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Messages - MRide

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601
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 04, 2010, 10:50:45 pm »
Thanks, Builderboy

Is each letter set to a specific timer or is it a random routine so it's different each time?
It's a specific timer.  I still need to fine tune some of them, though.

602
Introduce Yourself! / Re: Hi DJ Omnimaga! jhgenius01
« on: September 04, 2010, 08:52:23 pm »
Why has he not gotten his peanuts yet?  Well, here you go, take your pick. ;D

   

Sorry, I was unable to order any normal ones.  They were out of stock.

How are the normal ones out of stock if those are the limited edition ones? >.> :P
I don't know.  I called You Lost The Game, Inc. and they only had the limited edition ones, probably due to their popularity. :P

603
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 04, 2010, 07:13:29 pm »
Yeah, it appears slower on calc, and it really looks like typing.  If I feel like it, I might add a cursor, too.

604
Introduce Yourself! / Re: Hi DJ Omnimaga! jhgenius01
« on: September 04, 2010, 02:28:54 pm »
Why has he not gotten his peanuts yet?  Well, here you go, take your pick. ;D

   

Sorry, I was unable to order any normal ones.  They were out of stock.

605
TI-BASIC / Re: Saving and loading
« on: September 04, 2010, 02:22:43 pm »
Hmm....he edited his post.  Maybe the topic should be locked, then?

606
Art / Sprites, Please?
« on: September 04, 2010, 02:19:15 pm »
Hello, I'm am looking for some sprites to use in-battle for my game.
The sprites should be monochrome, and kept reasonably simple, as the game is pure BASIC, and I'll be drawing them with line( commands.
They will just be displayed once on the screen, though, so no speed worries.  They can take up maybe 1/2 to 2/3 of the height of the screen and 1/4 to 1/3 the width (as two of them will be displayed at one time.)

The first is for the main character.
He should be standing in profile, facing right, maybe in some sort of fighting position.
Also, I would like another one of him holding a bazooka-looking thing over his shoulder.

The next one (or two) will be enemies.  They should be facing left, and be alien-looking.

The last one will be some sort of deranged, half-starved scientist guy, maybe holding a gun.  He, too should be facing left.

I thank you in advance, and apologize for my being an awful artist.

607
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 04, 2010, 09:30:59 am »
Here is the new title screen.  The letters are supposed to appear like that, to simulate typing.  It just looks a little fast on Wabbit.


608
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 06:59:52 pm »
The only problem I would see with that would be the little wire section on top of the pin would look confusing if the lock pin was the lowest height. (Then it would be close to the key tooth)

609
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 06:48:07 pm »
The reason I made the teeth filled in black was to distinguish them from the pins/wires in the lock.  Would it look better if the pins/wires were filled in instead?

610
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 06:24:28 pm »
Yeah, so the puzzle isn't actually too hard once you get it.
Which is why I'm probably going to add difficulty levels, so you'll only get 2 keys or just 1 key.

611
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 06:16:04 pm »
No, you can try a key as many times as you like.  You would need a new one only if you lowered one of the teeth too far.

612
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 06:08:41 pm »
Just try the key first thing.  There isn't a penalty for guessing.

Here is the rules

You lower the teeth on a key, and insert into a lock.  If all the wires or whatever line up, the lock opens.  The trick is, you can't raise the teeth on the key, only lower them.  The user can toss their old key and get a new one, but they only get three keys.

613
TI Z80 / Re: Project Feedback - Imagination Quest
« on: September 03, 2010, 05:17:39 pm »
All right, here are a couple screen shots of updates.  The first one is of the key puzzle, and the second one is of an idea for a title screen.





While I think the title screen looks cool, I'm not sure that it matches everything else.  The flowing script doesn't really go with futuristic/computer stuff.  What do you guys think?  I'll work on a more square, computer-like font to compare.

614
TI-BASIC / Re: list equal list if statement
« on: September 02, 2010, 11:12:56 pm »
Oh, well now I don't feel so bad. :P

615
Miscellaneous / Re: Pet Peeves-Post Here
« on: September 02, 2010, 10:17:55 pm »
-When you ask a teacher a question and they assume you know nothing about the topic and proceed to lecture for 15 min. on a topic everyone knows.
-When people assume I'm not always right. :P j/k
-Teachers sitting there showing kids how to enter data in lists (in junior year) while you sit with the points already plotted, playing Mario

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