Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - LDStudios

Pages: 1 ... 10 11 [12] 13 14 ... 29
166
TI-Nspire / Re: [lua] fractal zoomer
« on: June 08, 2014, 12:13:53 pm »
Amazing work! You continue to do amazing things with Nspire lua, and I can't wait to see what comes next! (Hopefully an update on Jens' Script Editor :P)

167
Miscellaneous / Re: Birthday Posts
« on: June 05, 2014, 02:34:35 pm »
So apparently today is like my birthday or something

168
Art / Re: RPG for Nspire: Sprites
« on: June 04, 2014, 04:06:40 pm »
Yeah, it looks quite fine, you should post the set and a better animation on forums like wayofthepixel.

No, I probably shouldn't :P
It's actually based heavily off of Elliwood's battle animation from Fire Emblem, so the design isn't entirely my own. I reworked a lot of the way he looked, but the base of the animation isn't mine.
Anyways, thanks for the .gif, I can't wait to see how this looks in the game!

EDIT: Here's a sprite set for magic use. It will make more sense when combined with magic animations :P

169
Art / Re: RPG for Nspire: Sprites
« on: June 04, 2014, 03:42:46 pm »
Oooh that looks better now. Now if it could use some custom sprites (even if not necessarily as great as Zelda's) it would be nice since it's more original. :)
Maybe if I have time later, for now I'm just concerned about getting a decent sprite sheet finished.

Anyways, battle sprites are coming along nicely.


170
TI-Nspire / Re: Isola
« on: June 02, 2014, 01:40:25 pm »
The AI is actually done, but I wanted to add bilingual menus before releasing the update, and I never finished. I have no idea how to make menus work in 3.1, I'm not very familiar with API before 3.2.
I guess i could go back at some point, fix the bugs and finish up some things.

171
TI-Nspire / Re: Jumping Squares 2
« on: June 02, 2014, 01:36:13 pm »
Thanks for the heads up
Unfortunately, this project is done for now, and I'm not sure if it will ever pick back up

172
Art / Re: RPG for Nspire: Sprites
« on: June 01, 2014, 04:16:08 pm »
*Bump*

New Screenies:



This is still being worked on! :)
Unfortunately, I still need all of the listed sprites
Thanks to everyone who has offered to help!

173
Art / RPG for Nspire: Sprites
« on: May 26, 2014, 02:40:20 pm »
Lately I have been working on a full scale medieval RPG for Nspire. So far the game engine is nearly complete. The player can walk around, read signs, and speak with villagers. I have yet to complete the battle engine, shops, and menus.

Here is a screenie of the gameplay:



The biggest roadblock I can see right now is all of the sprites that have to be made.
All the sprites I have so far are either made in charas, or ripped from Legend of Zelda.


Spritesheet:





Here is a list of the sprites that need to be made:
Spoiler For Spoiler:


MAP SPRITES
  • Characters
  • Fence
  • Bushes
  • Path
  • Trees
  • Houses (wood, stone, door, window, roof)
  • Water
  • Dock
  • Villagers (about 15)
  • Soldier
  • Rock (Mountain Side)
  • Cave Entrance
  • Chest (Opened and Closed)
  • Fountain
  • Statue
BATTLE SPRITES
  • Character (Sword Attack, Magic Attack, Use Item)
  • Thief (Sword Attack)
  • Mage (Magic Attack)
  • Knight (Sword Attack)
  • Final Boss (Sword Attack, Magic Attack, Use Item)


I know that this is a very ambitious list, and so I am asking for help.
If you want to help me with the art, please send me a PM, with what you want to contribute, and I will let you know the size and style needed.
Contributers will:
  • Have their name in the game credits
  • Be able to design their own character in the game
  • Receive final the game 1 week before release on omnimaga
And most of all, be able to contribute to the final result, and get it out as soon as possible.

174
Reuben Quest / Re: Reuben Quest: The Lost Mirror Remake
« on: May 20, 2014, 06:25:33 am »
Wow! Looks good! I turn my back for one second and Sorunomes throwing out more games than me!!!

I haven't seen you in a long time! I thought maybe you had died!

175
Reuben Quest / Re: Some Reuben Quest art (new and old)
« on: May 18, 2014, 09:19:06 am »
I've been thinking about making an RPG for a while now, and what easier way than if the sprites are already made for me ^.^
I'd rather not do an exact clone, because I'd like to have a bit more creativity with it. Maybe I can ask DJ Omnimaga to write a sequel?

176
Reuben Quest / Re: Some Reuben Quest art (new and old)
« on: May 18, 2014, 08:56:24 am »
Seeing all these beautiful sprites makes me want to make a Reuben Quest nSpire

177
I accidently commented in the wrong thread
Mods, please delete this

178
I usually feel uncomfortable when it comes to promoting my own projects, I mean asking for relevant people to write about it. But well, dunno if I have to work on that.

If you (and admins) agree, I can (and would be very glad to) take some time to write news about games from Omnimaga. Though, are projects definitely out of the question, or can one write about one if it looks especially promising ?

I agree with matref in that it is very hard to promote your own games.
I would also, enjoy helping to write news about games from Omnimaga. Maybe group of volunteers could be responsible for writing a set of news/reviews on new games/updates every month or so?

179
This sounds like a great idea. Beyond listing the projects, there could be reviews and comments about each of them.

180
In basic:

list := {1,8,9,2,5,7}
number := randSamp(list,1)

In lua:

list = {1,8,9,2,5,7}
number = list[math.random(1,table.getn(list))]

Pages: 1 ... 10 11 [12] 13 14 ... 29