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Messages - Keoni29
Pages: 1 ... 156 157 [158] 159 160 ... 168
2356
« on: September 25, 2011, 03:33:50 am »
Working on sound blending using pulse width modulation. In the beginpost you can find a link to a work in progress version of the kirby's dreamland song. It's not recorded from the calculator.
2357
« on: September 25, 2011, 03:20:34 am »
Next step: Blending sound. The Idea is that the notes blend even if they're 3 "steps long" and another note from the other channel that is just one step long comes in the second step.
Like this: |1 ||2 ||3 |
[A-3] [C-2__________]
|1 ||2 ||3 |
How do I tackle this problem?
I made a white noise generator too with pretty awesome results:
While 1 rand^4->Port r1 While 1 End!If -1 End!If r2-1->r2
2358
« on: September 24, 2011, 01:45:59 pm »
Experimenting with pulse width modulation. It seems that axe is not powerfull enough to produce a sine, but customduty cycles are possible. I made a vid. See video 03 in the startpost
2359
« on: September 24, 2011, 05:11:01 am »
Lolthatsstupid  Changed it: Lbl WAVE .Gbd1WV is the wavetable that consists of 1's and 0's .r1 is the delay between .r2 is the amount of waves for(C,0,r2 for(B,0,31 {Gbd1WV+B}->port r1->A while 1 A-1->A end!if A end end Will this work?
2360
« on: September 24, 2011, 04:49:08 am »
Shiny gear with one button can't take over the world
2361
« on: September 24, 2011, 04:47:59 am »
Is this okay?
Lbl WAVE .Gbd1WV is the wavetable that consists of 1's and 0's .r1 is the delay between .r2 is the amount of waves for(C,0,r2 for(B,0,31 {Gbd1WV+B}->port while 1 A+1->A endif A=r1 end end
2362
« on: September 24, 2011, 04:34:58 am »
I want to generate custom waveforms from a wavetable so I want to know how exactly can you controll the frequency acurately since pause gives me very low frequencies. This is the wavetable of a saw for instance: _ _ __ __ ____
_ ____ ____ ___ __ I really don't know if this is going to work
2363
« on: September 24, 2011, 03:32:02 am »
Please vote in the poll. I can add some features that are required to play the song such as virato and portamento. Edit: I used famitracker to write the music in. Now I have to convert it by hand. I have to add some more wavelengths to the table for the bass.
2364
« on: September 23, 2011, 02:20:00 pm »
Sow this is a long note:
freq({n+Gbd2},6000 pause 20*S-C And this is a short note:
freq({n+Gbd2},3000 pause 20*S-C+450 1900/128,000=0.15 3000/0.15=450
or even better:
long note:
freq({n+Gbd2},S*20-C*15+6000 short note:
freq({n+Gbd2},3000 pause 20*S-C+450
2365
« on: September 23, 2011, 01:19:59 pm »
Well I don't know. I am going to ask for help for the I/O interface communication on the TI-nterface (interface in an interface  )
2366
« on: September 23, 2011, 01:11:16 pm »
Nope those are too fast  Do you know any slower mm songs?
2367
« on: September 23, 2011, 01:10:12 pm »
Minecraft
2368
« on: September 23, 2011, 11:18:39 am »
Added a poll. Please vote!
I want to add some more notes to the wavelength table so that you can make interesting compostions. I have a very simple song that I made earlier for a prototype of Mono Tune. It's fully compatible because I used the same wavelength table. I will record some of it and put it on youtube.
2369
« on: September 23, 2011, 09:18:52 am »
Okay then I will make a poll
2370
« on: September 23, 2011, 09:13:37 am »
The arpeggio blending works now and there are 2 squares. I have to optimize some code before I release the first pre-alpha I am designing a tracker right now. Maybe I will make some sort of Cubase/fruityloops design for the pattern editor.
(Rate my posts if you think this project is helpfull. Then I will consider to make a tracker)
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