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TI Z80 / Re: [Axe] Super Crate Box
« on: March 13, 2013, 01:57:16 am »
Yay \o/ thanks Phero
Sure you do DJ_O
Sure you do DJ_O
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1276
TI Z80 / Re: [Axe] Super Crate Box« on: March 13, 2013, 01:57:16 am »
Yay \o/ thanks Phero
Sure you do DJ_O 1277
ASM / [z80] Problems building an OS« on: March 12, 2013, 12:52:03 pm »
Hey guys,
Don't misunderstand the title, I'm not planning to code the best OS, nor any OS that has useful stuffs in it at all in fact I just downloaded SirCmpwn's AsmOS and only tried to add this to boot.asm at line 140, following the readme's instructions : Code: [Select] bootedLoop: The shutdown code is working fine (I mean that it effectively shuts down when pressing [clear]) but the sprite ... I didn't change anything else ... do you know why it's not working ? Thanks by advance 1278
TI Z80 / Re: [Axe] Super Crate Box« on: March 12, 2013, 11:32:01 am »
I uploaded the current version to Ti-Calc http://www.ticalc.org/archives/files/fileinfo/452/45238.html
* Matrefeytontias will have his feature
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TI Z80 / Re: Chambers« on: March 11, 2013, 05:44:18 pm »
That really is a great game but why do you absolutely need an SE calc ?
And btw, what the hell did I do to be in the special thanks section of the readme ? I was like 1281
TI Z80 / Re: [Axe] Super Crate Box« on: March 11, 2013, 02:43:04 pm »
Yeah, it's called smallEditRAM, and destroyed when a program is opened in the editor.
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TI Z80 / Re: [Axe] Super Crate Box« on: March 11, 2013, 11:01:21 am »
I have MirageOS on my calc, DCS is on the emu.
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General Calculator Help / Re: Two Questions about TruSound« on: March 11, 2013, 10:17:58 am »
What does it says when it doesn't work ?
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TI Z80 / Re: [Axe] Super Crate Box« on: March 11, 2013, 10:16:24 am »
I tried it, and it doesn't changed anything to the problem. But I tried.
Also 10974 bytes of compiled code o/ 1285
TI Z80 / Re: [Axe] Super Crate Box« on: March 11, 2013, 07:23:37 am »
My source is currently bigger than 8000 bytes, only the parenthesis and brackets I didn't close saved more than 200 bytes of source. And on a 83+ BE, I need to save space.
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ASM / Re: [Ndless] Can't make a "hello world" work !« on: March 11, 2013, 06:26:35 am »
It's the same. RS232 output.
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ASM / Re: [Ndless] Can't make a "hello world" work !« on: March 11, 2013, 04:11:24 am »
Never mind, I just totally forgot that
Code: [Select] puts() writes on the RS232 port, not the screen * Matrefeytontias is a dumbass
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TI Z80 / Re: [Axe] Super Crate Box« on: March 11, 2013, 01:38:41 am »
Try to sign the app with Rabbitsign.
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ASM / [Ndless] Can't make a "hello world" work !« on: March 10, 2013, 05:02:14 pm »
Hi guys,
I recently decided to try out ARM9 assembly for the Nspire, so I wrote a simple "hello world" program ... which I can't even compile. Here's the code : http://pastebin.com/ReRUv7ED It seems to compile normally, but on the Nspire nor on nspire_emu it doesn't do anything. Not even crashing. Weird. So, can someone explain me how to setup the assembly environment correctly and with the latest version of Ndless, so that it'll work properly ? I also noticed that even hella.tns (an ASM version of hello world, in Ndless's "Samples" directory) didn't work neither on CX or non-CX. 1290
TI Z80 / Re: [Axe] Super Crate Box« on: March 10, 2013, 04:15:03 pm »
So, what's left :
And then the game will be done I don't swear, but maybe there will be a link multiplayer too ... |
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