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Messages - Ranman
Pages: 1 ... 39 40 [41] 42 43 ... 92
601
« on: October 15, 2007, 03:22:00 pm »
THE POST 13473962 QuoteBegin-Liazon+15 Oct, 2007, 20:45 --> QUOTE (Liazon @ 15 Oct, 2007, 20:45) | How many pages of code do you think it'd be if you printed it? Please don't print it out though cuz that'd probably be a lot of paper. |
Hmmm... If I had to guess, I would guess 200 pages. O_O But... You are in luck! I just counted 300 pages. :gah:
602
« on: October 15, 2007, 01:39:00 pm »
THE POST 13473831 QuoteBegin-Halifax+15 Oct, 2007, 19:13 --> QUOTE (Halifax @ 15 Oct, 2007, 19:13) | Wow very great job Ranman. I love coding marathons! |
I had to finish the code before I forgot my ideas. Plus... UV has so much code right now, it is beginning to get unmanageable -- almost. I wouldn't want to forget where I left off. That would suck! :gah:
603
« on: October 15, 2007, 12:30:00 pm »
THE POST 13473718 QuoteBegin-art_of_camelot+15 Oct, 2007, 18:24 --> QUOTE (art_of_camelot @ 15 Oct, 2007, 18:24) | 95% C? well gee, might as well just say it is in C!
604
« on: October 15, 2007, 12:26:00 pm »
THE POST 13473706 QuoteBegin-DJ Omnimaga+15 Oct, 2007, 13:09 --> QUOTE (DJ Omnimaga @ 15 Oct, 2007, 13:09) | I heard it was easier than z80 assembly? |
605
« on: October 15, 2007, 07:03:00 am »
THE POST 13473123 QuoteBegin-art_of_camelot+15 Oct, 2007, 11:53 --> QUOTE (art_of_camelot @ 15 Oct, 2007, 11:53) | Is the current 68 k version not pure Assembly? |
Somewhere around 95% C and 5% 68K ASM. 68K ASM is fun to mess around with... but not that much fun.
606
« on: October 14, 2007, 04:02:00 pm »
THE POST 13472130 QuoteBegin-Super Speler+14 Oct, 2007, 20:52 --> QUOTE (Super Speler @ 14 Oct, 2007, 20:52) | I'm sure it's *possible,* just absurdly difficult. |
True... 83+ is most likely out of the question. "Possibly" an 83+SE or an 84+, but even that would require pure assembly. o.o UV has over 600Kb of data files alone. With the TTPack compression utilities, I have managed to compress the data files to less than 200Kb. But not all of the data files are compressed. It requires RAM to uncompress the data; so I had to find a balance between what to compress and what to keep uncompressed.
607
« on: October 13, 2007, 02:51:00 pm »
THE POST 13470674 QuoteBegin-DJ Omnimaga+13 Oct, 2007, 20:23 --> QUOTE (DJ Omnimaga @ 13 Oct, 2007, 20:23) | oooh awesome! I would fight fight and fight when i get strong enough |
Me too! :knight:
608
« on: October 13, 2007, 01:36:00 pm »
THE POST 13470615 You remember walking over a bridge and getting ambushed by a gang of trolls. The trolls demand a toll... You can pay the toll for safe passage, but if you refuse they will attack you. Well... both options are now working. B) Also, if you remember, when you piss off the town folk (NPCs in the towns), they will call the guards. The guards will chase you down relentlessly. If they catch you, they will place you under arrest. You have 2 choices... go quietly to prison or fight your way out of the circumstances. Well... both options are now working. B) Stay tuned for some new screenies.
609
« on: October 13, 2007, 01:57:00 am »
THE POST 13469799 QuoteBegin-tifreak8x+13 Oct, 2007, 7:19 --> QUOTE (tifreak8x @ 13 Oct, 2007, 7:19) | Mic from TI-Bank was kind enough to get me the names of the pokemon in french... ^_^ Something else I can add to the game |
Pokemon in French... that would be cool. Would all of the NPC dialogs be in French too! : :
610
« on: October 12, 2007, 02:08:00 am »
QuoteBegin-DJ Omnimaga+30 Sep, 2007, 23:39--> QUOTE (DJ Omnimaga @ 30 Sep, 2007, 23:39) | GAH!
Power Outage!
And there's a few enemies below in those dark rooms :rainbowdevil: |
O_O O_O O_O That looks challenging! Amazing! :king:
611
« on: October 11, 2007, 03:12:00 am »
QuoteBegin-spengo+11 Oct, 2007, 3:13--> QUOTE (spengo @ 11 Oct, 2007, 3:13) | Delta force is largly multiplayer though, (it has a huge campaign, but I think multiplayer is the main part) |
Delta Force has always had single player and multi-online player capabilities. I much prefer the single player campaigns. They are designed well and fun and alot of them! Again... I'm speaking about DF 1 & 2.. All of the other DF games suck! In my opinion, multi-online player FPS suck! -.- What is so fun about everyone running around killing each other? Plot?
612
« on: October 10, 2007, 02:16:00 am »
QuoteBegin-spengo+10 Oct, 2007, 0:54--> QUOTE (spengo @ 10 Oct, 2007, 0:54) | Anyways, in response to Ranman, they are only the best games ever created. |
613
« on: October 09, 2007, 06:17:00 pm »
So... Is Half Life 1 or 2 any good?
614
« on: October 03, 2007, 12:32:00 pm »
Welcome! Ranman cracks the whip.Now get to work! -.- Just kiddin'
615
« on: October 01, 2007, 06:32:00 pm »
Sounds way to cool! B) Ranman misses programming on calcs in BASIC (Casio calcs that is)
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