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Other Calc-Related Projects and Ideas / Re: [All the World's a Battlefield] Discussion
« on: October 29, 2010, 02:59:15 pm »
Who are you working with?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 391
Other Calc-Related Projects and Ideas / Re: [All the World's a Battlefield] Discussion« on: October 29, 2010, 02:59:15 pm »
Who are you working with?
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Miscellaneous / Re: Exam results« on: October 29, 2010, 02:58:29 pm »
I only got a 83 in AP Physics, but it's an incredibly hard class (the average was a 79)
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Other Calc-Related Projects and Ideas / Re: Animations« on: October 29, 2010, 02:55:47 pm »
Looks cool! Is it supposed to move up and down or just side to side?
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Art / Re: Image 50*50 : Axe Parser Tutorial« on: October 29, 2010, 02:54:08 pm »he thinks that "Calculs" in the image jacques made should be spelled "Calcules".Yes, was I wrong? I didn't know. In his post, he spells it calcules... 395
Other Calc-Related Projects and Ideas / Re: [All the World's a Battlefield] Discussion« on: October 29, 2010, 02:45:23 pm »
Ah, that's what I thought. Sounds cool!
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Miscellaneous / Re: Exam results« on: October 29, 2010, 01:20:20 pm »
My parents don't care if I like the class or not. They expect me to get an A.
Hey, another Latin-taker. Salve! (I'm in Latin III this year) 397
Other Calc-Related Projects and Ideas / Re: Sniper Defence or STD (sniper tower defence.)« on: October 29, 2010, 01:04:58 pm »
So is the view going to be from the side of the tower, or the top? (or maybe 3D?)
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Art / Re: Image 50*50 : Axe Parser Tutorial« on: October 29, 2010, 12:57:29 pm »
Shouldn't the image be Calcules? I don't know, as I can't speak French, but that's what you have in your post.
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Miscellaneous / Re: Exam results« on: October 29, 2010, 12:54:16 pm »
My parents want me to get all As, but as I'm taking three advanced classes and no free periods, that's probably not going to happen. The only class I don't have an A or B in is Honors English (Apparently you don't need to start paragraphs with Output(1,3," ), and I have a C+ in that.
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Axe / Re: Progress« on: October 29, 2010, 12:51:10 pm »
Sounds good. Computer compiler sounds much easier to use (but not as portable). I know what you mean about not having any time outside of school, though.
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Jumpman 68K / Re: Jumpman Test« on: October 29, 2010, 12:48:05 pm »
Wow, looks nice. Great job so far!
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Other Calc-Related Projects and Ideas / Re: [All the World's a Battlefield] Discussion« on: October 29, 2010, 12:44:49 pm »
By "bat," do you mean like baseball, or vampire?
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Miscellaneous / Dragon Cave discussion« on: October 29, 2010, 12:18:27 pm »
Since so many people seem to have eggs now, I thought I start a topic about them.
You can post about the different types of dragons, exclamations of joy when your dragon hatches/matures, etc. I would also like to compile a list of "rules" about the dragons/eggs here in this post. Feel free to make suggestions. 1. Don't have >9000 (or even 20) eggs in your sig. Chances are some of them will die, and no one wants to spend that much time clicking. 2. You absolutely, under any circumstances may not link the eggs to a rickroll (yunhua ) It just makes people not want to click them. EDIT: What Yunhua did is fine. Just make sure its very clear that it's a rickroll. 3. Kind of like number one. Eggs need to hatch and hatchlings need to mature, but you don't really need to click on the full grown dragons. You can have more dragons, if you wish. (Just don't go overboard) EDIT: Apparently clicking on dragons is still a good thing, though. Oh, and The Game. EDIT: Ooh, my last egg hatched. Cool, it's a protector dragon EDIT 2: Another one hatched! EDIT 3:All of them are hatched. They look cool. Can't wait to see what they look like when they grow up... 404
Miscellaneous / Re: Dragon cave --trick or treating« on: October 29, 2010, 11:57:24 am »
You have to click on the candy and stuff that shows up on the site to start your bag.
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TI Z80 / Re: Ingenuity« on: October 28, 2010, 06:23:51 pm »Yeah from what I read so far it will. I kind of hope for a few graphics like some ASCII magic animations, though, since unfortunately I'M not really a big fan of text-only games. Illusiat 13 uses a technique to keep the program for the 54 different magic spells as small as possible (1500 bytes)Yeah. same. It depends on how well The Game is done, though, and this game looks great. |
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