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Messages - Levak
Pages: 1 ... 41 42 [43] 44 45 ... 68
631
« on: August 21, 2011, 11:49:02 am »
Err, Either I'm stupid (and this is not impossible), or I don't understand how you can excecute this function in the Lua TI-Nspire API :
require("MODS.Current.main");
632
« on: August 21, 2011, 11:39:19 am »
For now you can't launch a TI-Basic program, but a TI-Basic function, yes (with math.eval that works exactly as expr() in TI-Basic).
The return value of math.eval() is the return value of the expression.
For example : a = math.eval("remain(100,6)") a will be 4
633
« on: August 21, 2011, 04:01:12 am »
IF pictures was the only problem it would be fine ... but the caracteristics are also cheated even if we replace each model to its place...
634
« on: August 19, 2011, 04:45:39 am »
You know that it isn't always to our advantage.
What ? the screen bug ? it is a half bug ... if we would be able to draw the entire screen in real time, I don't know if I would have reported it.
635
« on: August 19, 2011, 04:33:07 am »
Was the issue directly reported to TI?
Yes, with many others that we can't provide for now. =)
636
« on: August 19, 2011, 12:16:49 am »
Well, it's just 18px
28px
637
« on: August 18, 2011, 05:55:11 am »
Why 3? It was a cool way of fetching external data
I think you didn't understood me =/ Anyway I made a little mistake for this particular case so : The 3) will be fixed. Understand by that, "Programs and I/O Popups will be handled with math.eval". But "will", understand that not in the next update. 2) and 4) are fixed right now.
638
« on: August 18, 2011, 05:51:41 am »
Jim, we really have to translate this tutorial for inspired-lua
639
« on: August 18, 2011, 05:46:52 am »
2) 3) and 4) will be fixed in future updates. =)
640
« on: August 18, 2011, 05:44:28 am »
I noticed it also, especially in real time rendering, like Make3D. 25 fps on ClickPad 15 fps on CX
641
« on: August 18, 2011, 02:56:19 am »
À ce que j'en ai entendu on parle presque rarement, sinon jamais de Secret Story et de nos vies et etc., ou on va se ramasser juste moi et DJ à se raconter nos vies.
Ah ah ! Non, je rigole. Personnellement, je suis neutre sur l'idée. C'est à dire en mode "mouton", si ya du monde, pourquoi pas
642
« on: August 18, 2011, 12:55:45 am »
Having "..." as a function parameter will cause that function to accept any number of inputs. Lua 5.0.* (I think) was the last version to official support converting of variable arguments into a table which is automatically localized (the 'arg' variable). Lua 5.1.4 has compatibility with this feature, LuaJIT does not by default (I think you can enable it).
Ok, I see now, thanks for the tip =)
643
« on: August 18, 2011, 12:44:08 am »
Je ne connais pas HCWP, mais si HCWP-fr existe, pourquoi en faire un autre ? Ça parle de quoi en gros ? Parce que je doute que tout le monde parle et qu'on en arrive pas à raconter sa vie, deux à deux... Enfin je dis ça, cette année j'ai utilisé Mumble pour mon groupe de projet de SUP en informatique (== prepa 1) et ça tourne plus à Secret Story mais en informatique ... Alors, c'est comment ?
644
« on: August 18, 2011, 12:34:21 am »
It returns "LuaJIT" I'm quite interesting by this, but I don't understand this sentence : LuaJIT handles variable argument functions differently than normal Lua, which is why the above would discern the two. Sorry, but I don't know the graphics API, as I said, I've yet to start messing around Can you explain a little bit more (as you're there ) Also, did TI keep the loadstring() function, or did they clear that out for security reasons ? If they kept it, it opens the doors for at least one potential exploit, and the possibility of optimized Lua assembly (though TI-Basic is still probably faster) It is present, yes =)
645
« on: August 18, 2011, 12:09:43 am »
Oh right, fullscreen in 11.04 hides the sidebar, doesn't it.
Yup =)
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