Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Levak

Pages: 1 ... 26 27 [28] 29 30 ... 68
406
Other / Re: cmd.exe on crack
« on: May 11, 2012, 12:36:44 pm »
I use msys, its the same idea =)

407
Art / Re: General purpose art thread
« on: May 08, 2012, 02:35:03 pm »
Hmm I see, that must still take a while to draw, though.
Only 4 hours... That's not surprising knowing it has been done using a pencil (contrary to fusain/charcoal).

408
Art / Re: General purpose art thread
« on: May 08, 2012, 02:28:45 pm »
The main secret about drawing picture-like things is to think about the "light", not about the dark.
After that, draw by using shadings, not with outlines.
What you thought was an outline was in fact the background, which is darker

409
Art / Re: General purpose art thread
« on: May 08, 2012, 02:12:36 pm »
Heard you liked hand drawings

410
Humour and Jokes / Re: Secret of the CAS+
« on: May 08, 2012, 01:07:21 pm »
Ndless for CAS+, live edit of ressources, or wat ever and here we are

411
Lua / Re: Toolpalette not working properly
« on: April 30, 2012, 12:47:42 pm »
I used to force updates by using an animated slider (0-1, inc 1)

412
Lua / Re: Toolpalette not working properly
« on: April 29, 2012, 04:31:53 pm »
Hi,
You can update the G&G graph view through Lua by using var.store or math.eval to update a variable linked to the G&G (for example a point coordinate or a slider control).

413
TI-Nspire / Re: Some 3D with Ndless...
« on: April 29, 2012, 11:21:32 am »
No, this is normal. On emulator I haven't been able to edit (write) neither timer 1, timer 2 nor RTC.
It appears that, for the RTC, it is synchronized with the real time of the computer and you can't edit it. I don't know for the timer 1 and timer 2, maybe the same story.

414
TI-Nspire / Re: Some 3D with Ndless...
« on: April 29, 2012, 11:07:56 am »
So, CX compatibility should be okay, but for random reasons it keep crashing when I open it with the emulator...
I really do not understand.

The CX emulator works fine, I can run other programs that I compiled.
But it doesn't seem that the error comes from the code, since it runs perfectly on non-CX emulator.
I have no clue...

When it crashes, does it say something, like bad write word at 0x..... or it just Resets ?

415
News / Re: Forum data loss (about a whole day of new posts)
« on: April 25, 2012, 06:16:49 am »
But doesn"t google has a cache ?
add "cache:" before url.
But anyway, for many topics it is too late... cache may have been updated

416
Ndless / Re: General Ndless Questions and Support
« on: April 22, 2012, 02:23:11 pm »
Levak, if you store the data on the end of the tns file, and you can get the size of it using Ndless there should not be any problem.
But you will lose highscore on each modification, it was a part of what I meant.

417
Ndless / Re: General Ndless Questions and Support
« on: April 22, 2012, 09:52:49 am »
I wonder... is self-modifying code possible in Ndless, as in highscores storing themselves inside their respective games rather than external files? I saw that happen often on the TI-83 Plus in the past.

You can, but if the file size get modified, like if you recompile with extra stuff / updates, the highscore system will crash.

418
Ndless / Re: General Ndless Questions and Support
« on: April 21, 2012, 06:24:07 pm »
Also, is there a way to save high scores?

Writting in a file ?

Code: [Select]
FILE * f = fopen("/documents/mygame_highscore.tns", "w+");
char buf[integerSize(highscore) + 2];
sprintf(buf, "%d", highscore);
fputs(buf, f);
fclose(f);
refresh_osscr(); // refresh OS screen so that we can see the created file when we exit the program

Code: [Select]
int integerSize(int n) {
  int i;
  for(i = 0; n > 0; n/= 10, i++);
  return n
}

419
Ndless / Re: General Ndless Questions and Support
« on: April 21, 2012, 01:50:18 pm »
A smarter way to debug values on the handled is to user sprintf and show_msgbox =)

420
News / Re: Turn your Nspire into a real clock!
« on: April 19, 2012, 04:36:23 am »
I think he said he released a new version that fixes the bug.
Yep, it was a non-handled contrast related case of epic-fading transitions :D

no message, and the solution posted didn't work for me
I think I'm lost. Do you mean a 65% progress bar or 65% of the total time, that is, probably the dotted screen with the clittle waitting-clock ?
If you meant the dotted screen then the diags menu (Esc-Menu-[-] (not [(-)] ) on CX (I don't know it on TouchPad) should work. =/
If it is a 65% progress bar, then I neven had that. =\

Pages: 1 ... 26 27 [28] 29 30 ... 68