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Messages - Levak

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496
Other Calculators / Re: The 1st homemade Nspire full-dock connector
« on: November 13, 2011, 10:19:08 am »
It is my NYAN CALC :D



497
Lua / Re: I need a lua partner!
« on: November 12, 2011, 10:27:29 pm »
And also : Redefinding on.paint in on.enterkey is _really_ dirty unless good reason. Try to use a boolean instead.

like :

function on.paint(gc)
if showImage then
...
else
 ...
end
end
...
function on.enterkey() showImage = true end

498
Lua / Re: I need a lua partner!
« on: November 12, 2011, 10:07:16 pm »
What are you trying to do with spacefighter[ x] ?
Since spacefighter is a TI-Image, it's a bit normal that you can't index it with x.

499
General Calculator Help / Re: Ndless 3.0 for Nspire
« on: November 12, 2011, 07:14:32 am »
Great news: Ndless 3.1 has been born!!!  However, it's not actually "out" yet.

Hm ?
Is is related to the "preview" ? or is it an extra information ?

this ^
So ? fake or misunderstanding ?

500
TI-Nspire / Re: [Lua] Make3D
« on: November 12, 2011, 07:12:04 am »
THis looks nice. By the way any new updates on this lately? :)

To much work =(
Also when I have a little break I play with it and sometimes it crashes (for a raison I know).

501
Other Calculators / Re: The 1st homemade Nspire full-dock connector
« on: November 11, 2011, 01:11:53 pm »
Arduino based?

Where do you see an Arduino ?

Yes, if you want you can connect an Arduino. Here is only a docking station that let you fix the Nspire in a border of the table and it won't move anymore when testing connections. It is smarter (if it is well done) to test pins and protocols than using manual an creepy connections like that



Arduino or communicating protocols is something aside

502
Other Calculators / Re: The 1st homemade Nspire full-dock connector
« on: November 11, 2011, 01:00:53 pm »
:o

503
Other Calculators / Re: TI-Nspire update request method
« on: November 11, 2011, 09:31:50 am »
Every mid-days is sufficient I guess

504
General Calculator Help / Re: Ndless 3.0 for Nspire
« on: November 11, 2011, 08:10:06 am »
Great news: Ndless 3.1 has been born!!!  However, it's not actually "out" yet.

Hm ?
Is is related to the "preview" ? or is it an extra information ?

506
I propose to delete non related answers after it calms down.

Concernant les news, oui, tu en as copié pas mal, et le fait de dire exclusivement comme exemple de la mort qui tue que tu as newsé avant nous prouve que tu surveilles TI-Planet, et assure le fait que tu les pompes, sans citer les sources (c'est ça le problème).

Exemple :
http://tiplanet.org/forum/viewtopic.php?f=43&t=8380
le lendemain matin, qu'est-ce qu'on voit ?
http://www.ti-bank.fr/./index.php?mod=news&ac=commentaires&id=1328

507
le travail, hahaha.
Je pensais que les archives étaient la propriété de la communauté ? Ce n'est pas pour cela que vous avez tout pompé les archives de TI-BANK ?
Tu te contredis, tu es ridicule.
Je parlais en l'occurrence des news, pas des archives.

Mais bon, on ne va pas en discuter une nième fois.

508
C'est vraiment du grand n'importe quoi les gamins qui se disputent le droit de distribuer exclusivement ce jeu.
Critor et ses larbins, arrêtez d'essayer de tout contrôler.
Mettre des licences à des programmes qui vont appartiennent même pas sans que l'auteur ne demande quoique ce soit, c'est abominablement ridicule.

Moi aussi je t'aime.
En tant qu'auteur il peut très bien changer, alors je vois pas en quoi ça te dérange. Mais ptet que maintenant tu ne peux plus copier et réuploader le travail de TI-Planet sous ton nom et ça, tu l'acceptes pas ?

[/offtopic]

509
TI-Nspire / Re: Lua TI-Nspire Animated GIF Player
« on: November 08, 2011, 06:15:44 pm »
TI-Image sucks. It is the word to say.

There is nSpaint by Chockosta that I think supports animations.

But anyway, one time I tried a full TI-Image animation using 160*120px of 60frames, the tns document was like 250Ko, the Lua source code was 5Mo and sometimes crashes the emulator. Hope to you =)

http://levak.free.fr/ftp/nspire/Animation/

And for tutorials : http://www.inspired-lua.org/category/tutorials/starting-in-lua/

510
Lua / Re: Lua Q&A
« on: November 06, 2011, 12:23:33 pm »
This will work, but it is really dirty :P
You forgot to use platform.window:invalidate() that indicates the Nspire framework you want to refresh teh screen (note that on.paint is not called as soon as you call platform.window:invalidate() )

This will work :

Code: [Select]
function on.paint(gc)
if hello then
gc:drawString("Hello World!", 0, 0, "top")
end
end

function on.enterKey()
hello = true
platform.window:invalidate()
end

Have you looked at http://inspired-lua.org ?

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