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Messages - MRide

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436
TI Z80 / Re: The Impossible Game
« on: October 17, 2010, 05:40:45 pm »
* MRide stares in awe.....

437
Miscellaneous / Re: What is your signature?
« on: October 16, 2010, 08:03:18 pm »
Yeah, but that doesn't fit with "A pessimist" and "An optimist"

438
TI Z80 / Re: Bomberman
« on: October 16, 2010, 06:11:36 pm »
code:

Spoiler For code:
Quote from: BASIC Code
:.BOMBRMAN AXE BomberMan! v1.0 by: Yunhua Z
:.CLEAR SPRITE
:[2288228822882288→Pic0C
:.BOMB SPRITE
:[0C103C4E5E7E7E3C→Pic1
:.BLANK SPACE
:[0000000000000000→Pic2A
:.DOTTED BLOCK
:[7EABD5ABD5ABD57E→Pic2
:.BREAKABLE BLOCK
:[7E81BDA1A1A1817E→Pic3
:.GUY LEFT
:[1C7E1222142A1436→Pic4
:.GUY RIGHT
:[387E48442854286C→Pic5
:.GUY FRONT/BACK
:[1C3E22143E081436→Pic6
:.EXPLODE Horizontal(
:[00FF55AAAA55FF00→Pic7
:.EXPLODE Vertical
:[5A665A665A665A66→Pic8
:.ENEMY FORWARD
:[3C4281A58181A55A→Pic9
:.ENEMY LEFT
:[1C2241514141552A→Pic0
:.ENEMY RIGHT
:[3844828A8282AA54→Pic10
:.ENEMY BACK
:[3C4281818181A55A→Pic11
:.CHERRIES
:[08182464B6FB6F06→Pic12
:.COIN
:[184218A5A5184218→Pic13
:.EXPLODE CENTER
:[5AE75AA5A55AE75A→Pic0E
:"GAME OVER→Str1
:"YOU WIN→Str2
:DiagnosticOff
:ClrDraw
:0→X→Y→A→B→C→E
:16→Z→L
:88→G
:56→D
:For(L,0,11
:L*8→N
:For(M,0,7
:M*8→O
:Pt-On(N,O,Pic0C
:End
:End
:sub(BK
:Pt-Off(8,0,Pic0C
:Pt-Off(0,8,Pic0C
:0→θ
:Repeat K=15 or (L=0
:sub(DG
:.AI
:E+1→E
:If E^20=0
:Pt-Off(G,D,Pic0C
:rand^2→I
:If I=1
:If G>0 and (pxl-Test(G-7,D+6)=0
:G-(8*(rand^2))→G
:8→θ
:End
:If G<87 and (pxl-Test(G+9,D+6)=0
:G+(8*(rand^2))→G
:16→θ
:End
:End
:If I=0
:If D>0=(pxl-Test(G+1,D-2)=0
:D-(8*(rand^2))→D
:24→θ
:End
:If D<55 and (pxl-Test(G+1,D+14)=0
:D+(8*(rand^2))→D
:0→θ
:End
:End
:Pt-Off(G,D,Pic9+θ
:End
:If G=X and (D=Y
:0→L
:End
:
:
:
:
:
:.BOMB CHECK AND EXPLODE
:!If B=0
:A+1→A
:End
:If A=200
:Pt-Off(P,Q,Pic0E
:If pxl-Test(P+9,Q+2)=0
:Pt-Off(P+8,Q,Pic7
:If pxl-Test(P+17,Q+2)=0
:Pt-Off(P+16,Q,Pic7
:End
:End
:If pxl-Test(P-7,Q+2)=0
:Pt-Off(P-8,Q,Pic7
:If pxl-Test(P-15,Q+2)=0
:Pt-Off(P-16,Q,Pic7
:End
:End
:If pxl-Test(P+1,Q+10)=0
:Pt-Off(P,Q+8,Pic8
:If pxl-Test(P+1,Q+18)=0
:Pt-Off(P,Q+16,Pic8
:End
:End
:If pxl-Test(P+1,Q-6)=0
:Pt-Off(P,Q-8,Pic8
:If pxl-Test(P+1,Q-14)=0
:Pt-Off(P,Q-16,Pic8
:End
:End
:DispGraph
:Pause 100
:If (X-P≤16 or (P-X≤16)) and (Y=Q
:0→L
:End
:If (Y-Q≤16 or (Q-Y≤16)) and (X=P
:0→L
:End
:End
:If A=250
:Pt-Off(P,Q,Pic0C
:Pt-Off(P-8,Q,Pic0C
:Pt-Off(P-16,Q,Pic0C
:Pt-Off(P,Q-8,Pic0C
:Pt-Off(P,Q-16,Pic0C
:Pt-Off(P+8,Q,Pic0C
:Pt-Off(P+16,Q,Pic0C
:Pt-Off(P,Q+8,Pic0C
:Pt-Off(P,Q+16,Pic0C
:.DispGraph
:0→A→B
:End
:.END BOMB SECTION
:!If L=0
:.KEYCHECK SERIES
:getKey→K
:If K=48 and (B=1
:199→A
:End
:If K=54 and (B=0
:8→C
:1→B
:X→P
:Y→Q
:Pt-On(P,Q,Pic1
:Pt-On(P,Q,Pic0C
:.DispGraph
:End
:If K=3 and (X<87 and (pxl-Test(X+10,Y+5)=0
:8→Z
:sub(CS
:X+8→X
:End
:If K=2 and (X>0 and (pxl-Test(X-6,Y+5)=0
:0→Z
:sub(CS
:X-8→X
:End
:If K=4 and (Y>0 and (pxl-Test(X+2,Y-3)=0
:16→Z
:sub(CS
:Y-8→Y
:End
:If K=1 and (Y<55 and (pxl-Test(X+2,Y+13)=0
:16→Z
:sub(CS
:Y+8→Y
:End
:Pt-Off(X,Y,Pic4+Z
:.DispGraph
:End
:End
:.DIE ROUTINE
:!If L
:Output(0,0,Str1
:Pause 1000
:End
:Lbl CS
:.CLEAR ROUTINE
:Pt-Off(X,Y,Pic0C+C
:0→C
:.DispGraph
:Return
:.MAP
:Lbl BK
:For(O,1,7
:O*8→T
:O+1→O
:For(N,0,11
:8*N→V
:If rand^5≠0
:Pt-Off(V,T,Pic3
:End
:End
:End
:For(N,0,11
:8*N→V
:N+1→N
:For(O,1,7
:O*8→T
:If rand^5≠0
:Pt-Off(T,V,Pic3
:End
:End
:End
:Return
:Lbl DG
:For(N,1,10
:N+1→N
:N*8→R
:For(O,1,6
:O+1→O
:O*8→S
:Pt-Off(R,S,Pic2
:End
:End
:DispGraph
:Return
:.Lbl BK
:.For(M,1,11
:.M*8→T
:.M+1→M
:.For(U,1,7
:.U*8→V
:.U+1→U
:.Pt-On(T,V,Pic3
:.End
:.End
:.StorePic
:.DispGraph
:.Return
Generated by SourceCoder, © 2005-2010 Cemetech

