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Messages - MRide

Pages: 1 ... 45 46 [47] 48 49 ... 56
691
TI Z80 / Re: Project Feedback
« on: August 16, 2010, 01:36:21 pm »
Thanks.  I'll go with the first one then.
I'll upload the newest version in the first post when I get something significant accomplished.
I have a lot of reading to do the next few days, and school starts after that, but my Java teacher won't care if I work on this instead.  O0

692
TI Z80 / Re: Project Feedback
« on: August 16, 2010, 01:10:08 pm »
A quick graphics question:

Which one of these looks more like a key?  This is meant to replace the Greek characters. (Thanks to Builderboy for his Java program.)



These are the two best ones I could find.

693
TI Z80 / Re: Project Feedback
« on: August 15, 2010, 01:16:21 pm »
Thanks.  I haven't thought too much about the battle engine yet.  I wanted to make sure everything worked and looked good first.

694
Miscellaneous / Re: School pranks
« on: August 15, 2010, 11:55:50 am »
An even better one to top the Top Secret Folder trick.

Make a screenshot of the desktop, make it the desktop background, then uncheck "Show Desktop Icons"
Every single icon looks like its there, but you can't do anything to them.

695
TI Z80 / Project Feedback - Imagination Quest
« on: August 15, 2010, 10:56:32 am »
I'm modifying this to reflect what's really going on. :P

This a pure BASIC RPG.  It is a work in progress, and the .zip file is just the skeleton of the game.
The game is intended to be a quality BASIC game with decent graphics, so speed might be a little slow, but that sacrifice means cool animations, graphics, etc.

Here are the features currently implemented:

-All maps, character movement, etc.
-Saving (at any location.)
-Information boxes that drop down.
-ability to pick up keys and gun.
-Character appearance change when gun is picked up.
-Title Screen

Working on:
-Battle System

Screenshots:



The key puzzle


Title Screen

696
General Discussion / Re: Show Me Your G*nitals (NSFW Song)
« on: August 14, 2010, 08:20:02 pm »
wow... x.x
^This

Is this guy serious, or is he just making fun of rappers?

697
TI-BASIC / Re: Dual Layer display - speed increase
« on: August 14, 2010, 12:11:08 pm »
Okay, thanks.

698
TI-BASIC / Re: Dual Layer display - speed increase
« on: August 13, 2010, 08:51:47 pm »
Thanks, I'll have to try that.
Does anyone know how the maps are stored/displayed in Metroid Pi?  As I recall, there were quite a few rooms in that game, and the display was decently fast.

699
TI-BASIC / Re: Dual Layer display - speed increase
« on: August 13, 2010, 08:38:44 pm »
I just experienced the severe slowdown in drawing the map when you get to room 15 (R=14).
I wonder if it would be faster if I had two strings (one for each layer)?
Also, thanks for the info, Hot Dog.

700
TI-BASIC / Re: Dual Layer display - speed increase
« on: August 13, 2010, 05:55:50 pm »
It is on the graph screen (and dual layers too).
Everything is in one string, but the display routine isn't that difficult.

Code: [Select]
For(J,0,7
Text(-1,8J,0,sub(Str1,16J+1+256R,16
StorePic 6
Text(-1,8J,0,sub(Str1,16J+256R+129,16
RecallPic6
End
StorePic 6

R is the room number, where the first room is room 0.

701
TI-BASIC / Re: Dual Layer display - speed increase
« on: August 13, 2010, 03:07:41 pm »
It should work for what I'm doing.  It's not really a lot to rearrange, either.
Thanks.
Now I'm off to write more code. O0

702
TI-BASIC / Dual Layer display - speed increase
« on: August 13, 2010, 02:50:39 pm »
I can upload the program if you like, but here is an outline of the code:

Code: [Select]
ClrDraw
If not(L
Then
If not(M
Then
mapdata->Str1
mapdata->Str2
End
If M=1
Then
.
.
.
End
End
display code

The problem isn't with the display code, that part runs plenty fast.
When I run the program, it takes a second or two to begin displaying the map.
Is there a way to speed this up?  It doesn't matter which room I choose, it still displays slow.
I have 15 rooms (so 30 8x16 strings).

703
Miscellaneous / Re: Birthday Posts
« on: August 12, 2010, 06:36:08 pm »
oh yes, I forgot. ;D

704
Miscellaneous / Re: Birthday Posts
« on: August 12, 2010, 06:13:20 pm »
What is 42?  (Besides a Coldplay song)

705
Miscellaneous / Re: Birthday Posts
« on: August 11, 2010, 07:04:24 pm »
lol, I had an incident once with my age, so I'm not going to give my real age anymore.  :P
but for anyone who hasn't noticed: my "birth year" is 1337.  ;)

oh, and thaks for the hppy birthdays!

That might be the best year to be born.  Of course, any year >9000 will be pretty cool, too.
I wouldn't want to meet someone born in 666.  :o

Oh, yes, happy birthday! :D

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