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Other / Re: TI-Nterface (my version of labpro)
« on: December 02, 2011, 01:23:32 pm »
Yay I got my microcontroller! It's a PIC with an internal osc, uart and pwm
2k program memory will be plenty

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2131
Other / Re: TI-Nterface (my version of labpro)« on: December 02, 2011, 01:23:32 pm »
Yay I got my microcontroller! It's a PIC with an internal osc, uart and pwm
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News / Re: When calculator enthusiasts ventures into electronics and hardware« on: December 02, 2011, 01:20:58 pm »Yay electronics FTW! Also really nice Kerm and KeoniThank you ![]() 2133
Gaming Discussion / Re: Pokemon is evil« on: December 01, 2011, 01:24:07 pm »
The power of the shinigami death note has passed on to another human being. It seems that killa hates nintendo and or pokémon
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nDoom / Re: Video of nDOOM running on a real calc (Re-uploaded!)« on: December 01, 2011, 09:47:07 am »
Woah that is impressive! Wolfenstein and other games can be made as well with the engine I guess?
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Other / Re: Juju's Handheld Console« on: November 30, 2011, 08:51:46 am »how much CPU speed will it heave?Depends on the arduino ![]() Edit: this: http://www.adafruit.com/products/311 2136
Other / Re: TI-Nterface (my version of labpro)« on: November 30, 2011, 08:47:23 am »are you able to just connect a 84+ to the usb port and then receive the bytes from it? how do they get sent, while the calc doesn't recognize is as a calc, or does it?Nope. I do it the hard way ![]() 2137
Other / Re: Juju's Handheld Console« on: November 29, 2011, 02:10:39 pm »
That surely is awesome. Change the color depending on the level you're in
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Other / Re: TI-Nterface (my version of labpro)« on: November 29, 2011, 01:59:17 pm »
I wrote some code for the usb interface. It can receive bytes from a TI84+
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Anime and Manga / Re: My manga drawings« on: November 27, 2011, 11:34:23 am »
Updated my deviant art gallery. Visit it here: http://keoni29.deviantart.com/gallery/
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Music Showcase / Re: Keoni29's (8bit) music topic« on: November 26, 2011, 03:26:03 pm »
I got soundcloud
![]() My newest song is a little different from what I'm used to make:horrorstep. It's for someones zombie horror game ![]() http://soundcloud.com/koenvanvliet/walking-flesh 2142
Other / Re: TI-Nterface (my version of labpro)« on: November 26, 2011, 08:33:44 am »![]() Boosting my C++ skills with this usb experiment interface. 2143
TI Z80 / Re: TI Real Chipsound engine« on: November 25, 2011, 01:59:05 pm »
Planned feature: Effects
3x (yz) in which x is the effect type and y and z the parameters. x= 0:Reset defaults 1:Delay/Release (y=delay z=release) 2:Noisedrums (y=delay between noise drums; z=on/off) 3:SweepUp (yz=time) 4:SweepDown (yz=time) Suggestions? 2144
Axe / Re: Routines« on: November 24, 2011, 03:29:54 pm »Thanks, that's good enough for my purposes.That might come in handy for monochrome games ![]() 2145
Axe / Re: Storing levels to appvars« on: November 24, 2011, 03:24:58 pm »Code: [Select] Getcalc(NAME)->H //stores the pointer to the appvar in H
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