901
Site Feedback and Questions / Bring back Omnimaga 2?
« on: April 12, 2006, 06:03:00 am »
I'll help out if possible.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 901
Site Feedback and Questions / Bring back Omnimaga 2?« on: April 12, 2006, 06:03:00 am »
I'll help out if possible.
902
Official Contest / Any chance of changing pixel art contest to...« on: April 11, 2006, 12:55:00 pm »
I entered the recent speed coding contest and came in last.
But programming for a contest over a period of weeks might be more fun. 903
Other Calc-Related Projects and Ideas / FF:ROS« on: April 11, 2006, 11:44:00 am »
I haven't played FF. This game might bring me into the craze.
Good luck! 904
Miscellaneous / 1337 and should there be standards?« on: April 11, 2006, 11:38:00 am »
Overusage of color/fontsize can get irritating, but when spam leaves the spam section...(growl)
905
Site Feedback and Questions / What Happened?« on: April 11, 2006, 11:34:00 am »
I should stop looking for deeper meanings and evidence in things.
Well that's alright, I live by the Code of Tomorrow now! 907
Site Feedback and Questions / What Happened?« on: April 11, 2006, 11:17:00 am »
That's it? There was nothing else to what you told me?
*Radical Pi 908
Other Calc-Related Projects and Ideas / Super Mario ASCII« on: April 11, 2006, 11:13:00 am »
Wow I've been gone less than 20 hours and this is what happens?!
I have still been playing SM 1.2 to think of what I missed. And my handy Super Mario Bros Deluxe for GameBoy Color... Necro: omega makes a good goomba. n is already koopa. 909
Site Feedback and Questions / What Happened?« on: April 11, 2006, 11:05:00 am »
I don't know the full story, so don't ask me...
910
Miscellaneous / stupidest thing you've ever done« on: April 11, 2006, 10:59:00 am »
Thinking I could be successful.
911
Miscellaneous / To many projects, to little time« on: April 11, 2006, 10:55:00 am »
I don't have many projects, but I don't work on them often enough.
912
Other Calc-Related Projects and Ideas / Super Mario ASCII« on: April 10, 2006, 09:05:00 am »
Thanks, its always good to hear specific responses rather than screenshot please.
I'm definitely going to do Goombas and Koopas, but I was also thinking about including the piranha things. I've been playing Super Mario v1.2 all day to see what I've missed, and there aren't many. The characters to represent them are also my main concern right now. (I know, this type of programming is bad.) 913
Other Calc-Related Projects and Ideas / Super Mario ASCII« on: April 10, 2006, 07:24:00 am »
Yes, this will be one of my side projects. I'm in th process of working out the technical issues, like random enemy detection. Tell me what enemies you want included!
914
TI-BASIC / 8-level gray scale on the TI-83+?« on: April 07, 2006, 08:12:00 am »
Not on an 84+SE...and cleared Ram.
But a Disp :DispGraph loop looks cool. 915
TI-BASIC / Chrystal Moon ASCII MapEditor« on: April 02, 2006, 02:21:00 pm »
On a first look it's great!
But Str-9 must be defined for it to work. |
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