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TI-Nspire / Re: Mode 7 engine
« on: February 02, 2013, 01:13:43 pm »I wonder why accessing global variables are slower.Ndless fake relocation atm.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 226
TI-Nspire / Re: Mode 7 engine« on: February 02, 2013, 01:13:43 pm »I wonder why accessing global variables are slower.Ndless fake relocation atm. 228
Minecraft Discussion / Re: [1.4.7] HellCraft - free4all Minecraft Server« on: January 31, 2013, 03:21:34 pm »
Okay =)
BTW on the website it is still marked as OFFLINE (with a picture fail) Annd ... hell-craft.no-ip.org > "Connection refused : connect" or "Connection refused : timeout" Edit : nevermind, got it now (I was just too pressed !) 229
Minecraft Discussion / Re: [1.4.5] HellCraft - free4all Minecraft Server« on: January 31, 2013, 02:35:47 pm »Oh, that's fast, thanks for the availability"Outdated server!" 230
Minecraft Discussion / Re: [1.4.5] HellCraft - free4all Minecraft Server« on: January 31, 2013, 02:26:05 pm »
"Outdated server!"
=( Edit : I'm 1.4.7 231
Minecraft Discussion / Re: Some blender minecraft things I made...« on: January 30, 2013, 08:03:21 pm »
If you really want to make animations, then first try to make a realisitic cyclic walk/run (this means to make a walk animation)
Then try to make it different actions, like climbing, fighting, etc ... I don't think you aim to have a project at this level, you first try to understand that the tool you have in your hand can hurt. 232
Minecraft Discussion / Re: Some blender minecraft things I made...« on: January 30, 2013, 07:51:48 pm »O_oYeah, I made that on Blender 2.62 http://blenderclan.tuxfamily.org/html/modules/newbb/viewtopic.php?post_id=424672#forumpost424672 (fr) (as my other creations) 233
Minecraft Discussion / Re: Some blender minecraft things I made...« on: January 30, 2013, 06:23:03 pm »Have any ideas on what else I should make?Realistic renders in cycles like I did How to rip off a topic in 10 seconds 234
Other Calculators / Re: The Biggest Resultant Matrix« on: January 27, 2013, 04:06:34 pm »
Now do it for the TI-Nspire CX.
Ready, Steady, Go. 235
Miscellaneous / Re: Why doesn’t tiplanet show up on my computer?« on: January 26, 2013, 04:07:54 pm »Ajax tends to be supported terribly in browsers in general. For example, in Opera, Facebook used to take 100% of the CPU during about 10 seconds every page load/comment expanding when they did their 2008-09 redesign, and other browser freezes occured in Firefox elsewhere as well, such as Youtube. Not to mention he says he uses an old computer, which makes things even worse. This is why some people advise web designers to keep AJAX use to a minimum, so that we don't need a quad core computer to use the site.I totally understand the overload that this engine can create, this is also the reason of this button. What I don't understand is why he is saying that the bug he has (different from an overload, let it be clear) wasn't due to his browser. Why then during at least one year haven't we never noticed that bug then ? I don't even understand what his bug is, to be honnest, since the smart nav does not parse the links with a target property, and here, the download links have this property. 236
Miscellaneous / Re: Why doesn’t tiplanet show up on my computer?« on: January 26, 2013, 03:46:18 pm »I fixed it by clicking that smart navigation thing. Thanks peopleIt is, the smart navigation engine is an ajax browsing method I developped to make navigation easier (basically, no page refresh at all). I don't understand why you're saying that .. sincerly. 237
Miscellaneous / Re: Why doesn’t tiplanet show up on my computer?« on: January 26, 2013, 02:52:48 pm »Anyway, it doesn’t work on internet explorer or Google chrome, because I have bothEh ? I use Google Chrome every single second on TI-Planet and never noticed that. Is it an up to date Chrome ? (That would surprise me because it updates automatically) TI-Planet navigation engine has been tested on Firefox, Opera and Chrome. IE is still not a standard for me. On the other hand, I checked on IE 9 and it worked fine. I do not blame you for using IE6. IE6 blames you for using it by showing non standard page displays. Also, can you link me a page that does what you're encouring on IE6 ? (even if it's all page, I just want one :p) There is a problem with smart navigation/navigation intélligente in some browsers, though: If you close your browser, it doesn't remember your setting, so you have to click "Désactiver la navigation intelligente" everytime you visit TI-Planet.This is only a cookie related feature, if you're not logged in. If the browser clears the cookies for some reason, there is no other place to store this information if you're not logged in. 238
TI-Nspire / Re: Mode 7 engine« on: January 26, 2013, 12:22:42 pm »
The function uart_printf fails.
Your code is correct, replace uart_printf with printf. Code: [Select] printf("\n%4l, %08X, %08X", n, sin(n << 8), cos(n << 8)); I have basically no idea what uart_printf does... 239
TI-Nspire / Re: Calling all Linux Kernel developers!« on: January 25, 2013, 08:12:15 am »
There is no trace of FlashFX nor Datalight in the boot1. Indeed, yesterday I picked up the wrong file (boot1) and searched for what Lionel was saying about the fact the boot2 loads the OS from the FS. I turned in round during 10 minutes until I noticed the title of my window...
In case the boot1 actually uses FlashFX, TI has removed all the constant strings, but why did they let all the asserts in the boot2 then ? So as Lionel said, I don't think the boot2 is actually written in the FS part. Also, boot2 is "simple" to rev-eng compared to the OS (as said someone previously). Futhermore, as I said, TI has let a bunch of assertions keeping the name of the files. Since we have the source now, one can simply look at the source code and the disassembly and tell which function to call. 240
TI-Nspire / Re: Calling all Linux Kernel developers!« on: January 24, 2013, 10:39:45 am »Edit: http://ftp.icpdas.com/pub/beta_version/WinPac-8000/flashfx/dcl/common/loader/reliance/dlrelcore.hI hate you so much :p |
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