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Miscellaneous / Re: Birthday Posts
« on: October 07, 2013, 09:08:53 am »
Even later Happy birthday Soru !
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 916
Miscellaneous / Re: Birthday Posts« on: October 07, 2013, 09:08:53 am »
Even later Happy birthday Soru !
917
Axe / Re: Alphabetize the VAT« on: October 06, 2013, 02:29:25 am »
Doing an actual sort on VAT entries is super hard, because they don't have a fixed size. For Axe, I'd recommend displaying them in alphabetical order, rather than sorting them.
919
The Axe Parser Project / Re: Bug Reports« on: October 04, 2013, 12:46:05 am »
Well, I use it in a 3D sort function, so I can write it here if you want :
:Lbl SortFaces : :.Computes average Z-value of all faces :For(r1,0,{CurP-1}-1) :0→{r1*2+GDB1ZAVRG→r3}r :For(r2,0,{r1+CurVPP}-1) :{r3}r+{{r1*{CurP-2}+r2+CurP}*6+GDB1RV+4}r→{r3}r :End :{r3}r//{r1+CurVPP}→{r3}r :End : :For(r1,0,{CurP-1}-1) :r1→{r1+GDB1SORT} :End : :While 1 :0→r6 :For(r1,0,{CurP-1}-2) :If {{r1+GDB1SORT}*2+GDB1ZAVRG?→r2}r]]{{r1+GDB1SORT+1}*2+GDB1ZAVRG→r3}r :Exch(°r2,°r3,2) :{r1+GDB1SORT}rr→{r1+GDB1SORT}r :1→r6 :End :End :End!If r6 :Return CurP is a pointer to list of numbers between 0 and 7 inclusive. CurP-1 is 6, and CurP-2 is 4. GDB1ZAVRG is a pointer to 64 free bytes. GDB1RV is a pointer to a list of 12 6-bytes rotated vertices arranged as follow : X, Y, Z (all being words) CurVPP is a pointer to 6 bytes, all set at 4. GDB1SORT is a pointer to 32 free bytes. 920
The Axe Parser Project / Re: Bug Reports« on: October 03, 2013, 06:27:12 pm »
Plop,
In Axe 1.2.1a, Exch() seems to use indirection twice. To exchange two bytes situated at for example L1 and L2, I had to do : :L1->r1 :L2->r2 :Exch(°r1,°r2,2) 921
ASM / Re: TI-84+ CSE support for KnightOS« on: October 02, 2013, 06:18:16 pm »
Message from SirCmpwn : the correct link for the color kernel is this one : http://ge.tt/api/1/files/14Pmect/0/blob?download
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TI Z80 / Re: GLIB a graphics axe 3d librairy« on: October 01, 2013, 04:27:10 pm »
^ That. Although I tried, I've never been able to do anything with the lib. Too complex and bad documented, that is. The doc seems like notes you left for yourself.
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Web Programming and Design / Re: 8 by 8 sprite image from url« on: September 29, 2013, 03:29:26 pm »
CSE images use the R5G6B5 format. I think this'll only be kept as a format for interaction with the LCD driver though, and that programmers will use 8-bits palletized colours.
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TI-Nspire / Re: z80 emulator for Nspire« on: September 26, 2013, 04:31:12 pm »
Yeah Jacobly is, but since I didn't see him for a while either, I was wondering.
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TI-Nspire / Re: z80 emulator for Nspire« on: September 26, 2013, 12:39:34 pm »
Is calcemu development dead anyway ?
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The Axe Parser Project / Re: Features Wishlist« on: September 25, 2013, 12:28:06 pm »
The triangle thing is not particularly intended for 3D rendering, it's just a triangle filler.
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Miscellaneous / Re: Birthday Posts« on: September 18, 2013, 09:41:49 am »
@XiiR3CR34T10N one day is not late I'll keep my HBD post for within 10 days then
@pimathbrainiac thanks ^^ 928
Axe / Re: Sprites« on: September 18, 2013, 09:40:16 am »First you need your Bitmap data.You did, but it's not related to the bitmap command You should have used [FFFC] instead of [FFF3] to keep the 2 last pixels off, since C is 1100 and 3 is 0011. 929
Miscellaneous / Re: Birthday Posts« on: September 17, 2013, 06:44:44 pm »
Thanks everypony
Well, some people actually told me I look 17-18 (physically and mentally)And i thought you were like 17 >.<Wait, you were 15 all the time?Yes sir 930
Axe / Re: Sprites« on: September 17, 2013, 12:07:17 pm »Next time RTFM.I second that. You should consider taking a look at commands.html one of those times. |
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