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Messages - JustCause

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46
Graviter / Re: Graviter
« on: November 08, 2011, 09:05:40 am »
UNPOPULAR OPINIONS TIME! I love the new menu screen. ^^

47
Humour and Jokes / Re: The awkward moment when...
« on: November 03, 2011, 06:39:16 pm »
...a friend comes by looking for a calculator to use, and jokingly asks if it's in your pocket, and you look down and find that it really is.

"Is that a calculator in your pocket, or ar
* JustCause is shot

48
TI Z80 / Re: Absolute Madness
« on: November 03, 2011, 03:51:17 pm »
Update: Just realized that the level editor and the actual game look virtually the same except for the HUD at the top, so I restructured the entire program, saving about 500 bytes and speeding up level design considerably :D And I made the first six levels (intro levels).
You put the editor in the main game loop, didn't you. Classy. :P

49
Humour and Jokes / Re: A Rage-Comic I made ... (about TI)
« on: November 03, 2011, 12:29:40 pm »
Mac users are lazy :-°
'Sup. So I heard you wanted to start an OS war. -.-
It was a free troll meaning that "because Mac users don't have that kind of problem, they become lazy, especially Adriweb <3"
I suppose, as a frivolous and lazy Mac user myself, I'm a bit protective of my platform. ^^;

50
Humour and Jokes / Re: A Rage-Comic I made ... (about TI)
« on: November 03, 2011, 12:24:02 pm »
Mac users are lazy :-°
'Sup. So I heard you wanted to start an OS war. -.-

51
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 03, 2011, 10:38:32 am »
Soft tabs and tab stops are now implemented. Also fixed a bug where wrapped words would evaluate their formatting codes twice, causing words that should be highlighted to be normal.

Once TI Connect stops derping, I'll upload a demo.

52
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 02, 2011, 12:14:40 pm »
Eh, if you want to code some .c routines with your editor, how we could writ without the binary xor operator? :/
Then type ^^. ^, for now, just indicates that the next character should be interpreted literally and not as a part of a formatting command.

53
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 02, 2011, 11:25:59 am »
How about the ^ character?
Hm. I actually like that a lot more as an escape character. I'll use that instead. Thanks!

54
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 02, 2011, 10:36:55 am »
Using the F-Buttons (F1,F2) also known as Y=, Graph, and the others on the top row are always good for functions like that
It's gotta be something inserted into the text. Shyne doesn't have any editing capabilities on its own, it just reads programs designed for it. All that's in the OP somewhere.

I'll probably end up going with square brackets for highlighting, -> for indents, and negative as a legitimate escape character (so if you need to use -> in the text, you just type - ->).

55
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 02, 2011, 08:59:24 am »
Ah gotcha, so this program is just for viewing code/documents in a more readable way?  Or is it not meant for programs and just specifically for documents? 
Specifically intended for documents, but also applicable to programs. Files can be tagged with a header to enable Shyne text formatting (escape codes and whatnot for tab stops, etc., see below), but any file can be viewed.

I'll readily admit that there's basically no need for this tool to exist, save the fact that I type too fast for Notefolio. ^^;

On a side note, I've now got the first two formatting codes working, which toggle inverted text. -I (the negative sign, not the minus sign) inverts, and -N reverts to normal. This is a godawful syntax and I hate it. Any other suggestions?

56
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 01, 2011, 06:47:11 pm »
So it sounds like Shyne is not an editor at all, since it can't modify the programs?  It is more like a text viewer?
Not strictly an editor, then. Intelligently wrapping while dealing with input would be unreasonably slow, and that was one of my main considerations while designing.

57
TI Z80 / Re: Shyne - A New Approach To Text Editing
« on: November 01, 2011, 06:33:51 pm »
On calc? Axe? TI-83+ fam?
app, program editor, ti-connect...

Looks like it's going to be on-calc, and as basic can't handle the content of programs, I think it's axe.
* JustCause gives ben_g a cookie

58
TI Z80 / Shyne - A New Approach To Text Editing
« on: November 01, 2011, 11:59:47 am »
What is Shyne?
Shyne is exactly 1/2 of a text editor. With Shyne, you write documents in the normal program editor, and display them using the Shyne App.

Why use the normal program editor instead of a dedicated editor?
Because normal editors are slow. Apps like Notefolio slow down immensely when reflowing text: so much so that you may find yourself typing faster than the editor can capture your inputs, especially on the TI Keyboard. The Program Editor is the fastest editor yet created for TI, and it's available right from the homescreen.

So why use Shyne?
Most calculator text ed
itors break up lines in
 a haphazard way, pay
ing no attention to th
e words.
Shyne is different. Shyne intelligently wraps words, so that a word is never cut off by a linebreak. This makes for a much more easy, natural reading experience. Additionally, Shyne offers a series of markup sequences so you can highlight words, set tabs, and more, letting you create organized documents. With Shyne, you can create documents quickly and simply, then look them over later in a clean and easy-to-read format.

Where can I get Shyne?
Download links to Shyne Alpha are coming very soon! (Read: within the day.) TI Connect is being irritating. Slight delays incoming.
Disclaimer: very little has been implemented (including a menu ^^;), considering I started coding this this morning: word wrap and paging works perfectly, though.

Screenshots?
Coming soon. (Read: within the day.) TI Connect is being irritating. Slight delays incoming.

I have a suggestion for Shyne. Where do I put it?
Reply to the thread!

You are awesome and I want to have your children.
Send pics and we'll talk.

59
News / Re: TI-Boy SE Beta pre-release
« on: October 31, 2011, 07:07:32 pm »
I'm not totally clear here. Are the sound pitches actually fixed, so that things don't go out of tune in higher registers, or does this just fix a crash?

60
Cubes / Re: Build 3 Preview: Editor + Scrolling Fix
« on: October 31, 2011, 04:03:04 pm »
looks great.

Will the levels be harder than in build1? Those levels were a bit too easy.
A lot of people disagree with you. :P Regardless, with the new capabilities of the engine (100 teleporters and arbitrary level size) I'll be sure to create some truly mind-breaking levels. Just for you. :)

Nice. BTW, is this axe? (I always assume that :|)
Yup. I'm not good enough to do this in ASM and definitely not good enough to do this in BASIC. :P

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