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TI Z80 / Re: the beginnings of an RPG Shooter
« on: January 30, 2012, 08:50:28 pm »
A storyline of some sort could be really useful for coming up with a name.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 121
TI Z80 / Re: the beginnings of an RPG Shooter« on: January 30, 2012, 08:50:28 pm »
A storyline of some sort could be really useful for coming up with a name.
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Humour and Jokes / Re: Translation Party!« on: January 30, 2012, 06:26:48 pm »
Lol I have two:
"I took an arrow to the knee" Turns into "Took a knee and arrow" "I farted on the dog" Turns into "I'm a dog fart" 123
TI Z80 / Re: YAAR (Yet Another Assembly/Axe Raycaster)« on: January 30, 2012, 06:22:24 pm »
Thanks
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TI Z80 / Re: YAAR (Yet Another Assembly/Axe Raycaster)« on: January 30, 2012, 06:16:35 pm »
Runer I was wondering if you could possibly release the source for an unoptomized Axe version? If you have time maybe you can make a tutorial explaining it as well?
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The Axe Parser Project / Axe Raycaster Tutorial Request« on: January 30, 2012, 05:44:48 pm »
Hello I recently went through the tutorials to see if there was a tutorial available but to my dismay there wasn't. There of plenty of tutorials in other languages but until I get my hands on a decent book on C translation to Axe is going to be hard for me. I found a website that takes care of the math for it but I was wondering if anyone could make a tutorial explaining the code as they go along. Thanks.
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Introduce Yourself! / Re: Hello All« on: January 30, 2012, 03:38:43 pm »
Wow thanks for the really quick responses!
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Introduce Yourself! / Hello All« on: January 30, 2012, 03:31:52 pm »
Hello my name is Ki1o and right now I am an inexperienced axe coder. I am sorta good with basic but I am mainly learning axe. Thanks.
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