Bomberman is the executable, no-stub
Axebomb is the source

also, if you can spot any optimizations, please point them out to me.  ;)
I didn't know you could have smilies in code. :P

EDIT: Ninja'd

439
Introduce Yourself! / Re: Introduce myself... could be difficult.
« on: October 16, 2010, 05:35:08 pm »
Well, I managed to procure some peanuts (even though you already have some)  Here they are, complementary of The Game, Inc.


440
Miscellaneous / Re: What is your signature?
« on: October 16, 2010, 05:31:39 pm »
I added one of my favorite jokes/quotes from all time. :)

441
Yes, this is quite strange

442
Weird, it works fine for me....

443
Introduce Yourself! / Re: yo everybody!
« on: October 16, 2010, 03:17:23 pm »
Greetings.  You have already been given peanuts, I see. (And Tao Unleashed ones, no less)
Enjoy your time here. :)

444
Miscellaneous / Re: What is your signature?
« on: October 16, 2010, 03:14:03 pm »
Mine is just my ongoing project userbars, and a banner thing for them. (Which I think looks pretty cool)

445
Introduce Yourself! / Re: Hello, World...I mean people
« on: October 14, 2010, 11:05:48 pm »
NINJA'D Party!

446
Introduce Yourself! / Re: Hello, World...I mean people
« on: October 14, 2010, 11:03:33 pm »
Ah, sorry, misread your question.  You can attach it to the post, or use an image hosting site, like {AP}'s RFG Image Uploader and use BBC code to place it in your post.

EDIT: Ah, well Z answered that question.   ninja'd

447
Introduce Yourself! / Re: Hello, World...I mean people
« on: October 14, 2010, 11:00:14 pm »
You can use an emulator like WabbitEmu.

(By the way, you can edit your post, and avoid double posting)

448
Axe / Re: Bluescale
« on: October 14, 2010, 09:58:10 pm »
Which is why I didn't test it on my calc. :P

449
Axe / Re: Bluescale
« on: October 14, 2010, 09:57:21 pm »
I just remembered this pong game on calcg.org, which claims to be the worlds first color game. It used the bluescale effect but managed to get a yellow paddle.
Yeah, I think that was made by Michael Vincent, actually.  Not sure if it works.  (It doesn't on Wabbit, anyway)

450
TI Z80 / Re: Project Feedback - Imagination Quest
« on: October 13, 2010, 05:17:04 pm »
That looks nice, Z.  The maps are all finished for this one, but I'll definitely be using that for IQ 2: Reality.  Shifted dual layers are kind of hard to edit in the program editor.

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