHO. Maybe higher quality would be better, although it would be hard without a sequencer. Plus with a sequencer you must find proper piano sounds.
Of course! There's no way that would work without properly getting sequenced. (And the quality really is atrocious.) Can anyone recommend a program?
Also JustCause are you planning to post some music in the music section btw? It would be cool to hear.
Actually, I'm without a sequencer at the moment. Lack of admin access tends to do that. I'll post some previews soon though. I've been working on the main theme, I think you guys'll like it.
Big edit: The quality sucks and I miss a few notes, but I've attached my mellow piano version of the main theme. (I've got about 50 arrangements of this song, b/c my favorite game music trick *ever* is reprising the main theme. The actual theme is much more deep and complex than what you hear here, the issue is replicating a 90-piece orchestra with a keyboard and shaky hands )
Wouldn't more people buy ti nspires if it had more program capabilities? TI's gotto think about that.
The CX is the most powerful piece of hardware TI has yet produced. As such, given programming capabilities, there's a chance that teachers may decide its usefulness in the classroom is outweighed by its potential for distraction. This is TI's worst nightmare--their most expensive piece of hardware getting locked out of schools. By making the calc un(reasonably)programmable, they can pretty much avoid this, telling schools that "it's better than the 83 series because you can't game on it" or something.
As a community, calculator programmers and calculator gamers are a very small percentage, and one without much power at that (given that most of us are school-age and can't actually muster the cash to buy the calcs). We were never a part of TI's business strategy.
In my oppinon; the Nspire CX would likely do equally well with or without better programming. Most educators don't seem to much concerned or enticed by such things.
Looks like TI's endgame is eliminating calculator games altogether, honestly. I can't really blame them as a company for trying to lock down the CX (refusing to add such a basic command is really the only way I can interpret that), but it's still frustrating. If a truly programmable Nspire CX was produced, odds are it would end up getting widespread distribution via class requirements, and given what's already happened with the existing calculators, would see epic development. Look at what's happened with the 83 series.
It's nice to see that you got a response. Maybe TI does care a little.