46
Miscellaneous / singatures
« on: May 30, 2012, 03:24:16 pm »
From where do you get that singature images I wamt those to
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 46
Miscellaneous / singatures« on: May 30, 2012, 03:24:16 pm »
From where do you get that singature images I wamt those to
47
Introduce Yourself! / Re: i say hello« on: May 30, 2012, 03:15:22 pm »
Thank you i am going to release soon a pre-release of my axe parser game
48
Axe / Re: External variables in axe parser« on: May 30, 2012, 03:12:25 pm »
Yeah i play minecraft but i didnt double post or does it mean i post 2 times after eachother ?? Than srry about that i thought it mean you post 2 times the same
49
Axe / Re: External variables in axe parser« on: May 30, 2012, 02:30:06 pm »
Omg it works thank you guys i will maybe do a pre release soon
50
Axe / Re: External variables in axe parser« on: May 30, 2012, 01:55:24 pm »
Oh srry i didnt know that i was double posting srry
51
Axe / Re: External variables in axe parser« on: May 30, 2012, 01:45:30 pm »
But yeah it will be without lvl editor
52
Introduce Yourself! / Re: i say hello« on: May 30, 2012, 01:42:38 pm »
Some other projects you say hmmmm
I post some things on ticalc.org 2 fast made minigames my name : pj vs and post what you think of it 53
Axe / Re: External variables in axe parser« on: May 30, 2012, 01:29:36 pm »
You cant get like how many numbers it got
54
Axe / Re: External variables in axe parser« on: May 30, 2012, 01:13:58 pm »
Ok thank you it works
but another problem i want to know the dim from a list does it work with dim({L1}??? 55
Introduce Yourself! / Re: i say hello« on: May 30, 2012, 01:05:21 pm »
Well my game doesnt work jet but i am working at it and thr game dzscription is the title
56
Introduce Yourself! / i say hello« on: May 30, 2012, 01:02:10 pm »
Hello i am new here and yeah thats it
oh and i am workin on a asm game my title is now the run and jump game but if you know a better name please post it 57
Axe / Re: External variables in axe parser« on: May 30, 2012, 12:55:32 pm »
I really need a sort of list so i can store coordinates in it can someone help me with that ?
58
Axe / External variables in axe parser« on: May 30, 2012, 12:41:14 pm »
I want to create a game wich saves to lists like: L1 but it gives me an error when i trie it like: 5->L1(1)
Does anybody know how to do it Please answer if it will work it will certainly be a fantastic game |
|