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Messages - Radical Pi
Pages: 1 ... 69 70 [71] 72 73 ... 80
1051
« on: February 02, 2006, 11:18:00 am »
This page has some very inspirational quotes on it, and I wouldn't want it to end with "In memory of Fred." I apologize for not replying sooner. I look at my social skills as inferior, so I thought I would say something wrong. (very bad in this case.)
It seems people get more depressed in winter, and its natural. In just a few months people will feel better, and I'm sure you would too. (speaking from experience)
What you are about to do is a big step, irreversible.
I can't think of much else to say, because I've only known you since, well, maybe December. But i do have some advice:
Friend, just don't.
1052
« on: February 01, 2006, 11:00:00 am »
I might submit it to that ultimate archive ticalc, but I remember a certain quote from a recent news article...
1053
« on: February 01, 2006, 10:28:00 am »
I didn't start "NumbeRain" yet, instead I made a guess the number with working AI controlled opponent!
I only beat it once, and that was during debugging when there wasn't an opponent...
1054
« on: January 31, 2006, 10:27:00 am »
c1--> CODE | ec1Text(-54125+1,0,0,"O StorePic 1 Text(-54125+1,0,0,"X RecallPic 1c2 |
ec2That would make my "spellbook" sprite.
1055
« on: January 31, 2006, 10:12:00 am »
Blue Gray is winning with 100%! but I haven't really tried the others much...
1056
« on: January 31, 2006, 10:10:00 am »
Hopefully I won't need xLib with those sprites of mine...
1057
« on: January 31, 2006, 10:06:00 am »
Nice to see progress, no matter where it comes from
1058
« on: January 31, 2006, 09:45:00 am »
QuoteBegin-kalan_vod+31 January 2006, 15:06--> QUOTE (kalan_vod @ 31 January 2006, 15:06) | Idea: A game where you have to type the anwser for the falling math problem (like 1+1 is falling down and you type 2 and then enter). |
Like text a random expression into a string, onto the graphscreen, then go into a Repeat (number entered) = expr(expression)?
I'll try it.
1059
« on: January 31, 2006, 09:32:00 am »
I don't think any of you noticed, but because of my usage of real( in the main engine, Mmruda cannot/will not be xLIB compatible
1060
« on: January 30, 2006, 02:27:00 pm »
cool More explanation: I have the stats (one to be revealed below) on the bottom screen in small font. I want to line it all up with Text(#,#,"stat1 info","stat2 info") meaning more than one stat per Text(. But I would like the stats in the second row to line up, which would need place-holding zeros to keep the length the same. I need to know if it is possible to do that with extra zeros. My experiments showed me no, because substrings must have a length more than zero. At this point I expect the formula that works this to be too long, so I'll split the Text( up. Stat #1: LIF Battle Life, the stat universally known as HP, but all my stats are three lettered.FAST EDIT: wow that's fun!
1061
« on: January 30, 2006, 01:08:00 pm »
Well, I don't want to give the stats away, so I'll use ABC, DEF, GIH, JKL, MNO, PQR, STU, VWX, and YZ0 as replacement stats here. Yes, THERE ARE 9 STATS :evil: !!! But back to the point, I decided to replace the bottom screen pause menu with the stats. I want them to line up nicely, so I need to know: Is it possible to put zero's in to line up the text? Like this but without the quotes:c1--> CODE | ec1Text(33,0,"ABC ","000","/","000c2 |
ec2No quotes around the 000's would make it just a 0. If I don't do that, I would just need different lines of Text(. So its mostly a question of how much code does the 3 digit zero trick require, if it is even possible at all? *Starting at the end of the next post, I will reveal each of the stats, but one at a time. :evil: FAST EDIT: since when is there a fast edit?/?/?/?
1062
« on: January 30, 2006, 11:17:00 am »
*Radical Pi
1063
« on: January 30, 2006, 11:09:00 am »
I can't find the readme on my comp, but I'm sure at the top it has a list of RAM programs and a list of archived programs. And welcome to Omnimaga
1064
« on: January 28, 2006, 04:10:00 pm »
No, that's the secret...
1065
« on: January 28, 2006, 03:02:00 pm »
very good!
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