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Messages - Levak
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857
« on: April 20, 2011, 03:30:46 pm »
Hum ... I think there is only one thing missing in all those games : incompatibility with the nspire-player we use at TI-Bank.fr to preview before downloading the TNS. This is why I made a common Button class relatively easy to implement without changing lots of lines. http://levak.free.fr/ftp/nspire/Make3D/Buttons.luaIf you don't want the keypad to appear oncalc, just add a "plaform.window:width() > 320" or something. =)
858
« on: April 20, 2011, 08:46:56 am »
I guess
859
« on: April 19, 2011, 10:14:31 pm »
Well, it calls directly subroutines of the OS. And Ndless refers each address for you.
860
« on: April 19, 2011, 09:05:46 pm »
862
« on: April 19, 2011, 08:33:06 pm »
Exactly : 8 I can make a 30fps program displaying 3D models in a complete animation. This test has been performed by calculating how fast my program can display a model during a rotatation of 2*pi with a pi/100 increment and a refresh rate of 100fps (100fps => 30fps, 10fps => 7fps).
It is really good, to my mind, comparing to the TI-Basic that need over than 2 secondes to display the same model only one time.
863
« on: April 19, 2011, 07:40:44 pm »
Very good job. To improve your work, I think you should add a -f option to erase an old result, cause when I used it to create a quick function and test it with de nspire-player, I made many mistakes and had to change each time the url =/
864
« on: April 18, 2011, 06:30:49 am »
On this video ? Nope, it is a 3D Nspire model (so, in a way, yes it is a picture) and a screen compositing overlay (not only GIF) made with After Effects. Thus, I can manage as I want the duration of each screen frame (to be synchronized with the music for example). You can see another making-off I made :
865
« on: April 18, 2011, 06:23:18 am »
866
« on: April 18, 2011, 05:53:00 am »
867
« on: April 18, 2011, 05:07:47 am »
868
« on: April 18, 2011, 05:02:56 am »
Personally, I've scripted my gedit to "maketns" and save wiith Ctrl+L (like "L"ua).
869
« on: April 17, 2011, 04:04:12 pm »
Some people among us do already know how to decompress data compressed with the unspecified 0D compression method.
err, the decryption is not "known". Just kind of hack in the built-in XML_parse function with the emulator
870
« on: April 17, 2011, 03:15:23 pm »
but wait, doesn't 3.0 have a realtime 3D grapher?
Yes it does. But only for 3D functions. My goal is to make a mini-Blender, as I managed to do with the TI-BASIC (but with a really lack of performance while rendering), and help French HighSchool student to modelize their exercices in 3D and understand better the math concepts.
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