781
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire
« on: November 28, 2013, 04:37:29 pm »
By the way, what attachment should I download to have the latest version of the nGL lib ?
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 781
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire« on: November 28, 2013, 04:37:29 pm »
By the way, what attachment should I download to have the latest version of the nGL lib ?
782
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire« on: November 28, 2013, 04:35:32 pm »
Simple but awesome proof-of-concept
I feel like I'll be doing something to see how powerful it is ... * Matrefeytontias is planning things, be ready people
783
TI Z80 / Re: [AXE LIBRARY] GrayLib: (nearly) perfect grayscale« on: November 27, 2013, 02:47:15 pm »
Oh I see that's awesome ! +1 for full 4-lvl grayscale tilemapping engine !
784
TI Z80 / Re: [AXE LIBRARY] GrayLib: (nearly) perfect grayscale« on: November 27, 2013, 02:43:34 pm »
What Pokemon demo is that you're talking about ?
785
CaDan SHMUP / Re: Yet another shooter« on: November 27, 2013, 04:07:37 am »* Matrefeytontias and IkarugaX pokes Iambian and Geekboy1011 I like to think of IkarugaX as CaDan's little brother since that's CaDan which made me want to create it, it would be too bad if only one of the two came to fruitition ... 786
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire« on: November 26, 2013, 01:35:31 pm »
Oh okay, sorry
So this is a long work indeed 787
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire« on: November 26, 2013, 01:33:27 pm »What ? nCraft is by Chockosta ...Are you serious ? x)I started nGL some days before nCraft.. 788
TI-Nspire / Re: nGL - a fast (enough) 3D engine for the nspire« on: November 26, 2013, 01:15:58 pm »
this is aaawesome !!! I hope it'll be fast enough to have actual games out of that
789
TI Z80 / Re: GLIB a graphics axe 3d librairy« on: November 26, 2013, 01:12:47 pm »
Is that still 6 MHz ? It looks rather awesome
I know an optimization that can more or less double the speed, but it implies to rewrite half of the code and I'm sooooooo lazy 790
TI Z80 / Re: GLIB a graphics axe 3d librairy« on: November 26, 2013, 12:40:37 pm »
Okay so here is my 6 MHz version, apparently faster and more accurate. It's 739 bytes with #ExprOff and 823 bytes with #ExprOn. Here's the screenshot with #ExprOn (a tiny bit faster) :
ARCCOS.8xp is the source and SPHERE.8xp is the executable. 791
Axe / Re: Approximating inverse trigonometric functions« on: November 26, 2013, 12:30:15 pm »
Plop,
Small optimisations of the cos-1 routine (algorithm-related), and I figured a fast way to get sin-1 from cos-1 so now you have this : :Lbl ArcCos :~abs()→r2 : :If >>~89 :~r2 :Else :128-√(r2+128*30) :End :→r2 :r1ee0??128-r2,r2 :Return : :Lbl ArcSin :-ArcCos()+64 (:Return) 792
TI Z80 / Re: [Axe] Ikaruga X« on: November 25, 2013, 03:27:31 pm »
Yes but I'm afraid it won't support MOS's _quitToShell. Either way, zStart doesn't work well on 83+BEs at all, I tested. But I guess someone will have to try.
793
TI Z80 / Re: [Axe] Ikaruga X« on: November 25, 2013, 03:23:26 pm »
Yeah, that was in the settings that worked. It's just that you can only use MirageOS-compatible shells on all calcs, even if the game says it's Ion-compatible (I wanted to save MirageOS's icon space).
EDIT : Chockosta yep that's it. Due to Fullrene's exit code crashing on 83+BEs, I use an ASM trick that consists in returning normally if the calc is 15 MHz-capable, or use MirageOS's routine _quitToShell else. Of course, this routine only works in actual shells that supports MOS programs. 794
TI Z80 / Re: [Axe] Ikaruga X« on: November 25, 2013, 03:20:27 pm »
It just crashed ? o_O
What shell did you use ? I just realized that you actually can't use anything else than MirageOS and DoorsCS7 on 83+BE calcs, and that you can't use Ion on all calcs. 795
TI Z80 / Re: [Axe] Ikaruga X« on: November 25, 2013, 12:59:17 pm »
IkarugaX made it to the ticalc.org front page news the day of its release !!! also congrats to DJ_O for his Supersonic Ball !
http://www.ticalc.org/archives/news/articles/14/148/148436.html |
|