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Messages - Radical Pi
Pages: 1 ... 37 38 [39] 40 41 ... 80
571
« on: October 13, 2006, 11:20:00 am »
Heh I'm the omnimaga joker I guess. GQES, this, and something else I was planning...
I'm programming, I just stop for a few days every time I start again.
572
« on: October 13, 2006, 11:08:00 am »
*Radical Pi
573
« on: October 13, 2006, 10:21:00 am »
why?
574
« on: October 13, 2006, 09:47:00 am »
...and thanks for all the fish! It's a great song, try it. :wacko: http://filesonly.com/download.php?id=539B00A0Made with Realsound. No This doesn't mean I'm leaving! lol too much free time
575
« on: October 13, 2006, 09:40:00 am »
Hi! Hope you like it here.
576
« on: October 10, 2006, 09:11:00 am »
QuoteBegin-xlibman+6 Oct, 2006, 21:07--> QUOTE (xlibman @ 6 Oct, 2006, 21:07) | wow O_O alerady.
I wonder if the DS version is 3d or just 2d like the original pokemon |
2.5D. Look at some screenshots. Still 4-way only walking. ...I guess I'm the only competitive player here? Anyway, I'll love this when its done. :king:
577
« on: October 10, 2006, 09:03:00 am »
The 3-D one is nice. Will you be expanding it into a game? possible 3D fighter?...
And a screen rotator, hmm. *Radical Pi
578
« on: October 06, 2006, 10:41:00 am »
NSMB... ownage on a game card. I'll need to work on my version; after TTT is done. Doing AI. Which brings me back once again: will you be doing monster AI for this? Some people (basing this off Netbattle) can get to unpossibly great skill levels. If your adding stuff into this game, you'd better add in a Battle Tower with skills to match.
579
« on: October 06, 2006, 08:24:00 am »
DS, like the rest of the series now. The official rumor for US release is Spring 07, but people are still wishing for a holiday release. Improvements to the game? Well, besides 493 species now, its mostly the same game. Except now they finally created a http://en.wikipedia.org/wiki/Aruseus guy.
580
« on: October 05, 2006, 11:04:00 am »
QuoteBegin-xlibman+4 Oct, 2006, 16:52--> QUOTE (xlibman @ 4 Oct, 2006, 16:52) | wow lot of stuff! Good luck on all this
@Radical_Pi what is DP? |
Pocket Monsters Diamond and Pearl versions, hit Japan last week.
581
« on: October 04, 2006, 07:55:00 am »
Text storing will be easy, even I can do that. The battle system... a major chore, but its documented to death and should be no problem. The only thing there I see that would be a programming challenge is the event system, but that can be simplified to a huge If Then End list.
And with your last sentence in mind, you are planning all that for the next demo??!?wtf!!1lol??
I wish I imported DP while I wait for this (came out on 28th)...
582
« on: October 03, 2006, 09:00:00 am »
That doesn't sound too hard. (compared to everything else you'll be doing in this)
583
« on: September 27, 2006, 10:59:00 pm »
Shall I assume you aren't talking about Paper Mario? lol
Mario is the only one still going 2D in places (I think)
584
« on: September 25, 2006, 10:46:00 am »
Hello, I'm God. You can just refer to me as Radical Pi though. seriously, nice to me you. I like the one.
585
« on: September 25, 2006, 09:13:00 am »
Yeah, take a winter/fall vacation. Reflect on life and experience, be glad you're not dead/Iraqi/whatever.
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