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TI Z80 / Boost: A 3D tunnel game
« on: June 02, 2015, 02:29:26 pm »
Hello !
It's my new project . I want to make a port of the boost game, on iphone:
https://www.youtube.com/watch?v=S2AWnkF2SSU
But now, some screenshots:
1. You can see curves that will be the path of the tunnel
2. The points define the sections of the tunnel
3. The tunnel in 3D with 4 sides
4. Better graphics and 8 sides
5. Actual version with 10 sides
The point in the left hand side is moving down by 1 pixel per frame. There are 60 points and 110 lines. I think it runs at 10 or 15 fps, in 6Mhz mode.
It's my new project . I want to make a port of the boost game, on iphone:
https://www.youtube.com/watch?v=S2AWnkF2SSU
But now, some screenshots:
1. You can see curves that will be the path of the tunnel
2. The points define the sections of the tunnel
3. The tunnel in 3D with 4 sides
4. Better graphics and 8 sides
5. Actual version with 10 sides
The point in the left hand side is moving down by 1 pixel per frame. There are 60 points and 110 lines. I think it runs at 10 or 15 fps, in 6Mhz mode.