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Messages - JustCause

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631
TI Z80 / Re: The World's Hardest Game
« on: October 30, 2010, 01:58:34 pm »
Like how it looks so far. Keep working and don't give up! We're all behind you.

632
TI Z80 / Re: My First Quantum Translocator
« on: October 30, 2010, 01:46:12 pm »
I want a restart level button so much :)
And save points, but that's harder, the restart button would mbe awesomness PLEASE!
Good news! The build you probably have downloaded (Core .75S) DOES have a restart key, press R. Save points have also been recently implemented and will be posted on Monday.

Also, the costume was for school. We celebrate on the closest available weekday.

633
Miscellaneous / Halloween
« on: October 29, 2010, 03:34:24 pm »
What are you? Pics? Stories? Etc?

As for me, this is copypasta'd from IRC:
[08:16:15] <JustCause> You would not believe what just happened to me
[08:16:26] <JustCause> k so me and a friend are Mario and Weegee for halloween
[08:16:34] <JustCause> we're walking down the hallways and what do we see
[08:16:42] <JustCause> another mario and another weegee staring right at us
We beat them in the costume contest. GET GUD SCRUBS.

634
TI Z80 / Re: My First Quantum Translocator
« on: October 29, 2010, 03:31:25 pm »
Update bump. Bouncies now work, and in response to difficulty concerns jump height has been noticeably increased. Will post ASAP.

635
Axe / Re: Progress
« on: October 29, 2010, 08:55:40 am »
Best of luck on midterms.

As for your ideas on Axe 2.0, I'm cool with that so long as you don't completely stop development on an on-calc compiler. That's the main reason I use Axe.

Get some sleep!

636
Miscellaneous / Re: Exam results
« on: October 29, 2010, 08:51:56 am »
However I heard in USA and western Canada, people standards are much higher (they require 90-100).
Correct. However, it seems I am up to your standards :) almost all Cs. LOL should probably try trying.

637
TI Z80 / Re: My First Quantum Translocator
« on: October 29, 2010, 08:48:41 am »
Typing with white gloves on is hard. Why am I wearing white gloves, you ask? Because I am wearing a Mario costume (hopefully pics later).

But enough of that.

The engine now works, with the exception of bouncies (which I have not yet recoded to play nice with the new engine). So progress has been made. Yay :)

638
Other Calculators / Re: Simple yet useful virus
« on: October 28, 2010, 06:43:00 pm »
Code: [Select]
:999->dim(L1
:Fill(0,L1
:SortD(L1
Disables ON for quite a long time. Colloquially known as the "Bunny Virus."

639
TI Z80 / Re: My First Quantum Translocator
« on: October 28, 2010, 06:03:18 pm »
Let me bring you up to speed. I have made no progress. You are now up to speed.

And yeah it's best to comment parts of your code that you often get confused at when looking at it again later.
Lesson learned  ;D

640
TI Z80 / Re: My First Quantum Translocator
« on: October 28, 2010, 08:51:24 am »
Oh god. This is so hard. :( Why did I have to document my collision checks so poorly? Even at my best possible coding time (8:30-9:00 PM while snacking on gingerbread cookies and listening to Magic Hardcore [DJ Omnimaga]) I still can't do it, and have succeeded only in wrecking the current engine multiple times. (backups=good.)

By the way in 15 posts, you will also be able to upload your games in the site downloads section, if you want to. They'll be found even more easily by visitors. :)
I know...I'm so excited! Omni's more addicting than any RPG.

641
Axe / Re: Hardware problem, getKey glitch, or fail?
« on: October 28, 2010, 08:45:55 am »
That helps a LOT. Thanks everyone!

642
TI-BASIC / Re: Application booting just after turning on
« on: October 27, 2010, 06:40:55 pm »
I get the feeling he was looking for more of a canned program.

I would find that handy too :) I don't understand most of the OFFSCRPT info.

643
Axe / Re: Hardware problem, getKey glitch, or fail?
« on: October 27, 2010, 06:39:23 pm »
Oh.

...well that makes me sad :(

Thanks nemo!

644
Axe / Re: Hardware problem, getKey glitch, or fail?
« on: October 27, 2010, 06:31:00 pm »
in other words, all the keys except arrows? LOL kthx

645
Axe / Re: Hardware problem, getKey glitch, or fail?
« on: October 27, 2010, 06:27:20 pm »

I have tried that too. No luck. Also, I'm on Axe 0.4.4.

E: Ninja'd. Thx Nemo. Any idea of which keys are grouped?

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