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TI-Nspire / Re: [lua] fractal zoomer
« on: June 08, 2014, 12:13:53 pm »
Amazing work! You continue to do amazing things with Nspire lua, and I can't wait to see what comes next! (Hopefully an update on Jens' Script Editor
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 166
TI-Nspire / Re: [lua] fractal zoomer« on: June 08, 2014, 12:13:53 pm »
Amazing work! You continue to do amazing things with Nspire lua, and I can't wait to see what comes next! (Hopefully an update on Jens' Script Editor
![]() 167
Miscellaneous / Re: Birthday Posts« on: June 05, 2014, 02:34:35 pm »
So apparently today is like my birthday or something
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Art / Re: RPG for Nspire: Sprites« on: June 04, 2014, 04:06:40 pm »Yeah, it looks quite fine, you should post the set and a better animation on forums like wayofthepixel. No, I probably shouldn't ![]() It's actually based heavily off of Elliwood's battle animation from Fire Emblem, so the design isn't entirely my own. I reworked a lot of the way he looked, but the base of the animation isn't mine. Anyways, thanks for the .gif, I can't wait to see how this looks in the game! EDIT: Here's a sprite set for magic use. It will make more sense when combined with magic animations ![]() ![]() 169
Art / Re: RPG for Nspire: Sprites« on: June 04, 2014, 03:42:46 pm »Oooh that looks better now. Now if it could use some custom sprites (even if not necessarily as great as Zelda's) it would be nice since it's more original.Maybe if I have time later, for now I'm just concerned about getting a decent sprite sheet finished. Anyways, battle sprites are coming along nicely. ![]() ![]() 170
The AI is actually done, but I wanted to add bilingual menus before releasing the update, and I never finished. I have no idea how to make menus work in 3.1, I'm not very familiar with API before 3.2.
I guess i could go back at some point, fix the bugs and finish up some things. 171
TI-Nspire / Re: Jumping Squares 2« on: June 02, 2014, 01:36:13 pm »
Thanks for the heads up
Unfortunately, this project is done for now, and I'm not sure if it will ever pick back up 172
Art / Re: RPG for Nspire: Sprites« on: June 01, 2014, 04:16:08 pm »
*Bump*
New Screenies: ![]() ![]() This is still being worked on! ![]() Unfortunately, I still need all of the listed sprites Thanks to everyone who has offered to help! 173
Art / RPG for Nspire: Sprites« on: May 26, 2014, 02:40:20 pm »
Lately I have been working on a full scale medieval RPG for Nspire. So far the game engine is nearly complete. The player can walk around, read signs, and speak with villagers. I have yet to complete the battle engine, shops, and menus.
Here is a screenie of the gameplay: ![]() The biggest roadblock I can see right now is all of the sprites that have to be made. All the sprites I have so far are either made in charas, or ripped from Legend of Zelda. Spritesheet: ![]() Here is a list of the sprites that need to be made: Spoiler For Spoiler: I know that this is a very ambitious list, and so I am asking for help. If you want to help me with the art, please send me a PM, with what you want to contribute, and I will let you know the size and style needed. Contributers will:
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Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake« on: May 20, 2014, 06:25:33 am »Wow! Looks good! I turn my back for one second and Sorunomes throwing out more games than me!!! I haven't seen you in a long time! I thought maybe you had died! 175
Reuben Quest / Re: Some Reuben Quest art (new and old)« on: May 18, 2014, 09:19:06 am »
I've been thinking about making an RPG for a while now, and what easier way than if the sprites are already made for me ^.^
I'd rather not do an exact clone, because I'd like to have a bit more creativity with it. Maybe I can ask DJ Omnimaga to write a sequel? 176
Reuben Quest / Re: Some Reuben Quest art (new and old)« on: May 18, 2014, 08:56:24 am »
Seeing all these beautiful sprites makes me want to make a Reuben Quest nSpire
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TI Calculators / Re: Help please (I'm a complete noob at TI Nspire CX)« on: May 18, 2014, 08:54:43 am »
I accidently commented in the wrong thread
Mods, please delete this 178
Site Feedback and Questions / Re: Suggestion: Completed Projects of the (Time Period)« on: May 17, 2014, 12:52:29 pm »I usually feel uncomfortable when it comes to promoting my own projects, I mean asking for relevant people to write about it. But well, dunno if I have to work on that. I agree with matref in that it is very hard to promote your own games. I would also, enjoy helping to write news about games from Omnimaga. Maybe group of volunteers could be responsible for writing a set of news/reviews on new games/updates every month or so? 179
Site Feedback and Questions / Re: Suggestion: Completed Projects of the (Time Period)« on: May 14, 2014, 05:03:08 pm »
This sounds like a great idea. Beyond listing the projects, there could be reviews and comments about each of them.
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TI Calculators / Re: can you make make the ti nspire cx cas choose a number from a list?« on: May 02, 2014, 04:06:36 pm »
In basic:
list := {1,8,9,2,5,7} number := randSamp(list,1) In lua: list = {1,8,9,2,5,7} number = list[math.random(1,table.getn(list))] |
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