This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Radical Pi
Pages: 1 ... 63 64 [65] 66 67 ... 80
961
« on: March 10, 2006, 12:11:00 pm »
Names for specific spells, or names for those elements of spells? If you need some inspiration, here are names I am using. Fire: Horikil Water: Aguanris Earth: Gaan Air: Reiishi Healing: Auronus Thunder: Tmirvikx I shouldn't reveal everything yet...
962
« on: March 10, 2006, 12:01:00 pm »
kalan is accepting code for optimizations? I might take advantage of this chance... I look forward to playing this.
963
« on: March 10, 2006, 11:27:00 am »
QuoteBegin-Krid+--> QUOTE (Krid) | *Krid marks the ninth of March on his calendar |
QuoteBegin-xlibman+
--> QUOTE (xlibman) | *xlibman marks march the seventeenth |
Sorry about that. (Permission to disable my editing granted.) There were some unexpected errors with compressing the stats. The little capital E doesn't accept variables after it. So for the first time I am using the 10^() token.
964
« on: March 08, 2006, 12:57:00 pm »
Hey, there's a guestbook!
*Radical Pi
965
« on: March 08, 2006, 12:06:00 pm »
Congrats the_unknown_one! I don't know you very well, but your projects sound amazing! Congrats Krid! You came out of nowhere and already you are a part of the staff! Congrats rivereye! That RPG of yours is coming along great, and I hope you won't stop adding spells too soon! :woot: I'm going to pass out...
966
« on: March 08, 2006, 10:55:00 am »
(I already have an excuse:) This week is my hs's test week - tomorrow is math. I prepared myself for a "RAM, ARCHIVE, and FLASH Cleared" message (backup made). Expect me to remake the engine to be xlib compatible after that. QUOTE | The coding race begins March the Seventeenth. Be ready... |
967
« on: March 08, 2006, 10:44:00 am »
woot! :woot: how many maps/bosses do you plan to have?
968
« on: March 07, 2006, 10:55:00 am »
Awesome!
969
« on: March 07, 2006, 10:36:00 am »
%) Those graphics can fit on the screen? I must learn to play!
970
« on: March 06, 2006, 01:59:00 pm »
You should keep a little notebook with all your random ideas in it with you at all times. Then if your game is a real big hit, sell the notebook to us on ebay! :lol:
971
« on: March 06, 2006, 01:57:00 pm »
972
« on: March 06, 2006, 01:51:00 pm »
I was about to post asking for the zip, then I happily saw your edit, then it gave me a 404 error.
973
« on: March 06, 2006, 11:05:00 am »
Progress: I decided the above routine would be used to store NPC speak. Spells will just have their own subprograms, which allows for - 1.) More complex damage formulae 2.) Special attack-specific effects 3.) Battle animations! :woot:
974
« on: March 05, 2006, 11:51:00 am »
[ot]You should have seen IRC when it happened...[/ot]
Pixel Art Contest 5 - xLib Intro Contest?
975
« on: March 05, 2006, 08:21:00 am »
Okay, but this is xlib, and anything is possible.
Pages: 1 ... 63 64 [65] 66 67 ... 80
|