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Pokémon Purple / Pokémon Purple
« on: January 07, 2006, 03:35:00 pm »
it should have been in a group with a backup of the rest
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1141
Pokémon Purple / Pokémon Purple« on: January 07, 2006, 03:35:00 pm »
it should have been in a group with a backup of the rest
1142
News / Fred Sparks microwaves his TI-83+« on: January 07, 2006, 03:18:00 pm »
QuoteBegin-Spellshaper+7 January 2006, 7:03-->
...Texas Instruments 1143
TI-BASIC / [GAME DESIGN] RPG Pause Menu« on: January 07, 2006, 03:11:00 pm »
Del i can do.
Now my pause will have the following: Stats Items Save Continue End Game The map option would be too much work 1144
TI-BASIC / [GAME DESIGN] RPG Pause Menu« on: January 07, 2006, 03:00:00 pm »
QuoteBegin-MathStuf+7 January 2006, 20:52-->
:: Me no see no ESC :: Sorry, tifreak, I laughed when I clicked to save it and it prompted to be saved as click. I'm not sending this to my calc, i'll just look through every file until I see a menu.................D3DE lol...........................D3ME Ah. 1145
TI-BASIC / [GAME DESIGN] RPG Pause Menu« on: January 07, 2006, 02:50:00 pm »
Teacher key i'll go to homescreen and prompt a string and expr( in a loop until a password is typed.
What AOD? There's six at ticalc 1146
TI-BASIC / [GAME DESIGN] RPG Pause Menu« on: January 07, 2006, 02:44:00 pm »
QuoteBegin-kalan_vod+7 January 2006, 20:38-->
At a pause menu? Also, what's your view on teacher keys? I saw a lot of that on ticalc. 1147
Gaming Discussion / Nintendo Micro« on: January 07, 2006, 02:36:00 pm »
It's only a few months old, and it's practically the size of your wide calc screen (hence the micro).
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TI-BASIC / [GAME DESIGN] RPG Pause Menu« on: January 07, 2006, 02:32:00 pm »
I'm going to be started an RPG soon for the 83 + series, and one thing has been bothering me: what should I put in its pause menu? So far I might have
check your stats continue gameplay save game exit game item menu look at map Anything not needed, or anything needed that isn't here? 1149
Gaming Discussion / Nintendo Micro« on: January 07, 2006, 02:24:00 pm »
Technincally they haven't made a new generation of game boy since the original advance. Hopefully the Evo in my above link is real...
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News / Kerm Martian has just released Doors CS 5.4 Beta 3« on: January 07, 2006, 02:16:00 pm »
upon further experimenting, going through the entire font set cleared the line and started to mess with Y3.
Since everything was still archived from my paranoia, I did some graphing with the "invisible equations", which turned out successful. Then I proceeded to reset my RAM because everything was archived and in a group. Problem fixed, no damage done. It could become a problem if you graph on different animation modes... 1151
News / Kerm Martian has just released Doors CS 5.4 Beta 3« on: January 07, 2006, 02:05:00 pm »
First time DCS user, and OMG it rocks!
no readme in that zip though... After exiting I randomly pressed Y= and the symbol for equation two is an =, not supposed to happen. Clicking through it, its going through every ASCII symbol, stopped on S and started panicking. Suggestions, please, on what to do. 1152
Pokémon Purple / Pokémon Purple« on: January 07, 2006, 01:42:00 pm »
and a level three jigglypuff in the first position for a real challenge :lol:
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Gaming Discussion / Nintendo Micro« on: January 07, 2006, 01:34:00 pm »
All I know about it is what's at http://en.wikipedia.org/wiki/Game_Boy_line
Interesting how much you learn when researching z80 processors. I have Nintendo 64, Gameboy Color, Gameboy Advance, Nintendo DS, Gamecube. 1154
Pokémon Purple / Pokémon Purple« on: January 07, 2006, 01:27:00 pm »
and you fly to a new island, where you can do anything and catch any pkmn
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Gaming Discussion / Nintendo Micro« on: January 07, 2006, 01:07:00 pm »
Do you have a Gameboy Light?
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