Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Keoni29

Pages: 1 ... 115 116 [117] 118 119 ... 168
1741
Music Showcase / Re: Keoni29's music topic
« on: December 14, 2012, 11:20:27 am »
A premature release of my NES cover of "pusing onwards" by souleye (featured in VVVVVV) Not been working on it for months now, so I don't think I'm ever gonna finish this cover.
Open this file in an NES emulator!

.nes file in the attachment and mp3 here: http://updo.nl/file/01635202.mp3

1742
Other / Re: Custom calculator watch (with Brainf*ck interpreter)
« on: December 11, 2012, 10:17:23 am »
I added some clever code to the break option in the interpreter. Now, when you break out of an infinite loop it disables the execution of the program in the tray on the home screen. This is to make sure the thing does not freeze.

1743
Other / Custom calculator watch (with Brainf*ck interpreter)
« on: December 11, 2012, 10:02:22 am »
Edit: Video:


I made a promise in the casio calculator watch thread: to hack myself a calculator watch to prove I'm a true and dedicated hacker.
Guess what? It actually happened. 3 days after I made the promise I got my nokia lcd in the mail, so I thought I could as well just make it into a watch.


I haven't got all of the parts yet, but I'm making good progress on the firmware.

Specs so far:
Hardware
CPU: Atmega328 @16Mhz
POWER: 3x3v batteries
INPUT: 3 microswitches
OUTPUT: 84x48px blue backlit LCD. Holds up to 12x6 ascii characters.

Software
- Clock with date and year.
- String and code editor (syntax brainf**k)
- Brainf**k interpreter. (Stand alone or in "tray" when in clock mode)
- Timed backlight



Other stuffs
- Artificial leather strap. There is copper cable at the end.
- A little plastic tray from a toy. The LCD fits perfectly! (I will paint it!)


1744
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 11, 2012, 08:27:51 am »
Progress:


This is just the strap with a little box on top of it. I have to drill holes for the buttons and make a top to cover up everything that's not the lcd. I will paint it.
Here's a link to the devlog http://ourl.ca/17749

1745
Introduce Yourself! / Re: Hey everyone!
« on: December 10, 2012, 02:55:29 pm »
[-]>[-]<
>+++++++++[<+++++++++>-]<++++++.
>++++[<++++>-]<--.
>+++[<+++>-]<--.
>+++[<--->-]<.
>+++[<+++>-]<+++.
--.
>+++[<--->-]<+.
>++++++++[<-------->-]<-----.
>+++++++++[<+++++++++>-]<+++.
>++[<-->-]<-.
>+++++++++[<--------->-]<++.
>+++++++++[<+++++++++>-]<--.
--.
+.
>++[<-->-]<-.
++++.
>+++[<--->-]<---.
>++[<++>-]<++.
>++[<-->-]<--.
>++++++++[<-------->-]<.

1746
Introduce Yourself! / Re: Hey everyone!
« on: December 10, 2012, 02:48:00 pm »

Welcome. Have these!

1747
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 10, 2012, 04:53:29 am »
Turn based is easier to implement in basic and action is easier to implement in axe or asm, so it depends on the programming language as well.

1748
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 10, 2012, 03:43:27 am »
*digital
and my 84+ fits in my pocket perfectly :D So does my CX so I usually carry them both around in my pockets. :P
*lost his glasses*

1749
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 10, 2012, 02:30:37 am »
I used to have a simple digital watch with no special math functions. My 84+ is too big to fit in  my pocket comfortably. I have an emulator running on my phone though.

1750
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 09, 2012, 05:30:29 pm »
Well like this:
Button 2 is the mode. (notice it says mode:char) You can switch between cursor mode and "change character" mode. Button 1 and 3 are left right or increase and decrease character. Hold button 2 for 1 sec to proceed to the next step.

1751
Casio Calculators / Re: Old school Casio calculator watches...
« on: December 09, 2012, 05:20:34 pm »
update: I need one very important part: the microcontroller which has not arrived yet. I started writing and testing the firmware a few days ago using an arduino. Now, as some of you might have heard on the IRC, it has got an onboard brainf**k interpreter and it can keep track of time and date. I wrote 10kB of code so far (compiled) and I have 20k of program space left.

It has got 3 buttons for user input and a 84*48px backlit lcd display.

This is breadboarded up for now, but when all of the parts are here I can build the watch.



1752
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 09, 2012, 03:41:19 pm »
Will there be omnimaga users in the game as characters? o.O (slowpoke?)

1753
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 09, 2012, 03:14:15 pm »
About every cartoon/sitcom rpg series involved time travel at least once.

1754
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 09, 2012, 02:40:50 pm »
See how confusing this is?

1755
Other Calc-Related Projects and Ideas / Re: OmniRPG - Main Topic
« on: December 09, 2012, 01:55:09 pm »
Why would he kill his former self?

Pages: 1 ... 115 116 [117] 118 119 ... 168