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TI-Nspire / Re: nTris - Tetris for nSpire -
« on: February 06, 2011, 02:53:21 pm »
I agree it looks great, I can't wait to see it once you update the graphics with some nice greyscale!. I love to see new nspire projects.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 106
TI-Nspire / Re: nTris - Tetris for nSpire -« on: February 06, 2011, 02:53:21 pm »
I agree it looks great, I can't wait to see it once you update the graphics with some nice greyscale!. I love to see new nspire projects.
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News / Re: MaxCoderz revival?« on: February 06, 2011, 01:48:39 am »
To be far most of those UTI posts where due to JBB posting non-sense stuff about the nspire. Though I do see increased activity at least at RS and UTI. We are both coming up with ways to bring people together.
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CaDan SHMUP / Re: CaDan: CD« on: February 05, 2011, 06:55:44 pm »
Looks good with the scrolling backgrounds...Wish I could help you on sprites...but I cant work on any sprites right now, my time is pretty much taken up sorry.
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TI Z80 / Re: SandLand« on: February 03, 2011, 08:32:25 pm »
That is great squidgetx...the character animation adds a lot. I also cant wait for all the different blocks.
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Doodle Jump / Re: DoodleJump Discussion« on: February 03, 2011, 02:31:02 am »
I was gonna say I tried the beta yesterday and the resolution was all messed up in wabbitemu.
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Jumpman 68K / Re: Jumpman« on: February 02, 2011, 03:07:49 pm »
I like without as well, but really it could go either way. It really looks great Ranman. My 89T is getting anxious.
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Web Programming and Design / Re: This... is... bad...« on: February 02, 2011, 03:02:38 pm »
wow...that is bad. I can't believe they let a person, with obviously little skill, teach and teach badly at that.
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News / Re: CGPN: The Calculator Game Programming Newsletter« on: January 30, 2011, 09:40:44 pm »
Pattrick stops around ticalc with an update every now and again. I bet he could be reached.
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Blaster Master / Re: Blaster Master!« on: January 30, 2011, 09:32:52 pm »
What you had looks good...I remember playing the original on the NES, cant wait to see what you do.
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Bomberman / Re: Bomberman 2« on: January 29, 2011, 05:01:41 pm »
Looks good, I had some old bomberman sprites but they weren't 16x16 but I think 8x16
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Web Programming and Design / Re: [JavaScript] Help With Code« on: January 29, 2011, 05:01:11 pm »
I made a routine like that once a while ago let me see if I can find it. My knowledge of javascript is fairly low, but I managed to get mine to work. I don't know enough so I couldn't tell you which things to try and avoid etc.
edit: mine did virtually the same thing, except for I used quotes. You shouldn't need to do this: Code: [Select] randomimage=(rndimg[x]); Instead you can just do this: Code: [Select] document.getElementById("background").style.backgroundImage = "url(images/"+ rndimg[x] +".jpg)"; At least I think that should be fine...it is in the rest of the programming world. Here's my code if you wanna look at it: Code: [Select] var quotes = new Array('"People are using the web to build things they have not built or written or drawn or communicated anywhere else." - Tim Berners-Lee','"One persons data is another persons program." - Guy L. Steele, Jr. ','"The computer was born to solve problems that did not exist before." - Bill Gates','"If you think your users are idiots, only idiots will use it." - Linus Torvalds','"Low-level programming is good for the programmers soul." - John Carmack');
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Graviter / Re: Graviter - Axe« on: January 28, 2011, 06:02:34 pm »
Wow looks really good. Love the greyscale and the effects
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Jumpman 68K / Re: Jumpman« on: January 18, 2011, 06:04:27 pm »
That titlescreen is epic. I love it Ranman
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TI Z80 / Re: tilem4iphone« on: January 17, 2011, 05:14:41 pm »
The mac one is more than capable and would probably be a good one to start with.
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TI Z80 / Re: tilem4iphone« on: January 16, 2011, 11:38:01 pm »
As for them not allowing console emulators on the official app store, that isnt true there is an emu on there right now with another console emu on the way. Before they never allowed programs to run any kind of programming language from within. So BASIC would have got it thrown out. However they have recently lifted that clause. I'm not sure on the USB connector, but I know Apple was really strict with who could use that and not. If they opened that now it would be totally possible to have an official release on the app store. If it isn't then for sure Cydia would be the way to go and might be the way to go anyhow.
I have a developer license and have wanted to port over Will's mac version of wabbitemu. I don't have time right now though to offer any help. I got my own projects that I am working on. The touch interface would work great and with the internet you could send the files directly to the device that way. |
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