Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MRide

Pages: 1 ... 12 13 [14] 15 16 ... 56
196
Axe / Re: Smoothscrolling tilemapper
« on: November 10, 2010, 04:56:57 pm »
Wow, I didn't realize how much progress had been made on this.  Someone should give a final version to Sir for his Axe guide. (Which you should finish, btw, Sir O0)

197
Humour and Jokes / Re: The price of being root admin of a forum
« on: November 10, 2010, 04:47:07 pm »
When I saw the date of the first post, I knew there had to be a necropost somewhere in here. :P
But, that's seriously a lot of PMs.

198
KnightOS / Re: KnightOS: Castle
« on: November 09, 2010, 11:59:21 pm »
Yeah, the only thing I worry about is teachers.  Will it have the same math stuff (parametric and polar graphing, among other things) as TI-OS?

199
Gaming Discussion / Re: Super Smash Bros.
« on: November 09, 2010, 09:54:47 pm »
Yeah, some of them are pretty slow (I think the DS was major laggy).
I would post the link, but the site also has ROM downloads, so...

200
Art / Re: Availability/Skill level of artists
« on: November 09, 2010, 09:52:50 pm »
I searched on google images, and it didn't really have what I'm looking for.  Do DeviantArt images show up on google?

EDIT: ooh, 5/6 >:D. :P

201
Gaming Discussion / Re: Super Smash Bros.
« on: November 09, 2010, 09:51:26 pm »
Oh, whoops. :P SSB.
@yeong: there's a couple of them that I use. P64 and 1964.

202
News / Re: Exodus Updates
« on: November 09, 2010, 09:49:05 pm »
Oh, sorry, I meant in the small font.

203
Gaming Discussion / Re: Super Smash Bros.
« on: November 09, 2010, 09:48:34 pm »
Heh heh...I play the N64 version of SSB. ;D (yay for emulators)

204
News / Re: Exodus Updates
« on: November 09, 2010, 09:44:09 pm »
In game.  And that's what I thought.  I wonder how hard dual-layer on the graphscreen would be, though...

205
Art / Re: Availability/Skill level of artists
« on: November 09, 2010, 09:29:47 pm »
Well, my request would be for something I could use online (as an avatar, actually), but I would want it to fairly detailed looking (so maybe a drawing on paper, then scan it?).

206
Art / Availability/Skill level of artists
« on: November 09, 2010, 09:24:49 pm »
Before I put out a ridiculous request, I wanted to know the skill level of the artists here in drawing sketches and stuff.
So, like, for example, drawing a realistic-looking person.
If something like this is reasonable, I'll post my request here, otherwise, this topic can be deleted.

207
TI-BASIC / Re: TI-BASIC Images
« on: November 09, 2010, 09:19:02 pm »
Yeah, but there is always a speed sacrifice.  Still, you are right, meishe, just because a program is BASIC doesn't mean it can't have good graphics.

208
TI Z80 / Re: Breakout clone
« on: November 09, 2010, 09:16:39 pm »
Bomb blocks would be cool.  For the editor, you could always go with the Mario style one: scroll through the different types with two keys, or select the block from a list

209
TI-Boy SE - Game Boy Emulator For TI-83+SE/84 / Re: TI-Boy SE
« on: November 09, 2010, 09:14:16 pm »
ROMs are illegal to distribute since they're copyrighted, so you have to go download them illegally yourself rip them from your own cartridges
;D
I don't know anything about that at all.

210
Other Calc-Related Projects and Ideas / Re: Team Battles
« on: November 09, 2010, 09:12:35 pm »
Yeah, I was excited about your entry.  Hope you change your mind, too.

Pages: 1 ... 12 13 [14] 15 16 ... 56