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Messages - NonstickAtom785

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76
Axe / Re: Guts of a program editor
« on: October 24, 2019, 12:19:15 pm »
I can easily download an emulator. Like most calculator lovers, they probably have a lot of background knowledge of some type of OS. I use Windows 10 and will probably download and install the most popular Wabbitemu.

I will try to get as much feedback on the program as I can muster. (I'm glad I'm not the only one who has muscle memory already  :P)

As for Tokens... It's kind of hard not to know what they are. I think the whole idea that everyone is sharing is adding customs tokens for custom editors so that no one has to use the BASIC Tokens and create hooks that disguise them so they are more readable and understandable.

Also, I'll probably figure it out but..., witch source do I compile first?


77
Grammer / Re: Grammer 3-Concepts, ideas, requests
« on: October 23, 2019, 09:52:30 am »
You know I just saw this. Looking for an appropriate place to post a new Grammer forum. I was thinking about having KnightOS on my second calc. But I didn't see any good way to still code like BASIC. I wish I knew how to port.

78
Axe / Re: Guts of a program editor
« on: October 23, 2019, 08:54:55 am »
So at the moment I'm just getting comfortable with Xeda Elenara's Grammer 2. I have a friend who is teaching me the absolute basics of Axe and I'm learning it on my own through comprehensive tutorials that I found and printed. I'm slowly learning assembly using the Learn Assembly in 28 Days tutorials. I printed the entire thing out, hole punched it, inserted it in a binder, and started reading. So as of now I'm able to understand a little assembly. Xeda's asm hex tutorials helped me with learning how the structure works.

As for edit buffer, I would assume that it is a temporary location for the data in programs, above the ram(as not to erase any user ram) that is used to edit the data. I might be wrong though. :angel:

Ideas are another thing. I just have a large imaginative range and I can help with UI. My current process is to make a BASIC version of my idea then port it to Grammer, as it is more optimized. Then after I've learned enough with Axe, I will port the Grammer Port to Axe because Axe is super fast. I can help with bug reporting to. I've done so a lot with Grammer.

79
Axe / Re: Guts of a program editor
« on: October 17, 2019, 01:22:07 pm »
I want to be a part of this and help wherever I can. Whether it's testing for or giving ideas.

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