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Messages - Ranman
Pages: 1 ... 61 62 [63] 64 65 ... 92
931
« on: April 01, 2006, 04:38:00 am »
First... Ticalc gets hacked. And now, Omnimaga gets hacked.
932
« on: April 01, 2006, 03:50:00 am »
I guess this is the straw that broke the camel's back...
I'm outta here!
933
« on: March 29, 2006, 05:45:00 am »
934
« on: March 24, 2006, 08:05:00 am »
QuoteBegin-kalan_vod+Mar 24 2006, 11:07 --> QUOTE (kalan_vod @ Mar 24 2006, 11:07) | I forgot about this >.<. |
You forgot about Ultima V O_O  :cry:  :cry:  :cry:  :cry:  :cry:  :cry:  Just kidding   THE POST
935
« on: March 24, 2006, 02:34:00 am »
QuoteBegin-kalan_vod+Mar 24 2006, 8:16--> QUOTE (kalan_vod @ Mar 24 2006, 8:16) | The one of Kevins sig. on the back and underneeth saying "A New Coding Utopia Awaits" and on the front left side it could say Omnimaga Staff. Or the position you occupy. Like me Admin, Kevin Founder etc...Great idea Ranman!! Edit: I will try to make a prototype tonight, and maybe we can vote on a design! |
Let's keep it simple... One common design for all the shirts.
This will keep the price down and make ordering them easy.
936
« on: March 24, 2006, 02:20:00 am »
Ultima V Update:
Shoppe talk is coming along. The natural progression of the conversation between you and the shoppe owner is working. THE POST
937
« on: March 24, 2006, 02:01:00 am »
QuoteBegin-xlibman+Mar 24 2006, 7:48--> QUOTE (xlibman @ Mar 24 2006, 7:48) | hmm that sound fun, I think one based on the logo in the staff forum (for calcs) would be cool ^^ |
Definitely based on the Omnimaga logo. Can yougive me a link to the specific one in the forum you mentioned?
938
« on: March 23, 2006, 06:35:00 pm »
My dad owns and operates an embroidery & screen printing shop. How about we come up with a design for a T-Shirt? B)  I am sure we could get a good deal!   What do ya'll think?
939
« on: March 23, 2006, 03:44:00 am »
QuoteBegin-Liazon+Mar 21 2006, 16:31--> QUOTE (Liazon @ Mar 21 2006, 16:31) | I forget how you typecast, but what's the point of typecasting data? |
Typecasting is usually discouraged. You should only do it when it is really necessary. A good example when typecasting is needed is when you use a function call (API) that you do not have control over. This applies to data as well.
Here is an example:
You declare the following 3 variables:
c1
--> CODE | ec1int myInt1;
940
« on: March 22, 2006, 03:58:00 am »
Thanks for that example Saubue!   I did not know that. :oops:  You're never too old to learn something new.   However, the example does show that you don't pass the data directly into _main via parameters; rather that _main must go get the data from some location maintained by the AMS through the use of specialized functions.
941
« on: March 21, 2006, 03:50:00 pm »
QuoteBegin-spengo+Mar 21 2006, 21:13--> QUOTE (spengo @ Mar 21 2006, 21:13) | Come to think of it, I'm a pirate as well.  Software pirate that it... I probably have hundreds of dollars worth of pirated stuff. Maybe I should bury it? lol |
O_O  O_O  O_O  O_O  O_O  O_O  O_O  O_O  You better hide... They are coming to get you! :ph43r: 
942
« on: March 21, 2006, 03:45:00 pm »
QuoteBegin-MathStuf+Mar 21 2006, 17:51--> QUOTE (MathStuf @ Mar 21 2006, 17:51) | In addition, you can't do arguments that way in C for the calcs. You need argv/argc and stuff like that (I'm not quite sure how to use them). |
Good catch MathStuf!
I thought the main entry point always had to have the following signature (or prototype):
c1
--> CODE | ec1void _main(void)c2 |
ec2
Can you pass parameters into _main? Do you have to do something special with the TIGCC startup code to actually pass the parameter into _main?
The standard main entry point for most computer based applications looks something like this:
c1 --> CODE | ec1main(int argc, char *argv[ ])c2 |
ec2
- argc : this is the number of strings that the argv array contains. - argv : this is an array of strings.
943
« on: March 21, 2006, 02:14:00 pm »
QuoteBegin-kirbykook+Mar 21 2006, 19:06--> QUOTE (kirbykook @ Mar 21 2006, 19:06) | Wow, my math teacher is gonnaa hunt you down. |
Hunt who down and why? O_O  QuoteBegin-spengo+Posted on Mar 21 2006, 0:42 --> QUOTE (spengo @ Posted on Mar 21 2006, 0:42) | Where do the pirates come in now... |
944
« on: March 20, 2006, 05:45:00 pm »
QuoteBegin-Liazon+Mar 20 2006, 22:1--> QUOTE (Liazon @ Mar 20 2006, 22:10) | how is this possible?
945
« on: March 20, 2006, 02:23:00 pm »
The function prototype for Sprite16 is: c1--> CODE | ec1void Sprite16 (short x, short y, short height, unsigned short *sprite, void *vm_addr, short mode); c2 |
ec2
The 4th parameter is an "unsigned short *" not an "unsigned short". It is expecting you to pass in a pointer to an unsigned short. This pointer is the address of the sprite data.
Another thing to remember:
Both Sprite16 and Sprite32 expect the sprite data to begin on an even memory address. If you attempt to pass in an odd address to them, you will get a memory violation.
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