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Messages - Ranman

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646
Introduce Yourself! / I joined, sorry
« on: September 15, 2007, 06:23:00 am »
QuoteBegin-lordofthegeeks+15 Sep, 2007, 11:58-->
QUOTE (lordofthegeeks @ 15 Sep, 2007, 11:58)
um his avatar never has caused problems and i'm have running on a 450 mhz :)smile.gif windows 98 our other fam pc power supply :(sad.gif ive been using this one for 3 months. I am buying a new pc in a few weeks

Hmmm... Maybe it is something between Firefox 2.0 and WinXP.

647
Other / GP2X F200
« on: September 15, 2007, 05:32:00 am »
An updated version of the popular Gamepark Holding's GP2X is on the horizon.

http://www.gp2x.com/

For those of you who do not know about the GP2X, it is an open source handheld gaming device. It has a Linux OS and uses SD memory cards. It even has a dual core ARM CPU. Nice!

Oh yeah... It has tons of emulators for it too! B)cool.gif

648
Introduce Yourself! / I joined, sorry
« on: September 15, 2007, 05:17:00 am »
QuoteBegin-DJ Omnimaga+15 Sep, 2007, 10:32-->
QUOTE (DJ Omnimaga @ 15 Sep, 2007, 10:32)
uhm ranman which browser do u use? because jon avatar isn't that big o.oblink.gif it's about the same size than other people avatars for me in Opera, Firefox and IE

EDIT: wait I see it's resized :Ptongue.gif but at least it isn't 2 MB huge like some other ppl avatars *cough*Insanity/Randomist*cough*

Well... jon's avatar is 165Kb (which is not bad) but it is 1024x768 pixels. So, it is getting dynamically resized every time I move my scrollbar -- which is a big CPU hit for an old 1.8GHz P4.

Yeah... Insanity's avatar kills my CPU too. :(sad.gif


I know... I know... It's time to upgrade. My laptop is over 5 years old now.  :gah:fou.gif

649
Introduce Yourself! / I joined, sorry
« on: September 15, 2007, 01:53:00 am »
QuoteBegin-Jon+14 Sep, 2007, 21:08-->
QUOTE (Jon @ 14 Sep, 2007, 21:08)
*Jon tosses out cashews (i'd toss peanuts, but that's spelli's job, wherever he went :'( )

Welcome simplethinker. Take the cashews; they are better much than peanuts anyways. ;)wink.gif


btw: Jon, your avatar is bringing my old P4 1.8GHz to it's knees. :oops:embarassed.gif  Maybe you could resize it for me; so my lappy (and Firefox) will not have to work so hard to dynamically resize it every time I move scrollbar. :Ptongue.gif

650
Math and Science / math hw...need help
« on: September 13, 2007, 03:15:00 pm »
Or what about this:

Product to Sum Identities:
user posted image

Courtesy of Wikipedia:
http://en.wikipedia.org/wiki/Trigonometry

Edit: bfr beat me to it.  :Ptongue.gif

651
Math and Science / math hw...need help
« on: September 13, 2007, 02:54:00 pm »
Would Soh Cah Toa help?

652
TI 68K / Ultima V: General Discussion
« on: September 12, 2007, 03:55:00 pm »

 THE POST 13413172
Ultima V will run just fine on all TI-89 hardware versions... Even the original HW1; and you will still have around 350Kb of archive space left for other programs.

You can get a non-Titanium TI-89 on eBay for under $60.


Edit: my TI-89 is a HW1. :)smile.gif

This post has been edited by Ranman on 12 Sep, 2007, 21:55


653
TI 68K / Ultima V: General Discussion
« on: September 11, 2007, 02:57:00 pm »

 THE POST 13410954
Working on the dungeon puzzles now.

Their are 8 dungeons each with 8 levels and 16 special rooms. Some of the special rooms require combat and/or a little creative ingenuity in order to find the exit. :Ptongue.gif

So devious and so much fun! :Ptongue.gif


654
News / Jon releases Bejewelled for TI-83+ Ion
« on: September 11, 2007, 01:34:00 pm »
Bejeweled is a great game! I have a trial version on my cell phone -- however, they want mo' of my money to fully activate it. <_<dry.gif

This game looks amazing and very professional I might add. Definitely deserves a featured article.


Good job! :king:king2.gif And welcome back! ;)wink.gif

655
Other Calculators / oops...
« on: September 11, 2007, 03:56:00 am »
 O_Oshocked2.gif

The programmer's worst nightmare.

Sorry to hear that. :(sad.gif

656
TI Z80 / HACC
« on: September 03, 2007, 01:09:00 pm »
QuoteBegin-Halifax+3 Sep, 2007, 18:28-->
QUOTE (Halifax @ 3 Sep, 2007, 18:28)
@Ranman: I know what you mean, but the use of unions can lead to serious user optimizations. You can most definitely use unions that way for fixed point arithmetic! That is what I use them for all the time.  

 That sounds pretty good.  :)smile.gif

657
TI Z80 / HACC
« on: September 03, 2007, 01:17:00 am »
QuoteBegin-Halifax+3 Sep, 2007, 3:28-->
QUOTE (Halifax @ 3 Sep, 2007, 3:28)
But then you can't access the data as both bytes, words, and longwords etc. You can only access it is that certain type.  

 Sure you can...

Pointers and/or typecasting.
Shifting and/or masking.


But... How many actual programs are going to access data as bytes, words, and longwords at the same time? In my opinion, very few if any.

My point is... you are designing and implementing a compiler for a VERY limited system. You don't need all of the bells and whistles. Focus on the things that are absolutely necessary and make them small, fast, and efficient as possible. You can always add the icing later. ;)wink.gif

658
Miscellaneous / What's your political affiliation?
« on: September 02, 2007, 05:01:00 pm »
 O_Oshocked2.gif

659
TI Z80 / HACC
« on: September 02, 2007, 03:27:00 pm »
QuoteBegin-Halifax+2 Sep, 2007, 20:06-->
QUOTE (Halifax @ 2 Sep, 2007, 20:06)
@Ranman: I have been reading up on unions, since I never really use them since I thought they were useless like you.

Well... I never said unions were "useless". I just don't think they are absolutely necessary.

QuoteBegin-Halifax+2 Sep, 2007, 20:06
-->
QUOTE (Halifax @ 2 Sep, 2007, 20:06)
But I never realized that they could actually seriously help with memory addressing. E.g.

union {

660
TI 68K / Ultima V: General Discussion
« on: September 02, 2007, 02:03:00 pm »

 THE POST 13392937
QuoteBegin-Halifax+2 Sep, 2007, 19:58
-->
QUOTE (Halifax @ 2 Sep, 2007, 19:58)
Lol I love how you present things Ranman!  

 Just setting the mood.  ;)wink.gif


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