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TI Z80 / Re: Yumé 2: Rika's Story [Adventure/RPG, Series]
« on: August 30, 2010, 07:20:24 pm »
It looks good. I'm waiting to play this and the first one.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 631
TI Z80 / Re: Yumé 2: Rika's Story [Adventure/RPG, Series]« on: August 30, 2010, 07:20:24 pm »
It looks good. I'm waiting to play this and the first one.
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TI Z80 / Re: Yumé [Adventure/RPG, Series]« on: August 30, 2010, 07:18:49 pm »
Agreed. I'll be waiting to play this. It looks great.
Oh, and * MRide lost the game
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Humour and Jokes / Re: Rickroll the World« on: August 30, 2010, 07:16:45 pm »
Does it accept multiple votes? It seems to, but I wonder if it actually counts them...
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TI Z80 / Re: Project Feedback - Imagination Quest« on: August 30, 2010, 12:04:42 pm »
I kind of like the first one better, but that one allows for the right/left flip. It also takes up less memory. (The plus won't overwrite the X).
The key puzzle is coming along well. Definitely by the weekend I'll have the next update finished. 635
TI-Nspire / Re: wacky fun random generator for nspire! ;D« on: August 29, 2010, 09:28:56 pm »
Hmm...I wonder if this has been made in Axe yet.
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TI Z80 / Re: Axe Minesweeper« on: August 29, 2010, 08:56:43 pm »
Yes, this looks great. Hope you get everything worked out.
The greyscale looks good, too. 637
TI Z80 / Re: Project Feedback - Imagination Quest« on: August 29, 2010, 04:13:27 pm »
One that can be flipped vertically. it should look like its holding a gun. I'd rather not use pixel modification.
I was thinking maybe something with the little cross you can get with the pt-on command? Here's one I came up with: It's not great, but it displays faster than dual-layer. 638
General Discussion / Re: Watcha Been Listening Too?« on: August 29, 2010, 02:39:39 pm »
Hmm...weird.
Also, cool youtube video here! (Gotta love the little puppets) 639
TI Z80 / Re: Project Feedback - Imagination Quest« on: August 29, 2010, 12:43:36 pm »
@DJ you mean the drop down box? yeah, that's probably a good idea.
EDIT: Oops, sorry player, didn't see your post. Thanks. I'm not sure the right/left option would be useful. Like I said earlier, I'm going to use turn-by-turn RPG style battles. However, I'll work on it. If it doesn't slow the character movement down noticeably, then I'll use it. EDIT 2: Hmm...I can't seem to find a sprite that isn't symmetrical that looks good. I won't use pixel modification. If someone can come up with a sprite that looks like it has a gun, and can flip vertically I'll use it. (maybe use the little plus symbol, not the character but the one where you can place it anywhere on screen?) 641
Art / Re: Sprites in the Contest« on: August 28, 2010, 09:11:10 pm »
ooh, nicely done, Raylin. I wish I had even somewhat decent spriting skills. I am a horrible artist.
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TI Z80 / Re: Project Feedback - Imagination Quest« on: August 28, 2010, 09:08:23 pm »
Yeah, thanks for the suggestion, but I think I'll stick with what I have. I really like the DOS look.
Eventually, when I put in a storyline, I'll use the working computers to display text in old monospace font (not that I have another option on the calc) 643
News / Re: Radio offline & upcoming site updates« on: August 28, 2010, 09:02:03 pm »I'll hope all well get back up soon juju. About the image uploader, personally I use flickr, It's quite fast so maybe (if more people use it) the flickr uploader should/could be supported as well? I was talking about {AP}'s Image Uploader. Is there a way to find the image after its been uploaded? 644
TI Z80 / Re: Project Feedback - Imagination Quest« on: August 28, 2010, 08:51:51 pm »
@meishe: But wouldn't that mess with the animation? Besides, I kind of like it as it is now. It has sort of an old MS-DOS feel.
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TI Z80 / Re: Project Feedback - Imagination Quest« on: August 28, 2010, 07:07:40 pm »
Yeah, like I said, it's not much, but I want to make every aspect of the game look really good. I want to show what pure BASIC can do, and every little bit helps.
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