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Messages - KermMartian
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« on: August 29, 2010, 08:07:23 pm »
Hey guys, check out the following thread. SourceCoder 2.5 can now turn .bmp, .gif, and .png images into .8xi files, generate the .db statements for monochrome, 3-level grayscale, and 4-level grayscale images from any-sized sprite or image, and generate Nspire-compatible ANSI C array initialization for nibble-packed, 16-level gray images of any size up to 320x240 pixels. http://www.cemetech.net/forum/viewtopic.php?p=108321#108321
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« on: August 27, 2010, 07:53:26 pm »
Does anyone want me to add this as an SC2 feature?
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« on: August 27, 2010, 02:01:29 am »
Congrats for the ticalc.org feature Kerm 
I think this version really deserves it, especially with all the features it got and that there doesn't seem to be any other bug yet.
Cheers DJ!
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« on: August 26, 2010, 04:52:46 pm »
I just gave it a shot on my TI-83+ and it worked great, except for one thing. Whenever I tried to use det(5 on an archived program, program execution would hang at that line. If I tried the same code, but the program is was reading from was unarchived, it works perfectly. I've had this happen from DCS and while I was using Homerun.
Would you mind posting this in the DCS 7 Bug Reports section on Cemetech, plus some code that I can use to replicate the issue? http://www.cemetech.net/forum/viewtopic.php?t=4882Cheers.
246
« on: August 25, 2010, 11:06:51 pm »
It kinda worked, but Celtic III wouldn't run, only the DCS7 compatibility would, which at that point didn't work from the homescreen. I use that alot, plus, in the middle of trying to pull Nostalgia together for the contest, radically changing my dev environment didn't seem smart at the time.
wait... Kerm, do libs run from the homescreen now?!
Libs have always run from the homescreen!  @MRide: Had you had an older/previous beta on it?
247
« on: August 25, 2010, 08:11:24 pm »
Been screwing around with it and I like the way it looks. Now time to ditch MirageOS...
Excellent! Also be sure to spread DCS7 to all your friends and tell them how much better than MOS it is.  That's how these things spread.
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« on: August 25, 2010, 06:37:17 pm »
Yay! I've been a fan of DCS since I found DCS 6.2 on ticalc a while ago. I tried some of the betas, but they wouldn't work with my current oncalc dev environment of Celtic III, CalcUtil and Axe.
Of course, once I finish my contest entry, I'll be reworking my dev environment to include DCS7. 
Why not use DCS7 to do your program editing? It too can edit archived programs seamlessly.  And regarding Kevin's comment, Doors CS's compatibilities libraries are actually between slightly and noticeable faster than their xLib/Celtic counterparts.
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« on: August 25, 2010, 06:09:34 pm »
When I try to download DCS, this pops up:
Template->make_filename(): Error - template file not found: site/archives_file.tpl
A similar error happens when I visit cemetech.net's homepage. I don't know why, though.
You set yourself to a non-existent theme. I fixed it for you.
250
« on: August 25, 2010, 10:56:14 am »
Cheers everyone! Thanks for all the kind words.
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« on: August 25, 2010, 02:30:17 am »
Cheers! I spent the past three months doing many heavy and thorough cycles of debugging and tweaking, so I'll hope this is the most rock-solid release of Doors CS to date. I think I might have some Doors XP copies on some old floppy disks somewhere.
252
« on: August 25, 2010, 01:56:51 am »
 After a long summer of coding and debugging, Doors CS 7.0 has finally been released! This milestone comes three years since the last major release of Doors CS 6.0 in April 2007 and two years since the incremental release of Doors CS 6.2 in May 2008. Nine years since its humble beginnings as a crude BASIC shell, Doors CS 7.0 aims to bring a full set of features and rock-solid stability to users and coders alike. It supports MirageOS, Ion, Doors CS, and nostub BASIC and Assembly programs, and contains full support libraries for XLib, Celtic III, PicArc, (partially) Omnicalc, and the new DCSB Libs that let Doors CS coders use features like the DCS GUI. The HomeRun feature lets you execute any type of program, BASIC or ASM, archived or not, from the TI-OS homescreen. The Doors CS desktop lets you view your programs and folders, organize them into nested folders, cut, copy, rename, lock, archive, hide, and even edit programs, and change settings and options from the DCS Menu. Doors CS 7.0 adds more robust protect from data loss due to RAM Clears, including automatic restoration of the user's folder structure. For ASM developers, Doors CS offers a full suite of features, adding the DCS GUI system, and Associated Program system that automatically opens files in their associated viewer/editor, and much more on top of a full complement of MirageOS and Ion-compatible libraries. BASIC programmers can take advantage of support for every popular BASIC library built directly into the shell. Full information about Doors CS can be found at http://dcs.cemetech.net, including a (very) exhaustive feature list and screenshots galore for your viewing pleasure. Download Doors CS 7.0 today and unleash the full power of your graphing calculator! Download Doors CS 7.0Other Useful Downloads Doors CS 7.0 SDK - The official Doors CS 7 SDK Document DE 7 - A text editor demonstrating the power of Doors CS. Doors CS 7 Teaser Trailer
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« on: August 24, 2010, 01:25:26 pm »
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« on: August 24, 2010, 03:27:48 am »
Still testing, although I am gonna head to bed soon.
No problem, so far. One thing, though: if someone deletes all DCS appvars then press ENTER on the homescreen, is the DCS7 screen supposed to show up? Is it some sort of hook that restores DCS settings in case someone deletes the appvars?
Precisely. It's a desired side-effect of the parser hook.
255
« on: August 24, 2010, 03:00:36 am »
Lol that happens ^^
Well, so far it works fine, from basic editing to running programs. I am checking with something like Dying Eyes, now.
Awesome, I appreciate the testing.
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