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Messages - Radical Pi
Pages: 1 ... 52 53 [54] 55 56 ... 80
796
« on: April 29, 2006, 09:49:00 am »
I read topics but usually don't post.
Interesting, somehow the conversation usually ends up with me posting that. ^^ This is at least #7...
797
« on: April 29, 2006, 09:49:00 am »
GMT-5
East US coast gets w00ted!
798
« on: April 29, 2006, 09:41:00 am »
He was only five or six, it was something you would expect from the age. I know there were other silly things he said but I can't remember them anymore.
799
« on: April 29, 2006, 08:58:00 am »
I don't know any javascript, sorry I look forward to being part of the team, and congrats everyone else!
800
« on: April 28, 2006, 01:41:00 pm »
I wouldn't know, I only have a GBC version and calc version. I'm missing at least 10 other years of Mario greatness...
801
« on: April 28, 2006, 01:27:00 pm »
From my observations, Goombas go left/right/fall off platforms and koops just stay on top.
802
« on: April 28, 2006, 01:25:00 pm »
Self-control can't be easy to achieve. [hmm, now I'm talking like it's a religion/meditation state ^^] Luckily we made something called the UN to help enforce selfcontrol throughout the world.
803
« on: April 28, 2006, 01:05:00 pm »
Okay, I'll consider that when thinking about the speed. All the data for a single enemy will be compressed into a single list item.
804
« on: April 28, 2006, 12:44:00 pm »
Really? ^^ I'm finally learning something...
I have a nice string searching routine I'll post.
805
« on: April 28, 2006, 12:41:00 pm »
So do I. I believe civilized = consciousness - instincts. Take control of yourself and you've taken control of 3 billion years of trial and error evolution. (Or whatever you believe, this is just my idea.)
806
« on: April 28, 2006, 12:34:00 pm »
If speed ever becomes a concern, it'll be because of enemies.
On that subject, which seems like a better idea: Enemies moving all the time, or enemies only moving onscreen when you can see them?
807
« on: April 28, 2006, 10:54:00 am »
Do you mean Repeat getKey:End? It is useful most of the time. Another trick I like I used in GQES to boost speed:c1--> CODE | ec1Repeat (long keypress condition here) Repeat Ans (grayscaling code here) getKey End End Ans->Kc2 |
ec2The long condition slowed down the loop on every cycle. This way fixes that.
808
« on: April 28, 2006, 10:46:00 am »
I just remembered this:
I went to see the movie Batman Begins (it was okay) but someone brought their little kid.
He was... a hyperactive talker. Throughout the movie there were loud comments like: "Mom, do you know how batman turns into batman because I know how batman turns into batman HE GETS BITTEN BY A BAT AND TURNS INTO BATMAN!!!!"
809
« on: April 28, 2006, 10:24:00 am »
The fifth argument can also be a variable, useful in Paint programs with eraser mode...
810
« on: April 28, 2006, 10:15:00 am »
I have a feeling this rant will quickly get out of hand...
But yes, unneccessary noise during a movie STINKS.
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