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Messages - Radical Pi

Pages: 1 ... 14 15 [16] 17 18 ... 80
226
News / Some forum traffic statistics
« on: September 05, 2007, 07:52:00 am »
I should start a project to gain some stats... I mean, to contribute to the community... *thinks of something*

227
News / Some forum traffic statistics
« on: September 04, 2007, 11:07:00 am »
QuoteBegin-DJ Omnimaga+4 Sep, 2007, 20:56-->
QUOTE (DJ Omnimaga @ 4 Sep, 2007, 20:56)
MUSIC DOWNLOAD SECTION
Our work      
1337 %)rolleyes2.gif
Video game music arrangements      
109
Random MIDI files      
42  

 Quick, someone start a successful online fad that gives the number 109 popularity!

228
Music Showcase / Music from the islet of Avalon
« on: September 02, 2007, 12:45:00 pm »
QuoteBegin-Delnar_Ersike+2 Sep, 2007, 17:58-->
QUOTE (Delnar_Ersike @ 2 Sep, 2007, 17:58)
Nice music!

The first one kind of fits the theme of a snowy village (I'm very good at painting mental pictures to music), I'll post what the second one fits to...  

 It reminded me of the snow town in Pokemon D/P too. ;)wink.gif

229
Music Showcase / Music from the islet of Avalon
« on: September 02, 2007, 06:58:00 am »
I like them.
*Radical Pi

230
TI-BASIC / GAME: Optimize this! (83+BASIC)
« on: September 02, 2007, 06:52:00 am »
Wouldn't combining everyone else's code be cheating? ._.

231
News / Harrierfalcon joins the club
« on: September 02, 2007, 06:47:00 am »
Welcome to the programming team! Congratulations!


232
News / Omnimaga 6th anniversary
« on: August 31, 2007, 10:28:00 am »
Woot! Happy birthday! ^.^

233
Pokémon Purple / [PP] Progress, Starting in '07
« on: August 29, 2007, 03:10:00 pm »

 THE POST 13386110
O_O This is coming along nicely! I can't ignore it anymore :P
As long as you can keep this fast, I'll happily play the final version. Well, I'm gonna play the final version no matter what, but speed would be nice. :D
Although I do worry about the possibility of no Bicycle... :(

*disables emoticons for this post after seeing what a mess it would make*


234
News / Domain name fixed
« on: August 28, 2007, 02:30:00 pm »
Every other invisionfree forum I go to is slow right now too. It's not us.

235
TI-BASIC / Is this possible?
« on: August 28, 2007, 01:15:00 pm »
I don't; can you post the full code?
Switching variables would probably be the best thing to do.

236
TI-BASIC / Is this possible?
« on: August 28, 2007, 12:39:00 pm »
Do you do anything with the graphscreen? That could wipe the Y variable at times. It does for X I know...

Also, that wasn't my code. I even said it up there.
But, it works for single digit numbers, and all digit numbers (within reason), which was the point.

237
Humour and Jokes / g00gle h4x0r
« on: August 28, 2007, 10:26:00 am »
|Ξ`/|Ξ /-\|_\/\//-\`/5 -1-1241\151.4-1-3 |-|- /\/\`/5|Ξ|_?

238
TI-BASIC / Is this possible?
« on: August 28, 2007, 10:11:00 am »
Yes, possible. I've wondered about doing the exact same thing.
Number to string:
c1-->
CODE
ec1{Ans,Ans→L2
{0,1→L1
LinReg(a+bx) Y1
Equ?String(Y1,Str1
sub(Str1,1,length(Str1)-3c2
ec2
Straight from Weregoose's routine page.

239
TI-BASIC / GAME: Optimize this! (83+BASIC)
« on: August 28, 2007, 09:06:00 am »
c1-->
CODE
ec1:ArchivePic1
:{0→L1
:DelVar R12→dim(?A
:Ans→dim(?B
:Ans→dim(?C
:Degree
:FnOff
:PlotsOff
:Normal
:Float
:Full
:CoordOff
:GridOff
:AxesOff
:LabelOff
:ExprOff
:ZStandard
:Func
:Connected
:Sequential
:Real
:ClrHome
:Output(7,2,"Programme par
:Output(8,2,"Kevin Ouellet
:Repeat getKey=105
:Output(1,1,"TTT TTT
240
Pokémon Purple / [PP] Progress, Starting in '07
« on: August 27, 2007, 04:03:00 pm »

 THE POST 13381905
QuoteBegin-TheStorm+28 Aug, 2007, 2:51
-->
QUOTE (TheStorm @ 28 Aug, 2007, 2:51)
QuoteBegin-DJ Omnimaga+27 Aug, 2007, 21:48-->
QUOTE (DJ Omnimaga @ 27 Aug, 2007, 21:48)
I hope you can get it to work, good luck and dont give up on it :Ptongue.gif

Ditto  

 *Radical Pi

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