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Messages - MRide

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421
Other Calc-Related Projects and Ideas / Re: [Suggestion]: Exit Path
« on: October 20, 2010, 06:12:02 pm »
My high is 17 mins.  The only thing I would worry about on-calc is the number of moving spike/wheel-of-death/laser things needed to be displayed at once.  (Like the last screen for instance)

422
Web Programming and Design / Re: Pure, pure epicness
« on: October 20, 2010, 05:30:05 pm »
Only 4890 for a wikipedia page? Wow, there must have been no citations or anything.

423
Other Calc-Related Projects and Ideas / [Suggestion]: Exit Path
« on: October 20, 2010, 05:27:56 pm »
This is not an announcement of a new project.  It is simply a suggestion for a port of a really cool game.  I would do it when I finish Imagination Quest, but I don't really have enough experience with Axe (and absolutely none in ASM), so I won't be working on this.

Anywho, the game is an online game called Exit Path, which can be found here.
It is a very fun platformer game, but can be quite difficult at times.  (I've beaten it twice, though. :P)
It looks reasonable enough to be able to be ported, and I just wanted to let anyone with enough time/experience know about it.

424
TI Z80 / Re: Hegemoney
« on: October 19, 2010, 05:19:38 pm »
Hmm...looks interesting.  Ender's Game was such a good book.  Why is there a 'y' on the end of Hegemon?

425
Miscellaneous / Re: Jokes
« on: October 18, 2010, 08:44:00 pm »
Yep, taking a course now.  Still, its pretty understandable.  I "lol" 'd. (A lot)

426
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: October 18, 2010, 08:42:37 pm »
WIN. ;D

427
Miscellaneous / Re: DJ Omni = Server Error?
« on: October 18, 2010, 08:39:05 pm »
And, for some reason, I still can't attach anything.  Ah, well.

EDIT: well, so much for a glitch

428
tiDE / Re: TI Emulate
« on: October 18, 2010, 08:36:53 pm »
Oh, no, its not you.  Its DJ's

429
Miscellaneous / DJ Omni = Server Error?
« on: October 18, 2010, 08:34:59 pm »
Hold on, its not letting me attach anything....

Weird...I still can't

Well, anyway, I have a screenshot of the Latest Post page, and instead of DJ Omnimaga, it reads, 13Error 500 - Internal Server Error.

430
tiDE / Re: TI Emulate
« on: October 18, 2010, 08:30:30 pm »
Did no one notice the misspelling? ;D

431
tiDE / Re: TI Emulate
« on: October 18, 2010, 08:25:59 pm »
For still screenshits I just use PrintScreen on the keyboard then paste what it copied to the clipboard in paint or another image editor. Then I crop the image.
Yes, I caught this. ;D

432
Official Contest / Re: [BULLETIN] Cage Matches
« on: October 18, 2010, 08:10:48 pm »
I'd like to see an ASM cage match with the people who are currently in for ASM :P

Nice to see this going! /me can't wait for first blood...
Yep, Sir vs Sir. ;D

433
TI Z80 / Re: Light
« on: October 18, 2010, 06:10:06 pm »
The problem with grayscale shadows is then you can see the whole map, regardless of where you are standing.  Then the shadows become more of an effect that a gameplay mechanic. 

(Is gameplay mechanic the right term here?  I'm not really sure...)

I thought the entire idea of games like these is for you not to know what is around you without actually physically going there.
Yeah true, although maybe he plans to use the shadows to hide enemies and stuff, idk (Like Starcraft 2).

Btw nice to see you around again on the forums Michael :D
Well, he could make it so anything in the shadows is grey, and the walls that you can see are black.

434
You wouldn't happen to be using omnicalc would you? ;)

That's a glitch when omnicalc tries to partially clear a line. It's really useful outside of mathprint, but whenever you press clear halfway through an equation in mathprint with omnicalc enabled, ram clear.
And that is why I no longer use OS 2.53 MP.

435
Introduce Yourself! / Re: Ohai Thar
« on: October 17, 2010, 08:45:12 pm »
Greetings.  Enjoy your  You lose The Game* MRide grins evilly. >:D

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