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Messages - Keoni29

Pages: 1 ... 88 89 [90] 91 92 ... 168
1336
Other / Concept art: Consolized TI83+
« on: June 19, 2013, 01:22:25 pm »
I just made this thingie in photoshop.

1337
ROM Hacking and Console Homebrew / Re: Petit Computer
« on: June 19, 2013, 10:31:04 am »
I think I can get one used for €80-€100 in the next couple of months. Not sure if I'm gonna get a 3ds or a wiiU as my next console. I might just get a ps3 instead for obvious reasons: When the ps4 is out people get rid of their old ps3 for little to nothing.

1338
Miscellaneous / Re: Random YouTube Videos
« on: June 19, 2013, 10:29:20 am »
People hate to go to the dentist. The dentist hates to go to work. Let's just get this over with.

1339
Art / Re: Mockups "please say this is going to be a game"
« on: June 19, 2013, 10:24:00 am »
Yeah. There are so many great projects that are unfinished. I don't want Hero Core to end like that, so I work on it every now and then.

1340
Other / Re: Custom calculator watch (with Brainf*ck interpreter)
« on: June 19, 2013, 10:22:37 am »
It has been a while since I worked on this. I found some nice and flat 3,7V lithium batteries which are perfect for a project like this! However: My wireing job was a mess. I am much more skilled now than I was a couple of months ago, so I'm going to re-wire the whole thing and add the fancy new battery pack. We'll see how it goes.

1341
TI Z80 / Re: [WIP] TI84+ Herocore clone
« on: June 19, 2013, 10:20:23 am »
Just to let you know: I am still working on this game, but I am not working as hard on it as I did in the first week of the reboot. Every once in a while I tackle problems and add features. Today I fixed a bug and I added breakable blocks. You need an item so you can overcharge your weapon and release energy when standing in front of either a dirt block or a metal pipe. This destroys the block and you can clear out pathways, so you can reach places you could not reach before.

1342
I already know there is a version similar to metroid 2 for that.

1343
I like the morphball beam :P

1344
Art / Re: Mockups "please say this is going to be a game"
« on: June 19, 2013, 03:41:16 am »
Please finish contra!

1345
Looking sharp. I'd get a casio if this was a full game.

1346
The Axe Parser Project / Re: Features Wishlist
« on: June 18, 2013, 04:31:51 pm »
Example for possible implementation of very basic structures:
Code: [Select]
[A,B,C,D]->structureToken1    // preprocessor returns the pointer to the first element in the structure (structureToken1.A)
10->{structureToken1.A}          // store 10 in memory location structureToken1.A (same as pointer structureToken1)
{structureToken.A}++           // increase value at memory location structureToken1.A
disp >dec                   // display result: 11


1347
The Axe Parser Project / Re: Features Wishlist
« on: June 18, 2013, 04:07:18 pm »
Tables, structures and other object oriented stuff would come in really handy. As of right now making the data structures for enemies, bullets etc. are pretty much hardcoded. If I want to add an extra variable to an object I'd have to change around a lot of code just to be able to do that. For my game HeroCore I simply forgot to increase the amount of bullets that can be drawn on screen and now I'm stuck with 6. If I want to increase it I have to increase 6 to x every time it occurs in the code.

1348
TI-Nspire / Re: Minecraft 2D for TI-Nspire
« on: June 18, 2013, 02:35:53 am »
Can you make a video for those who don't own an Nspire?

1349
TI-BASIC / Re: how to make fps in ti basic
« on: June 16, 2013, 04:35:11 pm »
Even for an nspire 3d stuff is hard to code. There is a minecraft game for the nspire in 3d in developement and there is a 2d minecraft game for the 83+/84+, but a 3d minecraft game is very difficult to make. Rendering polygons is easier than rendering a big world made of voxels. There is a 3d lib for axe which might be the place to start if you were to attempt to make anything 3d for the 83+.

1350
Introduce Yourself! / Re: Hi im mark
« on: June 16, 2013, 03:40:15 pm »
Very well. There is an edit button on the top right of every one of your posts (it says "modify"). If you notice you have made a mistake you can quickly edit that.

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