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TI Z80 / Battlestar Galactica
« on: November 15, 2005, 02:45:00 am »
QuoteBegin-dysfunction+21 June 2005, 19:32-->
QUOTE (dysfunction @ 21 June 2005, 19:32) | ||||||||||||||||
No, but you can get picked up for underage drinking (assuming you're <21). Well, I've run into some weird errors, something extremely simple that just plain should work- but doesn't. It's driving me crazy! :ihatemycomp: <- Substitute a calc for that. Me->
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Other Calc-Related Projects and Ideas / Zelda:Rpg Nightmares Awakening« on: November 14, 2005, 02:46:00 pm »
QuoteBegin-dragon__lance+14 November 2005, 16:17-->
Very nice looking Dragon_Lance!!! Unless absolutely necessary, try not store duplicate map info. When you load the new map, are you loading over modified tiles? You could keep some sort of history collumn or row. And use the previous direction movement to store and restore the applicable collumn or row of map data when changing maps. Keep up the good work. Very impressive :ru13z: 1233
Other Calc-Related Projects and Ideas / Automata« on: November 13, 2005, 11:11:00 am »
Ultima V is a non linear turn based RPG.
Some of the main goals are: - stay alive!! (buy food, stay healthy, and sleep) - explore a huge world!! - use your money wisely (remember where the bargains are) - do not steal (unless absolutely necessary) - talk to NPCs to get clues on what to do - find useful special items - find all of the King's personal items - kill monsters for experience and treasure - complete all 8 Shrine quests - kill all 3 Shadowlords - reach level 8 (6400 experience points) - rescue your King, Lord British You can do these in any order you wish (except of course the last one). 1234
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 13, 2005, 09:26:00 am »
I have decided to go ahead with the original implementation for mixing spells.
Thanks for your input. 1235
Pokémon Purple / Pokémon Purple« on: November 12, 2005, 02:15:00 pm »
QuoteBegin-tifreak8x+12 November 2005, 15:26-->
O_O Don't say things like that. 1236
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing« on: November 10, 2005, 05:59:00 am » Ultima V Factoid: Ultima V: Warriors of Destiny cost $60 back in 1988. O_O That was a lot of money back then. Minimum wage was $3.35 per hour. THE POST 1237
Other Calc-Related Projects and Ideas / ascii graphics« on: November 09, 2005, 04:29:00 pm »
ASCII graphics is an art class all by itself!
It is still refreshing to see this art style applied today. Keep up the good work! :thumb: 1238
TI Z80 / my new pit fighter rpg« on: November 09, 2005, 04:19:00 pm »
QuoteBegin-woods_dragon+8 November 2005, 20:29-->
Looks very nice. Your main character reminds me of Gateway to Apshai for the C64. Maybe I am old fashioned, but I like turn-based RPGs more than real time... I need time to think about my moves. Keep up the good work 1239
Miscellaneous / An official apology« on: November 09, 2005, 01:02:00 pm »
Some people say that it takes "big" person to apologize (or admit he made a mistake). I am glad you stepped up to the plate Alex. I would hope that everyone follows your lead.
Hopefully, we all can use this as a learning experience. 1241
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 08, 2005, 12:36:00 pm »
QuoteBegin-Kevin+8 November 2005, 10:48-->
That is what I was trying to minimize... the need to write down spell combinations. Oooohhh... :woot: I just had an idea... I could suggest pasting a magic spell look-up table inside the calculator cover. Does everyone carry their cover with them? Anyway, Ultima V will almost definitely require the user to write down clues from talking to NPCs. So, I guess a look-up table for spells would be trivial. QuoteBegin-dragon__lance+ 8 November 2005, 16:20
It would be cool, but hard to do. How many different combinations of 8 reagents exist... O_O 1242
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 08, 2005, 03:00:00 am »
Let me give an example of mixing a spell on the PC version of Ultim V. For this example, lets create a wall of fire "In Flam Grav" which requires pearl, ash, silk.
Press [M] to mix U5 will now ask what spell. Press for "In" Press [F] for "Flam" Press [G] for "Grav" U5 will now ask for the reagents. Press [P] for "Pearl" Press [A] for "Ash" Press U5 will now ask for the quantity of spells to mix. Press [5] for five spells Press [M] to complete the spell mixture This "could" be a lot to remember, if you forgot your spell chart. 1243
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 07, 2005, 04:18:00 pm »
QuoteBegin-Kevin+7 November 2005, 21:49-->
I can do that? O_O I guess I have a lot to learn. :? Edit: uhhh, boy do I feel stupid... "New Poll" :hi: 1244
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 07, 2005, 02:32:00 pm »
QuoteBegin-Kevin+7 November 2005, 19:43-->
That's 2 votes for the mixing chart. Anyone else? 1245
Other Calc-Related Projects and Ideas / Ultima V: Magic« on: November 07, 2005, 01:14:00 pm »
QuoteBegin-Kevin+7 November 2005, 18:57-->
It is pretty complex... well, for 1988 it is complex. Magic will have some rudimentary animation like: varrying screen colors, jittery screen, and flying projectiles. Considering the "... allow a lot of possibilities..." CDI and I have been discussing this somewhat. If I just go with a simple menu spell selection, then the reagents could be mixed automatically (if you have the correct reagents) and quickly. If I go with a mixing chart... that means more keystrokes, more possibilites, but closer to the original. Does anyone else have an opinion? |
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